Pistoleer Archive
Thread: Bugged Republic Blaster?
republic blaster accuracy mods are usually something like...
-1 @ 0m
-1 @ 8m
-1 @ 64m
at least mine is ![]()
that looks like a sucky crafted rifle with a horrible range. Use it for sniping
My Republic Blaster is +0 @ 0m, +4 @ 16m, +14 @ 64m to the best of my memory, i know for sure that its is most defninetly +4 @ 16m, i had it special made with an advanced scope to negate the huge range penaltty it had there, so it may not be the most accurate pistol when built this way it isnt inaccurate, just no huge advantage at any particular range.
Most pistols are made without scopes because most WSs are too retarded to realize that with full buffs ham costs are not an issue and who in their right mind fights unbuffed anymore?
Keito_Temreh wrote:My Republic Blaster is +0 @ 0m, +4 @ 16m, +14 @ 64m to the best of my memory, i know for sure that its is most defninetly +4 @ 16m, i had it special made with an advanced scope to negate the huge range penaltty it had there, so it may not be the most accurate pistol when built this way it isnt inaccurate, just no huge advantage at any particular range.
Most pistols are made without scopes because most WSs are too retarded to realize that with full buffs ham costs are not an issue and who in their right mind fights unbuffed anymore?
Jeez! Talk about scope of the gods there.
I think unscopes these things are 0/-40/0.
Best I've ever seen scopes is 0/0/0. These things are meant to be great at PB and range, but at ideal, but with scopes you can reudce that pain. I wonder what higher qual resources your server has to give another +14 to two mods!