Pistoleer Archive
Thread: wookie needs help
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nyyybacca
Mon Jul 26, 2004 9:12 am
#1
hell i need your help with stat migration i have my stats for rifleman should i keep them just in case i egt dieased or posen or should i change them to pistoleer stats plz help
nyyybacca
Mon Jul 26, 2004 9:14 am
#2
let me try this again i am trying to find the stat migration for wookies ill be a master pisotleer soon i have rifleman migration right now should i keep it just in case of poisen diease ct or should i change it plz help
kinlarron
Mon Jul 26, 2004 10:45 am
#3
my rule of thumb when migrating is balance my secondaries for my current armor, as close as i can to the encumbrence, so that i can wear it unbuffed. then i max out action and its secondaries(pistoleer drains the most from action). after that i try to max mind, then health, as health is the easiest to buff. im assuming you pvp and get buffed alot of course, but thats my general rule
migrate for your armor, dump the rest into action then mind then health, get buffed, and go to work
now im not quite sure as to your stat min/maxes but if you can keep your action near the 1k range you should do ok using the better specials even unbuffed. just incase your not near a doc id suggest carrying many buff items with you, you never know when an extra 300 action will come in handy. basically by default ill always carry pixy, muon, brandy, accrigram, vercutipy, and thakithalo. i can usually insure that ill have 3k ham pools and secondaries enough to wear my armor even un doc buffed. good luck with the prof
Squygxicus
Thu Sep 16, 2004 6:57 pm
#4
Im sorry Im sure this has been discussed before, but Ive tried a few master tailors on my server and they didnt agree on this, and the information ive been able to glom off the web tells me something different as well.
Im trying to get a BE outfit together. Im a CH/BE and I really need stealth and as much protection as possible while being unarmoured.
Ive gone fencer and am trying to maximize my defenses, so I want an outfit that has at least the following.
+25/+25 taming bonus
+ (as much as possible mask scent)
+ intimidation/warcry
+ healing (if it works with pet stims if anyone knows)
rest into melee defense.
I also cant wear a bandoleer as I need the backpack space to store DNA samples (they dont stack).
As far as I can figure, a shoulder pad is the only thing that allows for the mask scent. So I know it doesnt work with one of the above, but Im hoping its not the taming bonus as those are the two I need the most.
Can someone give me an idea of an "outfit" I can request on my server to set me up?
thanks in advance.
Syzygy-Gorath
Thu Sep 16, 2004 7:07 pm
#5
You can do +25 Taming Wild/Vicious Creatures and +25 Injury/Wound Treatment on a Sage's Hood (helpful even beyond the pet stims, as NBE requires at least 0-0-0-4 Medic.) Beyond that you only have 2 items of clothing you can jam all the rest of the mods you want in: the Shoulder Pad and a Bandolier. For my Wookiee BE/CH I opted for Camouflage/Mask Scent in both of those items, giving me the +25 cap. You could settle for +17-18 in Camouflage/Mask Scent to add +17-18 in Intimidation/Warcry, but honestly I'd say bank on the Camouflage/Mask Scent and hope you never need the Intimidation/Warcry. You'll never get Defense vs. Stun/Melee Defense tissues into a Wookiee outfit with all the other BE enhancements you're looking for.
Squygxicus
Fri Sep 17, 2004 6:00 pm
#6
hey thx. At least if I get the mask scent/taming bonus Im good. I was hoping I could add something to a wookie smock or waist wrap.
oh well, at least I know what to look for!
thx
Dag_Benhameen
Fri Sep 17, 2004 7:33 pm
#7
Just to clarify something... the +25 taming and/or +25 healing can go in a variety of wookiee clothes including wraps and battle padding, just in case you're not into the sage hood. But he's unfortunately right about the rest of the mods. 
Little did you know it but as far as clothes go (especially w/ mods) wookiees do need help. heh
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