Pistoleer Archive

Thread: Need a little encouragement.

Kashook
Mon Sep 20, 2004 8:23 pm
#1

Ok just finished my template not to long ago Master pistoleer, BH 0040, smuggler 0040, i think the standard for a decent pvp gunfighter right? so anyways im buffed mind and all secondary and primary plus good doc buffs. So Im thinking its time to go overt i got my best armor 80 kenetic and a few clothing items with anti stun effects on them, oh and im holdinga pretty nice geo 80-270 roughly.


I remeber thinking to myself...... hope i dont run into a jedi.... I don't see them too much, on ocation but not all the time...... I'm loading into the coronet starport...... and i hear the familur buzz(wirr) of a saber


So the battle begins I drop all my bleeds to start off with im not sure witch connects though.


I get hit twice saber damge not much though, not totaly defestating


I start to drop eye shot 1 no hit 2 no hit 3 hit


im taking damage now im running and trying to stay away from the direct assult making him throw his saber maybe slowing him down?


ok i go low blow and i think it knocked him down and i start to spam eye shot again........nothing not a scratch on this guy,

by now im feeling hopless, i should just stand there and let him get it over with.


I'm running maybe i can lose him find anouther target... no such luck


whole time im thinking why arent my fellows helping me in defence??? nada

I fall once , get up and fall again he gives me a bow and I wake up from this nightmare in the cloning center very concerned as to what to do next?


Is this how it is against all jedi? and our proffesion?

what did i do wrong and what can i gain from this experience?


please excuse the grammer.... ya im one of those guys =)












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The Voice of Reason
Duende29
Mon Sep 20, 2004 9:00 pm
#2

Did you kept him intimidated?
Were you wearing effectiveness sliced armor against him? (which you shouldn't)
Were you using drinks and foods (Brandy, Syth, Canape, etc)?

Usually only doctor and dancer+musician buffs are not enough to warrant you a pvp victory, even less against a skilled jedi (you probably were on the wrong place, wrong time).

Just relax man, you'll realize that with proper preparation and knowledge of the battlefield your odds will start getting better.

Oh and well, you're playing against a guy who probably has been working on its skills for over a year or more, going thru a lot of crap, being hunted by BHs, etc. Don't expect to just get a 3-week template (rough estimate) and beat the crap out of him. Think about it.



________________________________________________

"We're doomed"
In-game: Duende - Smugglin' his way thru the galaxy
Kashook
Mon Sep 20, 2004 9:22 pm
#3

Dont get me wrong guys the fight was pretty fun!


I was just wondering what might help my situation if there were any good tactics to use against these guys or if this was pretty much standard for one of these encounters.... I'm fairly new to the galaxy again and even newer to pvp. I just want to get started in the right direction and learn from my mistakes =)


i was liquered up....mind power was not lacking my red bar on the other hand.... hehe

but no i did not intimidate, is warcry worth using? does it stick good?



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The Voice of Reason
Ryngs
Tue Sep 21, 2004 1:25 am
#4

TORSO SHOT!!!!!

when fighting a jedi spam the hell out of torso shot and stick him with the most fire you can. Fire is the only DOT they cannot heal. if you are not near water this is the way to start the fight...screw bleeds.

If you are fighting a master LS jedi there is pretty much nothing you can do. from a distance they can block almost all your shots and they can do, god knows how many, states (wicked bleeds, dizzy you to hell etc) against you with saber throw. if they are using a 1 hand LS, however, you want to stay outside of 10m because they have a wicked mind hit.

It helps to make friends with a jedi and fight friendly duels alot. talk to them about specials and Light saber stats etc.

Fighting jedi is an art that is not easily learned. ESPECIALLY with a pistol lol. I would suggest not pvping by yourself when you are trying to learn a new prof. go with 2 or 3 of your friends, so as to still be a fun and challenging.

Ryngs



(ggggggggggggggggggggggggWxntnnnnqqnnnx

Ryngs Scefing
SGO
Nótt Skal Nema Nyræða TíL
Seera1
Tue Sep 21, 2004 4:33 am
#5


Ok i dont pvp at all and here's what i do know, composite is useless against jedi use PSG when fighting em, i think one of em does have sabre resist even if it is a small amount.


Always intimidate em, thats the one thing dont have defence against. Use damage absorb food and or dodge food.


Get as many disease / poison blasters as you can mind fire is prolly best, but if you got torso shot use that with the bleeds and a health disease and health poison if you can get them.

Using panic shot and or warcry can actually help, specially if your having trouble getting intimidate to stick. i also hear that last ditchhas highest damage multiplier going and with BH pistol line it can be spammed really quick.


And if you have the cash to plash out on a badass De-10 do it, they dont have armor to absorb energy weapons.


i think practicing duels with a jedi is best, because everything i know is all in theory, but i watched aTKM / CM beat the living bantha fodder out of a dark jedi knight with ease, i know CM is very good pvp but it was the intimidate and the states that stopped the jedi doing the damage to turn the fight his way.


cChin up tho dude, you cant win em all, and what dont kill ya makes you stronger



~~~~~~~~~Daystar Fury~~~~~~~ Funky Punky Zabrak
BeWary
Tue Sep 21, 2004 4:58 am
#6



Ryngs wrote:
TORSO SHOT!!!!!

when fighting a jedi spam the hell out of torso shot and stick him with the most fire you can. Fire is the only DOT they cannot heal.

Ryngs




not entirely true. Master healer is s'posed to have a fire stopper, but they are so rare I have yet to meet one who can verify it exsists.

Some things you need to know about wounds:

1) Wounds will NEVER be more than resting ham -1. If you have a resting health bar of 800, you will never ever recieve more than 799 in health wounds. This was put in to prevent " perma-incaps", where you cloned with negative values on primary stats, rendering you unconscious with no wake up timer. After having spent several hours in the theed cloner after a particularly violent flamethrower fight I'm gald they did it.

This can be used to your advantage. Say you want to hunt vynocks all day. They disease and you don't have disease cures. You hunted them all day yesterday and logged out diseased so now you have 1/1 health and insane BF.
Heal yer BF. Go get buffed but DO NOT heal yer wounds.
You are now disease proof. You will still get infected, but it will not tick. No BF, no more wounds. Provided you can cope with a reduced HAM bar yer golden.

My Jedi has a little tiny resting healthbar ( 500 ) just to combat this tactic.

Last ditch is yer friend when hunting Jedi. Stun state kills saber block rates. If you have nov brawler lay on the intimidate. stun + intim = HUGE damage reduction.

You need to make the Jedi use more force than he wants to. Healing states is expensive for Jedi, layin them on isn't expensive for you. Most Jedi hate intim and fear dizzy, so when both these states appear it's time to /clearComatQueue and heal states.
Keep it up and before the Jedi knows it, it's time to run. If he can't run, he's dead. If he can run, you chase as best you can. ( Low blow or suppresion fire and hope the kd/posture change sticks.)



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



Itheoco
Tue Sep 21, 2004 5:45 am
#7






BeWary wrote:





Ryngs wrote:
TORSO SHOT!!!!!

when fighting a jedi spam the hell out of torso shot and stick him with the most fire you can. Fire is the only DOT they cannot heal.

Ryngs







not entirely true. Master healer is s'posed to have a fire stopper, but they are so rare I have yet to meet one who can verify it exsists.






I have witnessed a fire dot being healed by a Jedi. I do believe a master healer can do that.







Some things you need to know about wounds:

1) Wounds will NEVER be more than resting ham -1. If you have a resting health bar of 800, you will never ever recieve more than 799 in health wounds. This was put in to prevent " perma-incaps", where you cloned with negative values on primary stats, rendering you unconscious with no wake up timer. After having spent several hours in the theed cloner after a particularly violent flamethrower fight I'm gald they did it.





The tick from torso shotdoes actually incap the target.I have heard a story of a torso shot from a de10 causing a 4-500 tick on a jedi in the geo caves. Said jedi died from triple incap.

BeWary
Tue Sep 21, 2004 6:35 am
#8

Fire dmg comes "off the bottom" so to speak. If you have 750/1000 health and a 250 tick fire DOT running on you, the first tick makes you at 500/750, second to 250/500, etc. so yes, fire will incap. But not if you have a full pool. It's hard for non-Jedi to maintain a "full pool" in combat as specials drain it, but it can be done.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



djswift2k
Tue Sep 21, 2004 11:16 am
#9

when fighting jedi, it doesnt matter whcih pool you target, mind or health... both pools have hthe same damage modifier for targeted attacks, but if you have th bh tree you can set them on fire already, and only master healer jedi can heal fire. you would be better off spamming torso shot, because it would light them up, and target the

health.


using mind fire only is a common misconception when fighting jedi. any pool fire will do vs a jedi, as they can heal all pools equally with the heal all 1 and 2. gained at only 2000 and 4000 in the healer tree if i remember offhand. because of that, any pool fire will do well, specificaly health (if you can target health, or mind if you can target mind), but action is tricky, because you have to rely on random pool shots to make things run quicker (aka gfollowing up). Fire will incap, but by hitting them and forcing them to heal themselves, they are not attacking you, and are being wounded by the fire, andyou are playing a timing game with them that they will eventually lose.


I have this neat 395 str mind fire SR combat pistol i used to use to fight this one particular sentinel on my server, and it pestered him to no end that i would just light him, feign, wait about 30 seconds, get up and db him. I loved it though, LOL.


that pistol is largely retired from my arsenal now. it has less uses remaining on it than i can count on my hands.



stealth mcownzjoo from valcyn
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