Pistoleer Archive

Thread: Pistol AAs: what are the max you can have statwise?

quietboy
Fri Feb 11, 2005 8:33 am
#1

Pistol Accuracy while moving

Pistol Accuracy while standing

Pistol accuracy

Pistol aiming


#1 - do ALL these mods work correctly

#2 - If YES to #1, then what is the max +?? you can have?


@ Master Pistoleer its:


Pistol Accuracy while moving +30

Pistol Accuracy while standing +15

Pistol accuracy +95

Pistol aiming +16


How much over these can you go with AAs or CAs??




Olaogi Ighav'Tah -NRA-
Pistol Expert / Resource Miner / Hunter for Hire
Ecnirp
Fri Feb 11, 2005 9:51 am
#2






quietboy wrote:

Pistol Accuracy while moving

Pistol Accuracy while standing

Pistol accuracy

Pistol aiming


#1 - do ALL these mods work correctly

#2 - If YES to #1, then what is the max +?? you can have?


@ Master Pistoleer its:


Pistol Accuracy while moving +30

Pistol Accuracy while standing +15

Pistol accuracy +95

Pistol aiming +16


How much over these can you go with AAs or CAs??







25 is the cap for mods fromCA's and AA's
BadgerSmaker
Fri Feb 11, 2005 9:52 am
#3

With accuracy there is no cap that I'm aware of, the more the merrier as it is tied the the Ranged Defence of your target.



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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
RenKesson
Fri Feb 11, 2005 9:54 am
#4

Dodge and Melee/Ranged Defense are capped at +125, but again, only +25 will be counted from AA/CA/Clothing mods.


Speed also caps at +100.


And yes, all those mods work properly.



----------
"I've got black magic, a hair trigger, and a short fuse. Bring it!"
-Black Mage
Ecnirp
Fri Feb 11, 2005 10:57 am
#5






BadgerSmaker wrote:

With accuracy there is no cap that I'm aware of, the more the merrier as it is tied the the Ranged Defence of your target.






That may all be true - but as far as I am aware the cap for CA and AA mods is 25
LordMaxx
Fri Feb 11, 2005 11:52 am
#6

Yes the cap for clothing/armor skill addons is +25...you can enhance this further with food...but thats it for clothing/armor attachments.



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
Ackehece
Fri Feb 11, 2005 11:59 am
#7






LordMaxx wrote:
Yes the cap for clothing/armor skill addons is +25...you can enhance this further with food...but thats it for clothing/armor attachments.






food, spice, SL /steadyaim, /aim command from marksmen, weapon basic accuracy (accuracy associated with a specific weapon) , posture all add to accuracy so there is no cap.




"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




LordMaxx
Fri Feb 11, 2005 12:11 pm
#8



Ackehece wrote:


LordMaxx wrote:
Yes the cap for clothing/armor skill addons is +25...you can enhance this further with food...but thats it for clothing/armor attachments.


food, spice, SL /steadyaim, /aim command from marksmen, weapon basic accuracy (accuracy associated with a specific weapon) , posture all add to accuracy so there is no cap.






my point is the Cap on Armor/clothing attachments is +25...



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
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