Pistoleer Archive

Thread: problems with disarmshot?

ENDERob15
Mon Jul 28, 2003 9:11 pm
#1

i just got it and it never works when pvp'n!




can anyone clue me in on why?



thanks.




-the legendary George Dustrider
TheMadCoder
Mon Jul 28, 2003 9:26 pm
#2

It's broken.



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SW:G - Catering to the 12-year-old Jedi since 2003.
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ENDERob15
Tue Jul 29, 2003 6:15 pm
#3

any news on when it will be fixed?



-the legendary George Dustrider
Calanon
Tue Jul 29, 2003 7:31 pm
#4

this is like group xp i dont even know how its suposed to work.
is it suposed to shoot the weapon out of the opponent's hand or just damage its condition?



FEAR THE PATCH! The end is extremely **edit**ing nigh!
Embersyc
Wed Jul 30, 2003 2:24 am
#5

I got this shot today and it definetely seems useless. 175,000 pistol xp down the drain, but really I'm working toward stopping shot so I had to get that one anyway.



: Ember : Sunrunner : Hunt Master :
Yunny
Wed Jul 30, 2003 2:40 am
#6

According to swgcenter.com DisarmingShot1 does the following (at least it's supposed to):


Move Name: DisarmingShot1
Weapon Type: Pistol
Targets Affected: Single
Area Cone Length:
Area Cone Width:
Time Modifier: 1.5
Damage Modifier: 2
Health Cost: 0.5
Action Cost: 0.75
Mind Cost: 0.5
To Hit Mod: 50
Attacher End Posture: No change
Defender End Posture: No change
Description: hits gun


Basically sounds like it was meant to be a low HAM bar cost ranged attack that increases your regular damage by 2x with only a 1.5 speed modifier that attacks a random HAM bar.




- Ole One'Eye - Chilastra - Master Pistoleer, Master Creature Handler, Medic -

CheeseFandango
Wed Jul 30, 2003 9:26 am
#7

Then its labelled wrong IMHO.


Cheese

Cubble
Wed Jul 30, 2003 12:35 pm
#8

Since disarming shot 2 is AE knockdown it leads me to believe disarming shot 1 was meant to be a single target knockdown. Just my logic at work.



Mark Sman - Bria server




________________________
Mark Sman
Bria's first Master Pistoleer *surrendered*
Expert Bounty Hunter + Avenger
Fist of the Empire

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ENDERob15
Wed Jul 30, 2003 6:14 pm
#9



yes.. stopping shot i have to wait for now i guess, its just .. disarm shot sounded so awesome..




-the legendary George Dustrider
DuhYak
Wed Jul 30, 2003 8:51 pm
#10

Its worthless, I used it against a frien for 10 min of incapping and healing and his gun didnt go down 1 condition, just like Fan Shot its the same as double shot and the resists dont work.
EriskBosann
Wed Jul 30, 2003 11:15 pm
#11

Oh trust me, disarm shot may suck, but the Stances tree is well worth it. Double Tap is pretty good, actually low costing and almost as strong as Bdyshot2. Then Stopping Shot... obviously, one of the most uber pistoleer skills (Wish it didnt attack random pool though, only quip). And Fanshot I hear is great also, not to be confused with multi-shot which has lotsa bugs, but thats master.


Next tree is Tactics, although learning some aiming will help, my 1.3 Scout misses quite a bit. Hate wasting the action costs, goes down so fast must make every shot count.


" I see your Schwartz is as big as mine... "


Erisk Bosann, Ranger/Pistoleer/CH - Lance Corporal Rebel Alliance (Intrepid Galaxy)




" I see your Schwartz is as big as mine... "

Erisk Bosann
Elder Jedi-
A Leader/Founder of LXB (League of eXtraordinary Beings)
Redissk Bosann - The Purple red eyed Trandoshen Armorsmith
Kaleisk Bosann - The n00b spy
avezes
Thu Jul 31, 2003 12:41 am
#12

it isa stepping stone towards stopping hsot and nothing more. I dont ee have a hotkey made for it.



Avezes Oscuridad
Master Ranger
Proud member of TFG
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