Pistoleer Archive
Thread: Post-CURB template question
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RunningRoutes
Sun Apr 10, 2005 1:30 am
#1
I recently started a new character on a server to join up with a roleplaying guild. My post-CURB template is going to be Master Commando, Master Squad Leader. I know that sorta limits what I can do... but I'll have big guns and be able to lead a group effectively. Always good things to have.
With the points left over, I'll have enough left over points to go into Pistoleer, TKA, BH, Carbineer, or Rifleman. In that profession, I can have one tree with three skill boxes and one tree with one skill box... or one full tree... I'm thinking 3 and 1 is the best way to go.
I decided to go Pistoleer for two reasons really. One, I'll have beam cannons and such for long range attacks and such. For short range, I would have the flamethrower, but I'd like another option due to the fact that I could see heat resistant opponents. So, I see the lovely intimidator pistol in SL and the launcher pistol in Commando. So, Pistoleer seems to be the logical choice.
So... which tree do I go 3 boxes in and which tree do I go 1 box in
OR
which tree should I go full tree on?
Keep in mind, I plan on almost always being grouped so I'll get my speed and terrain modifiers from SL.
With the points left over, I'll have enough left over points to go into Pistoleer, TKA, BH, Carbineer, or Rifleman. In that profession, I can have one tree with three skill boxes and one tree with one skill box... or one full tree... I'm thinking 3 and 1 is the best way to go.
I decided to go Pistoleer for two reasons really. One, I'll have beam cannons and such for long range attacks and such. For short range, I would have the flamethrower, but I'd like another option due to the fact that I could see heat resistant opponents. So, I see the lovely intimidator pistol in SL and the launcher pistol in Commando. So, Pistoleer seems to be the logical choice.
So... which tree do I go 3 boxes in and which tree do I go 1 box in
OR
which tree should I go full tree on?
Keep in mind, I plan on almost always being grouped so I'll get my speed and terrain modifiers from SL.
MafetKhan
Sun Apr 10, 2005 7:08 am
#2
it would depend if you wanted defense modifiers or accuracy modifiers. For Defense go 0004, thiswould add +40 to both melee and range defense. For Accuracy go 0400, this would add +40 to your general ranged accuracy which will help your commando weapons too.
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