Pistoleer Archive

Thread: Geo Parts

NebHuskerFan
Tue Mar 15, 2005 2:34 pm
#1

If I do not want to buy a Geo pistol what parts do I need to collect to make one? What stats would the componentsneed to have in order for it to be a really good one?



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Mcgreag
Tue Mar 15, 2005 4:13 pm
#2

You first need to get a schematic, you loot it from the mercs in the geolab (fairly rare). You also need to get a power cube (also looted in the geolab (common), there are 4 kinds: white does only fill out the needed spot, green increase condition, red lowers ham costs and yellow increses damage. You can also get krayt tissues to make it a lot better, if you can find some good tissues I would recommend a good (400+) green cube. Otherwise yellow cubes might be more interesting.



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
Zandergeef
Tue Mar 15, 2005 11:18 pm
#3

Above poster said it all.


You willneed a set of 5 identical krayt tissues at least though.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

NebHuskerFan
Wed Mar 16, 2005 6:48 am
#4

Thanks guys.



0000000000000000000
0000000000000000000
| Cymrych Blade | | Kynerious Blade |
0000000000000000000 Elder Bounty Hunter - Jedi Padawan
0000000000000000000
0000000000000000000
Leader of Nocturnus Reconnaissance Corps
0000000000000000000Advocate in Rystorm Academy
0000000000000000000
0000000000000000000
Galactic Chronicles
0000000000000000000SOE Player Spotlight

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