Pistoleer Archive
Thread: Patch vs hearsay
This is from the In Testing notes:
"DoT stacking has been changed so that each player attacking a target can only have one fire dot, one health bleed, one action bleed and one mind bleed."
But you are correct, I do not see that anywhere in the publish patch notes. Maybe it was an oversight? It did not appear to me that my bleeds were stacking though. I'll have to test again.
So if bleeds don't stack anymore that means it's time for me to take health shot 1 off of my tool bar right?
From the wording here it sounds like it might actually be better for groups. With each person putting a bleed on, previously only the first bleed counted, at least I thought it didn't, meaning if I bled it with HS2 and HS1 no one elses HS would stack. This sounds Like the whole group can HS2 it and it will stack, but My person HS1/HS2 combo wont work (only the one that hits first...).
Been a long day, I don't think I articulated well, but does that make sense?
I'm also looking forward to seeing what the new DX2's look like.
Better accuracy for my favorite weapon is a most welcomed addition for sure.
I just set up a macro and gave it all a test.
/kneel;
/pause 2;
/healthShot2;
/pause 5;
/healthShot1
Then I stood there and took a beating. After 20 seconds or so I watched the first bleed hit but there was no bleed 5 seconds after. So I swapped the macro to healthshot 1 first.
Next mob, first bleed hits and does damage. Secnd bleed hits and does damage. 15 seconds later the first DoT kicked in, 5 seconds later nothing happened.
To me that's confirmed. DoTs no longer stack.
DX2 midrange accuracy substantially increased, other stats unchanged.
I just posted a separate thread on this: http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=36461
1. Where does it say that bleeds do not stack any more ?
2. How much better is the DX2 ? Is it in the same performance league as my FWG5 ?
This just says to me that dots can be used to kite mobs although the damage will be less.
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