Pistoleer Archive

Thread: 2 Pistoleer Suggestions

nolan007
Mon Aug 02, 2004 7:10 am
#1

2 Pistoleer Suggestions



Last year, I left Pistoleer since it seemed no fixes would be coming soon.


Since playing other professions and thinking back on my Pistoleer days, I suggest Pistoleer still needs the following:




  • Pistol Melee Defense 2 should Knockdown / Dizzy (ie. perform the way that TKA Unarmed KD2 operates).


  • Pistol Speed +85 at Master Pistoleer.







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Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

Squidwalker
Tue Aug 03, 2004 7:54 am
#2

Thats all? ROFL there is a lot more that needs fixing and is actually broken.



Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
nolan007
Tue Aug 03, 2004 10:41 am
#3






Squidwalker wrote:

Thats all? ROFL there is a lot more that needs fixing and is actually broken.







The Master moves should be replaced... they're pointless.


As far as fixing, those are thetwo I'd like to see.... + Total Speed Increase and KD/Dizzy with Melee Defense 2.






~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=
Star Wars vs. Star Wars Galaxies
(Revised 07.07.05)

( Maybe one day these ideas will be considered or implemented. Bump it, please? )

TenshiHanaKinu
Tue Aug 03, 2004 1:26 pm
#4






nolan007 wrote:

2 Pistoleer Suggestions



Last year, I left Pistoleer since it seemed no fixes would be coming soon.


Since playing other professions and thinking back on my Pistoleer days, I suggest Pistoleer still needs the following:




  • Pistol Melee Defense 2 should Knockdown / Dizzy (ie. perform the way that TKA Unarmed KD2 operates).


  • Pistol Speed +85 at Master Pistoleer.





Just getting those 2 right now would make us actually a viable profession in PvP. Well ............... make us stand a better chance of running away.



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Squidwalker
Tue Aug 03, 2004 5:11 pm
#5






nolan007 wrote:





Squidwalker wrote:

Thats all? ROFL there is a lot more that needs fixing and is actually broken.







The Master moves should be replaced... they're pointless.


As far as fixing, those are thetwo I'd like to see.... + Total Speed Increase and KD/Dizzy with Melee Defense 2.










partially agree. They are of course worthless because they don't work. But if say disarmingshots actually UNequipped weapons from players and NPC, and if they were creature or TKA did a combat delay it would be awesome. Disarmingshot2 at master is aoe. Can you imagine a aoe cone to disarming people in PvP, or a group of npc, or making a lair of critters delay for 10 seconds? You think that is worthless?


And multitargetpistolshot, is a little wacked, and admitadly you would not want to get yourself in that kind of situation. But in PvP especially it happens all the time. When hunting, you could easily have critters all over, attacking various members of your group. If MTPS worked and did a signifcant amount of damage I could see it being useful. You would have to play with it and find its use, but thats like everything. And pointblankshots all of them need to do a LOT more damage. pointblanksingle2 should in my eyes be the single most damaging special we have. Like way more then stoppig or fanshot does now.




Teranus Blan'Fyl
OldSchool Ranger
Short-Timer
Liani
Wed Aug 04, 2004 12:11 am
#6

The Master moves should be replaced... they're pointless.




agreed. absolutely useless


Liani



Liani Ivy h Jedi Witch
Galactic Security Agency Riverbend, Nabooze
DoG18
Wed Aug 04, 2004 12:42 am
#7






nolan007 wrote:

2 Pistoleer Suggestions



Last year, I left Pistoleer since it seemed no fixes would be coming soon.


Since playing other professions and thinking back on my Pistoleer days, I suggest Pistoleer still needs the following:




  • Pistol Melee Defense 2 should Knockdown / Dizzy (ie. perform the way that TKA Unarmed KD2 operates).


  • Pistol Speed +85 at Master Pistoleer.





That, and this:


Working Specials: 2

Redundant/Inadequate Specials: 5

Broken Specials: 5




Captian Saega Apic *
CivilNL
Wed Aug 04, 2004 10:05 am
#8

yes it COULD be usefull if it worked....got a damage boost.. we got decent speed mods..



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