Pistoleer Archive
Thread: The History of the Pistoleer
vGeist wrote:
I pre-ordered SWG disks before release, and was probably the 5th Master Pistoleer on my server. This is how I remember things.
[snip]
This brings us to the present. A year later nothing substantial has been repaired.
Pistoleer is one of the worse choices for a player that wants to PvP or PvE.
vGeist wrote:
I pre-ordered SWG disks before release, and was probably the 5th Master Pistoleer on my server. This is how I remember things.
Defenses are broke.
Mostspecials are broke.
Disarm2 was a uber AOE knockdown thatwas intended to belong to carbines,it didn't do what it was supposed to,damage/destroy weapons.
Pistoleer was fairly good in PvP, but BH pistols were better.
Disarm2 gets broken, no longer does anything but random damage.
The first pistoleer correspondent quits.
Several otherprofessions get fixes, pistoleer gets left behind.
We get a new correspondent, who later disappears.
We get a new correspondent.
Defenses get fixed, making pistoleer slightly better.
Thunderheart is hired, it's announced Thunderheart will be working to communicate problems between the player communities to the developers. (To date, I don't think he's done anything but helped get the dodge animation fixed, which took several tries before that worked out.)
Disarm2 gets nerfed, again. Still doesn't do what it's supposed to.
This brings us to the present. A year later nothing substantial has been repaired.
Pistoleer is one of the worse choices for a player that wants to PvP or PvE.
Nice rundown. The only thing I can think of that you left out was the fan shot change. Initially it was single target, then they gave it the cone, then they tried to take the cone away on TC, only for Phil and the rest of the pistoleers to fight the change which never made it live. Good summary though, really makes you reflect on the state of the game when you think about it.
- Republic Blaster certification fixed (not retroactive)
- Description for Pistol Melee Defense 2 updated (no longer more damaging than itself)
- Geonosian SonicBlaster, Featherweight FWG5, Modified Republic Blaster, and DE-10 Pistol added
- After mega-bleed nerf, initial hit of bleeds returned to Health damage
- Dodge animation fixed, no longer stops the Pistoleer in his/her tracks while running
The correspondent program certainly isn't a joke, but I would concede that it hasn't been terribly fruitful for some professions. Why not? I don't have an answer. I do have this exchange with Keldarin at Fan Fest:
Randonb: So is there anything you want me to bring back to Pistoleers specifically?
Keldarin: What would they want you to bring back?
Randonb: I think they'd like me to tell them they are scheduledfor a lot of attention in the Combat Balance.
Keldarin: Well everybody is getting a lot of attention in the Combat Balance.
He didn't want to sound like he was showing favoritism. I didn't report the conversation to you before because his response clearly wasn't what I was fishing for and I didn't want people reading too much into it -- this was a quick candid exchange and nothing more. Keep that in mind when evaluating it.
(EDIT: line formatting)
Message Edited by Randonb on 07-05-2004 04:42 PM
edit: oh ya pistoleer sucks **edit**
Message Edited by jdmaldo on 07-05-2004 08:45 PM