Pistoleer Archive

Thread: Picked up a Geo

Rebbo_1
Tue Jun 29, 2004 4:05 am
#1

Wondering if its worth much, I'm not a pistoleer myself so I'll put it up on the Trade boards if its worth anything. These are the stats:


Genosian Sonic Blaster

Condition: 549/670

Speed 3.0

Min: 140

Max 257


Health: 47

Action: 56

Mind: 39


Ranges


+18

+64

-90


Its sliced (I think)


Thanks in advance for any replies.



Nik Mortane
Master Rifleman
Master Swordsman
_Paclya_
Tue Jun 29, 2004 4:16 am
#2

it's say around 400k (condition is quite low).



---------
Paclya, little pistolero extraordinaire (but still killing people with a sardonic grin ... well, to be honest I can't kill much people)
Visit PacTweak, all the slicing tools you need (closed for renovation)
-Chimaera-
Dasch
Tue Jun 29, 2004 4:43 am
#3

I paid for a 2.7 118-217 for 250k perfect condition today if that helps any.



_______________________________________

DASCH LUR'KEN
Drango
Tue Jun 29, 2004 6:54 am
#4

Yea, finding a geo nowadays is like coming in a day late and a dollar short. I wouldn't waste my money on the geo stunner, that's for sure. I agree with above post in saying that some one will buy it for 250k



Bane' (Bloodfin) Drango Tiac (ShadowFire) Drango Tiac (Bria) OotaGoota Soloh (Flurry)
Rebbo_1
Tue Jun 29, 2004 2:04 pm
#5

Anyone wanna give me 200k for this before I put it on the Bazaar, chimeria galaxy.



Nik Mortane
Master Rifleman
Master Swordsman
Inquisitor56
Sun Jul 04, 2004 1:05 am
#6

yes m8, I will. IGN is Reece



Reece Istant --- Dark Side Warrior

Duedroth
Mon Jul 05, 2004 2:57 pm
#7

it can get worse than that Tenshi ...

On Ahazi, alot of people slice their PSGs, and if it hits the effectiveness, the stun resist is usually around 60%. And that's on top of the usual 30-45% stun layered comp armor, effect sliced for 80-90% against everything else except lightsaber.

With Geo's and Stun Batons having AP0, that means that even our PvP gun isn't doing much damage, while the riflemen with their AP1 Jawas are able to eat right through the PSGs and comp armor.

Unfortunately for me, Pistols have become a support class for my TK skills. I'll lowblow, panic shot, and lastditch for the stun (btw these are smuggler skills, not pistoleer), stick my mind poison DoT geo on them, stick a modified rep blaster bleed on them, and that's basically all I can do with my pistols. I'll usually try to lowblow them from a range in which I can easily move in and switch to unarmed, stick a dizzy on them, and hopefully keep them down. If they managed to stand before my dizzy, then i'll just lunge and go to town on them.

But anyway, yeah ... although the Geo's are our only viable weapon in PvP, they still don't do much against knowledgeable and well-equipped PvPers. Plus, there are rumours of a stun dmg nerf going around ... dunno what's up with that though.



Nathan Bluewater Smuggler and Captain of the Ivory Eagle
Oberon Bluewater Twi'lek Bounty Hunter
fireonice fireonice Dark Jedi Knight

A'idan Corso Merchant Extraordinaire
Behold an YT-1300 and the one that piloted it was Nathan and Vengeance followed with him.


theorb22
Mon Jul 05, 2004 3:11 pm
#8

Wow how can servers get such good armor? i haven't seen anything like that on sunrunner....am i not paying enough attention?





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
Randonb
Mon Jul 05, 2004 4:23 pm
#9

100% resist armor (or very, very close to it) is technically possible in the system, which is why the 90% caps went into place shortly after launch.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
theorb22
Mon Jul 05, 2004 7:25 pm
#10

still, i wanna know why i havent seen any armorsmiths who can make 90 percent kinetic and 70 percent or whatever effectiveness unsliced. and if your one of those kind of weaponsmiths on sunrunner, LET MY THROW MY MONEY AT YOU!





november 5th 2005- greatest hotfix ever
" you may now board shuttle while burstrunning, running normally, shuffling, walking, standing, sitting, prone, hopskipping, jumping, AND MOST IMPORTANTLY, YOU MAY NOW BOARD SHUTTLE WHILE BREATHING!!!!"
Duedroth
Mon Jul 05, 2004 9:10 pm
#11

most of the armor on ahazi has 80% to kinetic and 75-80% on electricity, and 65-70% base. With a good effectiveness slice, the base surpasses the special protections and sometimes hits the 90% cap.

The other option is to get the stun special protection, in which you have anywhere from 25-45% against stun, unsliceable, and the same sort of base as above. This is the best armor for PvP because you're protected against stun for up to 45%, everything else except for lightsaber for up to 90%.

And, of course, you get the good Imperial Prototype Personal Shield Generators, which give 45% to stun and a few others, and given a good slice these are usually sliced for up to 60% protection.

That's the situation of armour on ahazi.



Nathan Bluewater Smuggler and Captain of the Ivory Eagle
Oberon Bluewater Twi'lek Bounty Hunter
fireonice fireonice Dark Jedi Knight

A'idan Corso Merchant Extraordinaire
Behold an YT-1300 and the one that piloted it was Nathan and Vengeance followed with him.


LorenzoMh
Mon Jul 05, 2004 10:41 pm
#12






Duedroth wrote:
it can get worse than that Tenshi ...

On Ahazi, alot of people slice their PSGs, and if it hits the effectiveness, the stun resist is usually around 60%. And that's on top of the usual 30-45% stun layered comp armor, effect sliced for 80-90% against everything else except lightsaber.

With Geo's and Stun Batons having AP0, that means that even our PvP gun isn't doing much damage, while the riflemen with their AP1 Jawas are able to eat right through the PSGs and comp armor.

Unfortunately for me, Pistols have become a support class for my TK skills. I'll lowblow, panic shot, and lastditch for the stun (btw these are smuggler skills, not pistoleer), stick my mind poison DoT geo on them, stick a modified rep blaster bleed on them, and that's basically all I can do with my pistols. I'll usually try to lowblow them from a range in which I can easily move in and switch to unarmed, stick a dizzy on them, and hopefully keep them down. If they managed to stand before my dizzy, then i'll just lunge and go to town on them.

But anyway, yeah ... although the Geo's are our only viable weapon in PvP, they still don't do much against knowledgeable and well-equipped PvPers. Plus, there are rumours of a stun dmg nerf going around ... dunno what's up with that though.




I agree with this sentiment. When you fight against a well-equipped PvPer, with:


Ranged mitigation 3


44% resist synthsteak


58% stun resist PSG (sliced)


40% stun resist composite


You won't be able to break double digit damage with a 434 max damage (sliced, powered up) geo pistol using last ditch. I don't thinkeven anuber krayt geo pistol would be able to cut through all those defenses.


About the stun damage nerf, I heard that during the combat rebalance, that stun damage will no longer be as "emphasized" (read: overpowered) as it is now. Then again, I don't think AP 0 stun damage is overpowered at all. It might have been overpowered with fencers using acklay 400+ damage stun batons with scatter hit to bypass defense (now fixed). But considering the price of a krayt geo pistol (1.8 million on Intrepid, for one made with +50 damage tissues), you would think they would be more effective than a vanilla jawa ion rifle that costs 15k.




Lorenzo,
Ma
ster Scoundrel

7/3/2003-11/12004. Thanks for the memories, Intrepid.
Coventry guildportal site!
TenshiHanaKinu
Tue Jul 06, 2004 12:49 am
#13

Too bad the Geonosian SOnic blaster is the only viable PvP weapon for Pistoleers against armored opponents. On Bria, armor has reached the point where a player can have 90% Defense against everything and 45% defense against Stun, coupled with a 45% stun PSG.



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