Pistoleer Archive

Thread: Working on new Template can you guys lend some insight....

Gardrel
Tue Feb 08, 2005 10:37 pm
#1

I'm working on a new pistoleer template and I was wondering if you guys can tell me if you think I have a good set up...I'm not much of a PVP'er but I'm starting to get interested in that part of the game now...I'm also hoping that this template will work well for PVE...Any insight on a better set up would be greatly appreciated. I built this template keeping in mind that I wanted high offence with average Def. I have skill tapes to make up the rest....



Pistoleer....0304

BH.............0040 <----it works out to 250 on the dot....

TK Master


Or


Rifleman ....0404

Smuggler....0040<-----it works out to 244...Not sure what to do with the last 6...

Master Pistoleer

TK Master

aMeRiKa
Tue Feb 08, 2005 11:02 pm
#2






Gardrel wrote:

I'm working on a new pistoleer template and I was wondering if you guys can tell me if you think I have a good set up...I'm not much of a PVP'er but I'm starting to get interested in that part of the game now...I'm also hoping that this template will work well for PVE...Any insight on a better set up would be greatly appreciated. I built this template keeping in mind that I wanted high offence with average Def. I have skill tapes to make up the rest....



Pistoleer....0304

BH.............0040 <----it works out to 250 on the dot....

TK Master


Or


Rifleman ....0404

Smuggler....0040<-----it works out to 244...Not sure what to do with the last 6...

Master Pistoleer

TK Master






If you want average Defences, make sure to go up the Fan Shot tree, something like this:


Pistoleer 0043, BH 0040, TKM



Your are basically spreading your abilites wide, to keep yourself with many different combinations, which is good for someone who is easily bored, but personally, If you are using any pistols, you want Master Pistols, 0040 BH, and the rest in medic. Use any skill tapes you find, and you can basically stand and fight all day, as long as you have some KD food with you.







aMeRiKa
FOUNDATION STONE



PercyBlackdragon
Wed Feb 09, 2005 8:10 am
#3

It has been my experience having been a TK master/Pistoleer as well as other melee/pistoleer that if you plan on using pistols this isn;t really the way to go. You will find that the damage output of the TK far outweigh the pistols and you will never use them.


Basically you become a TKM with pistol defenses. And that just makes me sad.



PERCIVAL BLACKDRAGON
GLORIFIED PEA SHOOTER

"Pro Lucror"
BadgerSmaker
Wed Feb 09, 2005 8:20 am
#4

Same with people who go MasterFencer/Master Pistoleer...wont oftenuse a pistol.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
PercyBlackdragon
Wed Feb 09, 2005 8:54 am
#5






BadgerSmaker wrote:

Same with people who go MasterFencer/Master Pistoleer...wont oftenuse a pistol.






Been that too. Never used the pistol until they were running away and I didn't feel like chasing 'em.



PERCIVAL BLACKDRAGON
GLORIFIED PEA SHOOTER

"Pro Lucror"
Gardrel
Wed Feb 09, 2005 12:36 pm
#6


My original plan was that I wanted to use the KD and dizzy from Smuggler/BH and then knock the snot out of them with TKM while their down.... I do see your point with the fact that I will most likely never use pistols if I go that route......Its such a hard choose I like both allot....Good D. Lots of Speed....AHHHHHHH need more skill points ..... I really don't want to give up TKM (still one of my favorites)....mainly for the Defense..... You guys think I should go M Pistols,,BH 0040, and pick up the rest of the def points from rifleman?? Or should I hangout and what for the combat revamp whenever that happens...? My current template is TKM, Master Marksman. Smuggler 0010, Pistols 2242... So as you can see I can go both ways........

-Darkstarr-
Wed Feb 09, 2005 12:48 pm
#7






aMeRiKa wrote:


...


Your are basically spreading your abilites wide, to keep yourself with many different combinations, which is good for someone who is easily bored, but personally, If you are using any pistols, you want Master Pistols, 0040 BH, and the rest in medic. Use any skill tapes you find, and you can basically stand and fight all day, as long as you have some KD food with you.










An all pistols template gets owned by Melee'ers and lacks intimidate. I don't care what a person's argument is,you are going to get pwned by the dizzy/posture down attacks(there's no food to defend against it) and you won't have melee mitigation.


Get tkm/master pistoleer/smuggler 0040, and put the rest in medic. Use skill tapes (+25 speed and accuracy) to compensate. You'll have both mitigations and be able to spam last ditch (x6 modifier) at the speed cap (I hit for 1200 in pvp with my geo blaster).

Message Edited by -Darkstarr- on 02-09-2005 01:51 PM





||||||||||||||||||||||||||||||Skyyr
||||||||||||||||||||||||||||||Voted Best Pistoleer on Shadowfire
||||||||||||||||||||||||||||||"Always a pleasure to meet a Jedi..."
||||||||||||||||||||||||||||||[300] Jedi Kills
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||||||||||||||||||||||||||||||Darkstarr
||||||||||||||||||||||||||||||Master Lightsaber/Master Enhancer
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Gardrel
Wed Feb 09, 2005 2:22 pm
#8

Cool thanks for the info I think I'm going to go with your suggestions.....What line should I go up in medic...? 4000
Uthyr
Wed Feb 09, 2005 3:39 pm
#9






Gardrel wrote:

Cool thanks for the info I think I'm going to go with your suggestions.....What line should I go up in medic...? 4000




I would go Medic 0040 so that you can use Stimpacks D or E. Those things are massively powerful.



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Gardrel
Thu Feb 10, 2005 1:06 am
#10

aMeRiKa wrote:


...


Your are basically spreading your abilites wide, to keep yourself with many different combinations, which is good for someone who is easily bored, but personally, If you are using any pistols, you want Master Pistols, 0040 BH, and the rest in medic. Use any skill tapes you find, and you can basically stand and fight all day, as long as you have some KD food with you.










An all pistols template gets owned by Melee'ers and lacks intimidate. I don't care what a person's argument is,you are going to get pwned by the dizzy/posture down attacks(there's no food to defend against it) and you won't have melee mitigation.


Get tkm/master pistoleer/smuggler 0040, and put the rest in medic. Use skill tapes (+25 speed and accuracy) to compensate. You'll have both mitigations and be able to spam last ditch (x6 modifier) at the speed cap (I hit for 1200 in pvp with my geo blaster).

Message Edited by -Darkstarr- on 02-09-2005 01:51 PM





That is why I wanted to keep TKM...I think that I am going to go that route...I thought about Medic but I was worried that healing would take too much away from the mind.. Or should I pick up more defence from Rifleman or fencer.

-Darkstarr-
Thu Feb 10, 2005 1:09 am
#11

Get medic. You'll be 6 points shy of capping melee defense with tkm/pistoleer/smuggler. Get 2 aakuan rings and a spec ops backpack with +3 melee/ranged defense. That gives you around 65+ ranged defense and 122 melee defense.





||||||||||||||||||||||||||||||Skyyr
||||||||||||||||||||||||||||||Voted Best Pistoleer on Shadowfire
||||||||||||||||||||||||||||||"Always a pleasure to meet a Jedi..."
||||||||||||||||||||||||||||||[300] Jedi Kills
||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||Darkstarr
||||||||||||||||||||||||||||||Master Lightsaber/Master Enhancer
||||||||||||||||||||||||||||||"Look! I had a Jedi Pre-CU you posers!"
||||||||||||||||||||||||||||||
||||||||||||||||||||||||||||||I Endorse the Use of Inyushai Weapons
||||||||||||||||||||||||||||||


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