Pistoleer Archive

Thread: Made a DE-10

StGabriel
Sun Apr 18, 2004 10:01 am
#1

Hey,
I just made a DE-10 this morning. I wasn't sure if you guys had seen the upated stats or not.

Here's some screens:

Firing it
Stats

The actual gun looks great. The stats . . . I dunno, you tell me. This was the first ranged weapon I have ever made. The resources used were mostly good but not amazing. Several of them were near maxed but a few had room for improvement. I'm a 12 point weaponsmith and I put the extra points into HAM.

It required a looted schematic and a looted DE-10 barrel. One question that needs to be asked of the devs is: is the pistol barrel intended to have no stats? Currently they are dropping with no stats at all. I wonder if it was balanced with this taken into account. With better resources it should get a little bit better (it currently requires the exact same resources as a Republic Blaster but I imagine that might change). With stats on the pistol barrels it might get significantly better.

StGabe.

Message Edited by StGabriel on 04-18-2004 01:01 PM



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

WillburWright
Sun Apr 18, 2004 10:02 am
#2

Error with the stats... Sweet looking gun, though....

StGabriel
Sun Apr 18, 2004 10:16 am
#3

Should have been fixed shortly after posting.

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

dorsai78664
Sun Apr 18, 2004 10:35 am
#4

Very cool looking gun. It is a shame it is so slow. It looks about 15% more powerful than the Republic Blaster but about twice as slow. Same AP. Still, a very cool looking gun.




COLONEL DRAEVYN TYR
Master Gunfighter : Master Smuggler : Teräs Käsi Master
The Spice Must Flow
Corbantis.Naboo.Theed.-5851.3187


StGabriel
Sun Apr 18, 2004 10:43 am
#5

Oh, and I have no idea where it's cert'ed.

StGabe.



--- The Clan McDonnell ---

Gaffyn McDonnell -- Master of Blades (master fencer/swordsman/brawler)
Flynn McDonnell -- Master Weapon Smith (+22 exp), Armorsmith (+25 exp)
Lorrinne McDonnell -- Nightsister (pike/doc)

dorsai78664
Sun Apr 18, 2004 10:48 am
#6

StGabriel,


First, thanks for making this thing and posting the stats. With you on TC, I've had a chance to take a peek at a lot of the new weapons coming out. Great job.


Next question...was there any room to get the speed a bit lower? The damage really isn't all that bad and I can't recall another unenhanced pistol with such a high min and max damage number. The speed is the only real thing that is a killer on this. With either a different damage type or faster speed, this weapon would have a lot of potential.


Last question...does the current schematic allow for any enhanced drops to be used? One would have to use some truly exceptional or legendary krayt tissues to get the speed down to a manageable range but I'm curious as to the potential.




COLONEL DRAEVYN TYR
Master Gunfighter : Master Smuggler : Teräs Käsi Master
The Spice Must Flow
Corbantis.Naboo.Theed.-5851.3187


Dayton_Hawken
Sun Apr 18, 2004 11:16 am
#7

The damage looks like it's on par with the dx2, as far as the min/max damage. That's the only drawback I ever saw with the republic, the low minimum damage gave a low rate of consistency as far as damage goes.



Ryuken - Valcyn - Master Swordsman/TKA
NaKitNa
Sun Apr 18, 2004 11:16 am
#8

A friend pointed out it might be a smuggler weapon since the smuggler is getting revamped. So you may check out the smuggler branch.

WillburWright
Sun Apr 18, 2004 11:30 am
#9

Can see the stats now, thx! Sweet!



Spd slow, but I've heard a component needed has no stats, so, it could be lower, right? Maybe a speed slice could be used?



With my Smuggler/Pistoleer combo, that would be awesome to have as a smuggler weapon! Probably not, though.


Maybe make it a Master Pistoleer and/or Master Smuggler cert?



mka
Sun Apr 18, 2004 11:38 am
#10






StGabriel wrote:


The stats . . . I dunno, you tell me.




HELL NO


That's damage like a DX2 with twice the speed and a less favorable damage type.



Anywhoo, cheers for the effort Gabe



Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
Randonb
Sun Apr 18, 2004 11:53 am
#11

Are you guys serious about the DX2 thing? I have never seen a DX2 with damage like that, even with a damage slice.


The HAM costs on this weapon are murder. It does deal a lot of damage per shot and it's pretty slow, so that should offset it somewhat. The accuracy is pretty bad; probably the worst yet. Maybe the barrel was supposed to have some? I'm not sure how pistols are crafted.


I still don't like that this is another AP1 Energy pistol.






"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Shazeen
Sun Apr 18, 2004 11:57 am
#12


I dont know why you all are saying the damage is like the dx2. Average DX2's on my server are 100-156 unsliced, these things have 30 higher min and 80 higher max. Personally, I'm coming around on this weapon and am looking forward to using it. If you have speed tapes or the BH line, then you will be able to fire this thing fine - and the damage will be insane.


Thanks for the screenies Gabe, it is most appreciated!

Message Edited by Shazeen on 04-18-2004 11:58 AM




~ Blanchbaca ~ Master Rifleman / Master Chef ~ Flurry || Orim ~ Master Pistoleer / Master Smuggler ~ Scylla ~


mka
Sun Apr 18, 2004 1:05 pm
#13






Randonb wrote:

Are you guys serious about the DX2 thing? I have never seen a DX2 with damage like that, even with a damage slice.


The HAM costs on this weapon are murder. It does deal a lot of damage per shot and it's pretty slow, so that should offset it somewhat. The accuracy is pretty bad; probably the worst yet. Maybe the barrel was supposed to have some? I'm not sure how pistols are crafted.


I still don't like that this is another AP1 Energy pistol.






My DX2 is 165-233 at 2.1 (speed sliced)


The accuracy needs to be looked at. For the rest, imo they need to change only one thing - AP, speed, damage or damage type - to make the gun viable.


Maybe the high HAM costs arethe result of an accuracy-experimented scope? I have a Striker with quite similar HAM stats.





Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
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