Pistoleer Archive

Thread: CURB + DE10 = DE10 NERF???

KaiRan
Tue Apr 12, 2005 1:10 pm
#1

Last I checked, no 351-701 maximum possible dmg pistol on TC has elemental dmg.

The closest you'll find is the Republic, with a maximum possible max dmg in the mid-600s and "Acid" elemental, provided your target has no specific resistance to acid, it's DPS is close to that of the "701s".

That being said, it is somewhat discerning to see DE-10s in precicely the same range as non-loot, general craftable pistols such as the DX2, and Possiby renegade and DL 44 XT, though to latter two may not be schematics given to WS, I haven't checked. the FWG-5 and High Capacity scatter have also been placed in the 701 dmg catagory, both Kinetic rather than energy, and niether with elemental damage types.

When looking at the wound %s given on TC, there are some minor differences, the renegate at the top of the pack with 2.7, DE-10 takes second place with energy 701s with 1.7%.

All in all, I do agree that a weapon as hard to comeby as the DE-10 deserves some real reason to be so rare and thereby expensive. As it stands now, saving creds by dropping your good Krayt tissue into a DX2 is a more cost effective path to a good "701" level pistol post-CU.

As noted above however, there are still a few weeks left in testing, and all this could be changed before hitting live. Lets just hope that the development team has plans to adjust these maximum damage pistols in comparison to the effort needed to craft and/or wield them.



jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
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Ochosi-
Tue Apr 12, 2005 3:02 pm
#2

from whut i hear is the reson for all of the pistols to have high dmg and speed is for us testers to get through the trees ASAP and to see if there are any bugs ie a skill does not work or a quenker is not res to the gun and it tells you it is yadayadayada but come CURB all the guns will be changed and the DE-10 will be the best gun still in the game


now i may be wrong but that is whut i was told on the TC



-Ochosi Onovevia-
Master Jedi Elder
-None-Scylla-
"Stupidity Needs Not aReason"




ADEPTMBH
Wed Apr 13, 2005 12:22 am
#3

Does anyone else think/feel that the CURB will make all other weapons equal to the De10? I see the weapons on TC and 5 pistols have the same max damage as the beloved De10. I call it a nerf because the DE10 only does energy and no elemental damage, while other pistolshave same Max Damage and elemental damage to boot. Can anyone shade some light on this topic?
Seogae
Wed Apr 13, 2005 12:37 am
#4

I wouldn't worry too much yet... If you have concerns, test them then report feedback to the dev's in the CU threads. I would hope that in the end that the DE-10 remains one of the most powerfull weapons of choice. But, until we start seeing adjustments to weapons, I am not going to yet. We just started testing elite professions last week, so I will give it another or two before I start worrying.

Now, if we don't have enough people testing & reporting on our professions weaknesses & strengths, then we only have ourselfs to blame.



________________________________________
Colonel Seogae Ilae (RGU)
Elder Jedi / Master Pilot
"The trouble ain't that there is too many fools,
but that the lightning ain't distributed right." - Mark Twain

Seogae's Loot N Stuff 420 -5727, South-East Coronet
________________________________________
Crillan
Wed Apr 13, 2005 12:55 am
#5

You gotta remember, just because they have an equal gun it doesn't make them equally good with it. They won't have the skills and mods that master pistoleer has unless they take up this profession too. A powerful gun means nothing if you can't hit the broad side of a barn.(except to whatever is around the barn)



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
JagdKatze
Thu Apr 14, 2005 5:02 am
#6

I think you guys are missing alot of the point behind the CU if you're hoping that pistoleers (the weakest offense of all ranged profs) will get the 'most powerful weapon in the game'. It might be the most powerful pistol, but I can almost gaurantee you that high-end rifles and carbines wil outdamage it. Especially the finely crafted Master level T21's post-CU.

Hence the new name for Riflemen: "Nukers".

Its going to be funny to watch on the release of the CU when a thousand people certed with pistoleer start complaining because they cant bag an Ancient Krayt by themselves anymore.

You guys are mezzers, defense majors, and very light skirmishers. Not power-players. Your role has changed.

It'd be wise indeed to bear this in mind when it goes live. No more'pwning for teh winz' going solo with your DE-10's.


Just a Rifleman giving you a friendly nudge in the ribs.



"Every single Jedi is now an enemy of the Republic. Do what must be done; do not hesitate...show no mercy."
-Chancelor Palpatine
- I support keeping & balancing the current combat system You can too
Seogae
Thu Apr 14, 2005 6:51 am
#7



JagdKatze wrote:
I think you guys are missing alot of the point behind the CU if you're hoping that pistoleers (the weakest offense of all ranged profs) will get the 'most powerful weapon in the game'. It might be the most powerful pistol, but I can almost gaurantee you that high-end rifles and carbines wil outdamage it. Especially the finely crafted Master level T21's post-CU.
Hence the new name for Riflemen: "Nukers".
Its going to be funny to watch on the release of the CU when a thousand people certed with pistoleer start complaining because they cant bag an Ancient Krayt by themselves anymore.
You guys are mezzers, defense majors, and very light skirmishers. Not power-players. Your role has changed.
It'd be wise indeed to bear this in mind when it goes live. No more 'pwning for teh winz' going solo with your DE-10's.
Just a Rifleman giving you a friendly nudge in the ribs.



But their will also be Balance, so even though you and your T21 can do more damage in a single shot, I will get off 3 or 4 shots in the time it takes you to reload and shoot again.. And hopefully the CU will stop any profession from being able to solo a krayt, any krayt... Well maybe not a juvi..

I think we Pistoleers understand that we will not be the damage dealers. But we will be the ones without states stuck on us and be the ones controlling the targets actions. We keep them distracted while others do the damage, but without us the damage dealers will die quick... So, in the end I think/hope that multible professions will be needed to take any high level targets.



________________________________________
Colonel Seogae Ilae (RGU)
Elder Jedi / Master Pilot
"The trouble ain't that there is too many fools,
but that the lightning ain't distributed right." - Mark Twain

Seogae's Loot N Stuff 420 -5727, South-East Coronet
________________________________________
Nifty
Thu Apr 14, 2005 10:24 am
#8






JagdKatze wrote:

I think you guys are missing alot of the point behind the CU if you're hoping that pistoleers (the weakest offense of all ranged profs) will get the 'most powerful weapon in the game'. It might be the most powerful pistol, but I can almost gaurantee you that high-end rifles and carbines wil outdamage it. Especially the finely crafted Master level T21's post-CU.

Hence the new name for Riflemen: "Nukers".

Its going to be funny to watch on the release of the CU when a thousand people certed with pistoleer start complaining because they cant bag an Ancient Krayt by themselves anymore.

You guys are mezzers, defense majors, and very light skirmishers. Not power-players. Your role has changed.

It'd be wise indeed to bear this in mind when it goes live. No more'pwning for teh winz' going solo with your DE-10's.


Just a Rifleman giving you a friendly nudge in the ribs.





I agree with the other poster in that I hope no one is able to solo ancient krayts or even canyon krayts.


Oh and we're not mezzers. We're disarmers and intimidators. How well do you think your finely tuned master level T21 is going to do when it gets knocked out of your hands with a disarm shot? Then when you do manage to re-equip it, you're hitting for less damage than you're used to because you're intimidated. Not to mention, you'll be using your stun recovery special to recover froma burst shot, unless you just don't want your special move points to regenerate.


It'll be balanced, it'll be fair, and it'll be fun. We don't need to have pistols hit as hard as a rifle when we can make the rifle hit as hard as the pistol.





Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
NaKitNa
Fri Apr 15, 2005 12:52 pm
#9






JagdKatze wrote:

I think you guys are missing alot of the point behind the CU if you're hoping that pistoleers (the weakest offense of all ranged profs) will get the 'most powerful weapon in the game'. It might be the most powerful pistol, but I can almost gaurantee you that high-end rifles and carbines wil outdamage it. Especially the finely crafted Master level T21's post-CU.

Hence the new name for Riflemen: "Nukers".

Its going to be funny to watch on the release of the CU when a thousand people certed with pistoleer start complaining because they cant bag an Ancient Krayt by themselves anymore.

You guys are mezzers, defense majors, and very light skirmishers. Not power-players. Your role has changed.

It'd be wise indeed to bear this in mind when it goes live. No more'pwning for teh winz' going solo with your DE-10's.


Just a Rifleman giving you a friendly nudge in the ribs.







Well we arent the best mezzers anyhow... thats the smugglers... anyhow


Its not our weapons which have the low damage capacity as I understand it, its that the specials we get arent about damage increases (such as crit hit) so if oyu pick a solidoffensiveadditional class and see it to masteryou could put out some serious damage. Its all about your other skill points.


I dont know any pistoleers that go out soloing ancient krayts.. we dont have the defenses for it... maybe there are the Pistoleers out there, but I am Master pistoleer/BH pistol 4 and I can even come close to soloing a krayt with me DE-10 and the DWB is still a bloodbath. If a pistoleer has legitimately soloed an Ancient krayt with a pistol I want screen captured proof, because I doubt its validity.


And we arent even defensive.. we are average on defense. At least pistols will have the edge in close combat or so its looking... cant imagine swinging a T21 around in close combat.


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