Pistoleer Archive

Thread: Two Issues to fix Pistoleer class completely

Aeschelus
Mon Jul 28, 2003 8:53 am
#1

Given the fact that we can master multiple classes, we have greater mobility than the other weapon classes, we do not get hit with the dmg penalty that the carbine or rifle users have, I think what we need can be summed up with two small items.


1. Body Shot 3 needs increased damage.


2. We need a pistoleer weapon. The DX2 if fixed would satisfy this.


In additon to the entire pistoleer tree, we can also take CH, Medic, BH pistol 4, SL, and so on. If the devs would fix those two items, then we would prove to be a very versatile class with some serious combat ability.


I'm frustrated with the BH envy that has show on this board. Pistoleer and BH should not be in competition as pistoleers can train the BH pistol line and Master Bh can not train the pistoleer line. So in addition to the speed / accuracy we can pick up from the BH tree, we have our resists v. stun/knockdown/dizzy, etc.


I am posting for one reason. If we can summarize and focus on these two items, I think the likelyhood of getting faster turn around and response needed could be faster as focus would be applied to this as opposed to examination of other classes, balance, and other implications as a whole.


Aeschelus
Mon Jul 28, 2003 9:07 am
#2

Ahh I almost forgot.. There is a 3rd issue:


We need holsters


I say that in jest as I know not many would agree that this is a pressing issue, but, personally I'd trade all future adjustments if I could just have a holster!

Aeschelus
Tue Jul 29, 2003 10:44 am
#3

No one else wants holsters?
CheeseFandango
Tue Jul 29, 2003 10:54 am
#4

Oh yeah I want holsters... hip and side please.


Cheese

Aerius
Tue Jul 29, 2003 11:03 am
#5

I think BS3 does enough damage, if it got a damage boost then what, fanshot and stopping shot should do 2000 damage per hit?






Aerius - DS
DS Armory: Home of 39/67 Stun Armor and 20k 48% Stun PSGs / -500, -4123 Senia, Naboo
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Zieb
Tue Jul 29, 2003 4:13 pm
#6

Highest damage I seen with stopping shot was about 2300 with my FWG5 so yeah stopping shot DOES do 2000+dmg .




____________________
Zrelik Qur'le
Novice Doctor
Expert Pistoleer
First Pistoleer on Lowca
EX Master Creature Handler
ZenRabbit
Tue Jul 29, 2003 4:21 pm
#7

umm i'd seriously like to know what the damage on your pistol was to get 2300 damage. even with powerups...



---zen

warning
Tue Jul 29, 2003 5:21 pm
#8

i've yet to break 1600 dmg with stopping shot with a 209 max fwg5



Give me a reason to log in. I dare ya.
SloreMerker
Tue Jul 29, 2003 5:46 pm
#9

you pistoleers are truely a joke. you have the most powerful class in the game now that CH got nerfed and your still yiping about increased damage on your skills. you can kill any brawler just by n00b kiting and even if you didnt kite, melee defense always works so a brawler cant touch you. you can hit for 1500 damage every second and a half with some of these sliced fwg 5 // uber speed scout blasters. just realize that you should enjoy this ''heaven'' because it sure as hell wont be like this for much longer.
MorphixPistoleer
Tue Jul 29, 2003 5:49 pm
#10

Considering most pistols can shoot 3-4 times in the same time it takes most other guns to fire once, I think the dmg out put is fine now. You just have to hope in PvP the sniper misses the 1st shot



Morphix
Master Gunfighter
Master Creature Handler
Rebel on Bloodfin
SanTsu
Tue Jul 29, 2003 6:06 pm
#11

Whats wrong with the DX2 i use one and it kicks butt. Its not all about stats. Yes a scout blaster is faster but the DX2 uses acid damage andmost mobs aren'tdefended against acid. You have to take into account damage type not just DPS.



______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
Aeschelus
Wed Jul 30, 2003 12:25 am
#12

Those shots are random pools. Bodyshot is a targetted health pool shot that is mediocre at best.
Grunzer
Wed Jul 30, 2003 1:00 am
#13

The DX2 is bugged via the schematic for it. It's been confirmed by weaponsmiths. It's actually meant to be a more powerful pistol.



It takes several advanced components to make a DX2 and each one of these components can be experimented to provide better base stats. But when you combine them, only ONE of these components registers in the schematic.



It's a bug, and needs to be fixed.






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