Pistoleer Archive
Thread: Could someone point me in the direction...
pping wrote:
This is from the Publish 6 patch notes that went in today:
"Special abilities that inflict combat DoT's (Fire and Bleeds), have had there initial strike damage increased and the combat DoT damage reduced."
Oddly to me this sounds like they made it into bodyshot2 with a DOT effect... hehe...
arrrrrggghhhhh!!!!!!
just what I thought.......combat spam window said I hit for a health shot for 770 but the **edit** kunga only bleed for 139......why is it everytime soe goes to add something new to the game they start messing up stuff that had no problems before and everyone seemed to enjoy it the way it was.......at least I hadn't seen anyone complaining about bleeds.....so why in the world did they even bother touching it.......
I guess next all our guns will get reduced to 10 - 50 damage and make a big fireworks show when it hits a target and make them fall over into convulsions, but they get back up and only lost 100 pts ofrandom HAM.........
Sure the bleeds are now challenging but by far they are now useless agains't the higher level mobs......a 100 pt bleed on acreature or NPCwith 30k HAM......uhm, just tell me what colors I can choose from for my casket, ok.