Pistoleer Archive

Thread: Pistol changes seem fair, IF our defenses work! Think about it...

Jaegen88
Sun Aug 24, 2003 8:33 am
#1

We certainly do have a lot of boxes filled with defense modifiers, that currently do absolutely nothing for us.
But can't we be upset about that

It's worse still, because we're vanilla. We "essentially" have:


1. no single target pool shot


2. No state effect shots


3. PB and melee damage attacks, that are not worth using over the OTHER 3 random HAM ranged attacks we have (why bother accidentally using a special when out of range? most go for the "sure thing")


Why are we a vanilla hybrid of ranged/melee? We're a ranged combat profession...they already have 4 elite combat melee professions, I don't see why we're a blurry smudge in-between, with the worst of both worlds. We've done a lot of testing of the specials in the profession, and no one is really impressed with our results :/





Jagen88
Jaegen Kel'daron - Master Gunfighter
WookieWootWoot
Sun Aug 24, 2003 10:48 am
#2

Jeagen, I totally agree that we should be fixed before they hit us with the giant nerf bat, but if our defenses were fixed I dont think we would be a "vanilla" class. The defenses would set us far apart, lower Ham puts us apart coupled with the fact that we dont have to "stopand shoot" while running makes us versatile imo. I do think we should have a cool uplose attack though, thats our fortee.


As far as targeting a single pool, that can be bad insome ways. Carbineers hit action bar, that is usually the highest HAM bar anyway. Rifleman hit mind bla bla bla.....My point is in multi-person groups it is better to focus fire on a single bar, most people are hitting health when not using specials. Thats where we blastaroo!


I played a riflmen, thought it totally sucked. I am not happy about pistol changes, just saying that if our defenses were fixedthe nerfswouldnt beAS bad.


Feisty

WookieWootWoot
Sun Aug 24, 2003 12:29 pm
#3

Ok, everyone is complaing about nerf nerf nerf. I am thinking that some of these nerfs seem much more bearable if our defenses worked. I mean, we shouldnt be doing the same dmg as a Carbineer or a Rifleman. A 9mm will not outguna a M60, BUT, the person with the 9mm should be able to move a lot faster, thus allowing for the dodges...parry....stances...low encumberance ...etc etc etc...


Does anyone else see what I am saying here? A pistol is just that, a light weight firearm that allows manuverability, increased reaction times and LOW encumberances (HAM specific). We dont really want to outblast a heavy machinegun do we?>No, we want to be agile -dexterous fighters that are quicker on our feet, harder to knock down, manuverable(sp) and effective at close ranges.


Or am I wrong?


Feisty Mangymane


Gorath

Achilles467
Sun Aug 24, 2003 12:39 pm
#4

I think the knockdown defense bonus actually makes it easier for me to be knocked down



_________________
Diomedes "Carl" Godshill
Captain, Imperial Army
Flight Officer, Imperial Inquisition

Hate has made me powerful
ShadowDrgn
Sun Aug 24, 2003 12:40 pm
#5

You're definitely right, but wouldn't you like all those things to be fixed before we're nerfed into oblivion? Earning two worthless skills at master is not a proper reward for all the effort it takes, and right now, the only line we have that's worth anything is the combat xp one.




Master Sergeant Ras Agumo, Imperial Army, Wanderhome
Tao-Tsavo
Sun Aug 24, 2003 12:56 pm
#6

I agree, just because this game is so realistic anyway
Alessandra
Sun Aug 24, 2003 1:16 pm
#7

Even if the defenses are fixed, we really have no clue how effective they will be. Right now, I'm rather of the opinion that even when fixed, they will have very little impact.

Isn't the reason why it was nerfed in the first place was because people were stacking defensive bonuses from various classes and becoming near invulnerable?

The idiotic designers don't seem to understand the concept of capping bonuses, in so many cases. Just look at how screwed up weapon speed is, for example.

Don't hold your breath hoping for the defenses to become anything useful any time in the near future. Oh my god, I'm realizing that I'm becoming incredibly pissed off right now, so I'll stop here.





Alessandra Viel
Master Gunfighter on Eclipse

Kamat
Sun Aug 24, 2003 2:34 pm
#8

First off I am a dabbler. However I did have upto fan shot. I have sense dropped that, and have taken PBS2, and expert special capabilities.

I now use BS2 and PBS2 for most times and if they move out of range switch, and pistol whip when needed. fan shoot does a little extra damage, but not enough to waste the skill points on. Now even if the defense started working, I will use my sockets to increase the defense, provided they get skill enhancements working, and they start making me worry about be blinded, dizzied or anything else.
RebelMasterArchitect
Sun Aug 24, 2003 3:02 pm
#9

ya but they need to do something quick. Oistoleer is pretty useless at the momen in PvP. our damg is fine but vs a knockdown we are screwed. I think all kd should only work vs creatures an not plzyers. it makes it real frustrating. the only way for a Pistoleer to take a BH is hannging out at starports lol
Spymaster2
Sun Aug 24, 2003 3:31 pm
#10

It's just a sad fact that the Devs care more about keeping everyone underpowered then fixing the broken stuff. Just ask Commandos. The Devs have been nerfing every profession across the board while leaving anything broken untouched.


Think about it. Remember when people were using droids to store more then 2 missions? The Devs response to that was to brake Data droids. They'd rather have us all playing broken classes then all reach master in the first couple of months, because as most people reach master they start to get board with the game. If they take a class like pistoleer which already has people at the master level and fix what's broken we will start advancing even faster. That's why they nerf us first. That's why they nerf ALL classes first.



I don't agree with it really, I can just see the Devs train of thought.

Bolanos
Sun Aug 24, 2003 5:12 pm
#11

The fact is the Dev's will never put defense on. If, and that's a big if, IF they ever do put it on, they will make sure it's nerfed beyond usefulness because they'll be afraid of everyone complaining about that ONE person who put all his skills into pistol and then the rest into any class that gave him some sort of defense to reach 85%+ to all defenses. And because the Dev's are afraid of this ONE person, they will screw us ALL over, and guess what, the Dev's don't care because we'll keep on paying to play the game because it's SW. Plain, SAD, but the stimple truth.
WookieWootWoot
Sun Aug 24, 2003 5:32 pm
#12

Well if the devs are so afraid of resists/defense then why was it developed at all in the first place? And so what if ONE person puts all their points into the defense slots of different classes???? It would take tons of points to get there and even more so wont make that much difference in PvE anyway, only PvP. I say if somebody is willing to give up all those points, go for it.

Feisty
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