Pistoleer Archive

Thread: Your opinion please :)

VandarStardriel
Thu Dec 25, 2003 4:23 pm
#1

The dodge doesn't stack from fencer any more.


The TKA combo (#2) is what I'm working on at the moment. I'm master Pistoleer, Master medic, 0/0/4/0 Smuggler, novice TKA.







I do not aim with my hand; he who aims with his hand has forgotten the face of his father.
I aim with my eye.
I do not shoot with my hand; he who shoots with his hand has forgotten the face of his father.
I shoot with my mind.
I do not kill with my gun; he who kills with his gun has forgotten the face of his father.
I kill with my heart.
sfadsad
Thu Dec 25, 2003 6:31 pm
#2

Ok, then Ill forget about fencer... Hmm, but 4-0-0-0 fencer gets alot of ranged and melee defense still...


Ok, heres another templete BH 0-0-4-0 and master pistoleer, this will leave 13 skill points
or BH 0-0-3-0, novice medic and master pistoleer.


A guy told me that a guy with that first BH templete owned 2 master TKAs and 1 master commando, in the same time... Sounds good, but I like to have at least novice medic...

Chaimera
Thu Dec 25, 2003 11:11 pm
#3

TKM + Master Pistoleer + Smuggler DF is all around a great PvP and PvE template, and you can put the rest of your skill points into medic. BH pistol line is not worth the kill points, ecspecially when you can get Smuggler DF instead.
sfadsad
Fri Dec 26, 2003 1:53 am
#4

Okido, Im pistoleer 3-4-4-3 now and will reach master in no-time I suppose


Anyway, which of these two do you think would be the best ine PvP:


Master pistoleer, medic 4-3-3-0, Fencer 4-0-4-0 and smuggler 0-0-4-0


Or: Master pistoleer medic 4-3-3-0, TKA 4-4-0-4 (or something) and smuggler 0-0-4-0.


So, if the dodge will stack from different proffesion then the fencer templete should be the ownzor.
I mean, look at the dodge, melee and ranged defense mods then


And TKA template... Well, no dodge mods and less ranged/melee defense... but I love meditate


I suppose teh devs hasnt confirmed anything about the dodge stacking?


But about the melee and ranged defense, they stack right?



Thanks alot for your opinions.

sfadsad
Fri Dec 26, 2003 5:07 am
#5

Oki, then Ive made up my mind: MTKA, Master Pistoleer, smuggler 0-0-4-0 and medic 2-1-3-0 (stim Cs ownz ya )


Thanks guys

electricnomad
Thu Jan 01, 2004 3:38 am
#6




sfadsad wrote:

Oki, then Ive made up my mind: MTKA, Master Pistoleer, smuggler 0-0-4-0 and medic 2-1-3-0 (stim Cs ownz ya )


Thanks guys




Seriously, Stim Cs aren't much better than Advanced Stim Bs.


And Advanced Stim Bs plus some Bioengineered clothes (which give up to +25 on Injury/Wound Treatment)are certainly better on the skillpoints.


As a 0,0,0,0 Medic, I can give myself a 700+ heal while wearing some BE gear. Why would I need Stim Cs?





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

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