Pistoleer Archive

Thread: Templates for Post-CU?

Jamurai
Wed Apr 13, 2005 7:10 pm
#1


whats your Template going to be? Mine is MP/Msmugler/SquadLeader 4/0/0/0( or BH 0/0/4/0 don't know yet)


Heres all the certs and skills and what not:



Skill Points: 247 of 250 used. (98.8%)

Experience needed0(0.00%)Combat905,550(3.69%)Pistol Weapons10,916,000(44.52%)Starship Combat12,570,000(51.27%)Unarmed Combat91,000(0.37%)Wilderness Survival36,000(0.15%)


Total Experience24,518,550
Skill mod Summary:

Camping+40
Creature Harvesting+15Creature Knowledge+5
Feign Death+70Foraging+35
General Melee Accuracy+10General Melee Speed+5
General Ranged Accuracy+160General Ranged Speed+55
Group Burst Run Efficiency+50Group Terrain Negotiation+50
Language Comprehension+100Melee Defense+140
Missile Launching Skill+100Pilot Special Tactics+100
Pistol Accuracy+40Pistol Defense+50
Pistol Speed+45Ranged Defense+140
Spice Assembly+100Spice Experimentation+100
Trapping+5Unarmed Accuracy+110
Unarmed Damage+70Unarmed Defense+40
Unarmed Speed+55
Certification Summary:

A-Wing Piloting CertificationB-Wing Piloting CertificationD18 Pistol CertificationDagger CertificationDeath-Hammer Pistol CertificationDH17 Pistol CertificationDL44 Pistol CertificationDL44 XT Pistol CertificationDX2 Pistol CertificationFWG5 Pistol CertificationKSE Firespray Piloting CertificationLevel 1 Ship Equipment CertificationLevel 10 Ship Equipment CertificationLevel 2 Ship Equipment CertificationLevel 3 Ship Equipment CertificationLevel 4 Ship Equipment CertificationLevel 5 Ship Equipment CertificationLevel 6 Ship Equipment CertificationLevel 7 Ship Equipment CertificationLevel 8 Ship Equipment CertificationLevel 9 Ship Equipment CertificationLevel Five Astromech CertificationLevel Four Astromech CertificationLevel One Astromech CertificationLevel Six Astromech CertificationLevel Three Astromech CertificationLevel Two Astromech CertificationPower5 Pistol CertificationRenegade Pistol CertificationRepublic Blaster CertificationScout Blaster CertificationSR Combat Pistol CertificationStriker Pistol CertificationTangle Pistol CertificationX-Wing Piloting CertificationY-8 Mining Ship Piloting CertificationY-Wing 'LongProbe' Piloting CertificationY-Wing Piloting CertificationYKL-37R Nova Courier Piloting CertificationZ-95 Headhunter Piloting Certification
Ability Summary:

Advanced Firearm StrikeAdvanced Quick DrawAdvanced Reckless ShotAdvanced Stopping ShotAimed ShotAssault Armor Accuracy Mitigation 20%Assault Armor Movement Mitigation 30%Assault Armor Movement Mitigation 40%Assault Armor Rate of Fire Mitigation 10%Blind RecoveryBlind RecoveryBody ShotBurst ShotCenter Of BeingConcussion ShotDisarming ShotDive ShotDizzy RecoveryDizzy RecoveryDroid Program: Mute Droid/Flight-ComputerDroid Program: Shield Emergency FrontDroid Program: Shield Emergency RearDroid Program: Shield Front Adjust - ExtremeDroid Program: Shield Front Adjust - HeavyDroid Program: Shield Front Adjust - LightDroid Program: Shield Front Adjust - ModerateDroid Program: Shield Front Reinforcement - ExtremDroid Program: Shield Front Reinforcement - HeavyDroid Program: Shield Front Reinforcement - LightDroid Program: Shield Front Reinforcement - ModeraDroid Program: Shield Rear Adjust - ExtremeDroid Program: Shield Rear Adjust - HeavyDroid Program: Shield Rear Adjust - LightDroid Program: Shield Rear Adjust - ModerateDroid Program: Shield Rear Reinforcement - ExtremeDroid Program: Shield Rear Reinforcement - HeavyDroid Program: Shield Rear Reinforcement - LightDroid Program: Shield Rear Reinforcement - ModeratDroid Program: Shields NormalizationEmergency ShieldsFan ShotFeign DeathFirearm StrikeForageHarvest CorpseIFF Transponder ScrambleImproved Body ShotImproved Burst ShotImproved Concussion ShotImproved Disarming ShotImproved Fan ShotImproved Firearm StrikeImproved Overwhelming ShotImproved Panic ShotImproved Quick DrawImproved Reckless ShotImproved Restraining ShotImproved Stopping ShotIn Space RepairIntimidate ShotJump Start Level OneJump Start Level ThreeJump Start Level TwoKip Up ShotKnockdown RecoveryKnockdown RecoveryLast DitchLeg SweepLow BlowLungeMelee StrikeOther Ship System Emergency RepairOvercharge ShotOverwhelming ShotPanic ShotPlaced ShotQuickdrawReckless ShotReconnaissance Armor Accuracy Mitigation 10%Reconnaissance Armor Accuracy Mitigation 10%Reconnaissance Armor Accuracy Mitigation 30%Reconnaissance Armor Accuracy Mitigation 30%Reconnaissance Armor Accuracy Mitigation 40%Reconnaissance Armor Accuracy Mitigation 40%Reconnaissance Armor Movement Mitigation 10%Reconnaissance Armor Movement Mitigation 10%Reconnaissance Armor Movement Mitigation 20%Reconnaissance Armor Rate of Fire Mitigation 30%Reconnaissance Armor Rate of Fire Mitigation 30%Reconnaissance Armor Rate of Fire Mitigation 40%Reconnaissance Armor Rate of Fire Mitigation 40%Reconnaissance Armor Rate of Fire Mitigation 60%Reconnaissance Armor Rate of Fire Mitigation 60%Repair and ReplenishmentRestraining ShotRoll ShotShip System Emergency RepairSlicing: ArmorSlicing: ContainersSlicing: TerminalsSlicing: Weapons (Advanced)Slicing: Weapons (Basic)Stopping ShotStun RecoveryStun RecoverySystem Message To GroupTauntUnderway ReplenishmentWarning Shot
Schematics Summary:

item_camp_improveditem_camp_multislicing_flow_analyzerslicing_molecular_clampspice_booster_bluespice_crash_n_burnspice_droid_lubespice_giggledustspice_gunjackspice_muon_goldspice_neutron_pixeyspice_pyrepenolspice_sedative_h4bspice_sweetblossomspice_thruster_headspice_yarrock
Skills Summary:

Novice ScoutSurvival I: Rudimentary TechniquesSurvival II: Advanced TechniquesSurvival III: Harsh Environment TechniquesSurvival IV: Special TechniquesNovice BrawlerUnarmed I: Street FightingUnarmed II: Stunning AttackUnarmed III: Blinding AttackUnarmed IV: Teras Kasi FundamentalsNovice MarksmanPistols I: Short Range CombatPistols II: Light SidearmsPistols III: Medium SidearmsPistols IV: Heavy SidearmsRanged Support I: Aim & ThreatenRanged Support II: ManeuversRanged Support III: Warning ShotRanged Support IV: SuppressionNovice PistoleerMaster PistoleerPistol Grips I: Point Blank HoldPistol Grips II: Dodge HoldPistol Grips III: Two-Handed Aim & FirePistol Grips IV: Rapid Trigger WorkPistol Marksmanship I: Wrist StabilityPistol Marksmanship II: Firing on the MovePistol Marksmanship III: Fast Target AcquisitionPistol Marksmanship IV: Dead-Eye AimPistol Techniques I: Disarming ShotPistol Techniques II: Double TapPistol Techniques III: Stopping ShotPistol Techniques IV: Fan ShotPistol Stances I: Close Range StabilityPistol Stances II: Quick-Draw PosturePistol Stances III: Firing from the HipPistol Stances IV: Advanced CoordinationNovice SmugglerMaster SmugglerUnderworld I: NegotiatorUnderworld II: Fast TalkerUnderworld III: Sell OutUnderworld IV: ConnectionsSlicing I: TerminalsSlicing II: Weapon BasicSlicing III: ArmorSlicing IV: Weapon AdvancedDirty Fighting I: Feign DeathDirty Fighting II: Shooting WildDirty Fighting III: Low BlowDirty Fighting IV: Last Ditch AssaultDelinquency IDelinquency IIDelinquency IIIDelinquency IVNovice Squad LeaderMobility I: Terrain GuidanceMobility II: FlexibilityMobility III: Advanced GuidanceMobility IV: Advanced FlexibilityAlliance Starfighter TraineeRebel Alliance Master PilotBasic Starfighter Continuation TrainingMulti-role CraftSpace Superiority FightersHyper-Maneuverable StarfightersEquipment A: Basic Alliance Starship Component UseEquipment B: Intermediate Alliance Starship Component UseEquipment C: Advanced Alliance Starship Component UseEquipment D: Heavy Alliance Starship Component UseStarfighter Survival TacticsSpace Combat TechniquesAdvanced Space CombatSpecial Weapons and TacticsDroid Interface BasicsEngineering AlgorithmsSystem Balance Programming

Droid Intelligence Theory



this is with M Rebel Pilot. You can find the character builder at http:// swg.bur.st/swg-cb.php?as=564&t=4.





Xyrano Dilae.

-Starsider, Unofficial Roleplay Server-
BadgerSmaker
Thu Apr 14, 2005 2:04 am
#2

We've had a thread like this already...



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Jamurai
Thu Apr 14, 2005 5:08 pm
#3

/sob


Oops . Mine's cooler though, so it doesn't matter.



Xyrano Dilae.

-Starsider, Unofficial Roleplay Server-
SeraCohw
Thu Apr 14, 2005 11:05 pm
#4

speaking of post cu what skill tapes for pistols will be use full such as the different pistol acc tapes (standing moving) and any clue if and species get special pistol certs or mods? i also didnt see any dodge on the spread sheet? doies that mean those mods are gone? or jsut havnt been factored in yet? just soem questions i had and didnt see em any were esle so if u se em jsut put a clicky up
BadgerSmaker
Fri Apr 15, 2005 2:13 am
#5






Jamurai wrote:

/sob


Oops . Mine's cooler though, so it doesn't matter.






Well, you certainly made it very wide.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
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