Pistoleer Archive
Thread: Weapons Data Pistols
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Waste93
Sun May 16, 2004 5:45 pm
#1
I'm collecting weapons data on all the weapon in the game. I would like your help in completing what I have. I'm trying to confirm what I have and to fill in the gaps. Also I may have missed some weapons as the new weapon certs are not showing in the skill trees in game and I've found errors on websites. So here is what I have so far. Please post any corrections, gap fillers, or weapons I missed. Thank you.
WeaponDamage TypeArmor PiercingCertification
CDEF Pistol Energy
Message Edited by Waste93 on 05-16-2004 06:51 PM
Kevie
Sun May 16, 2004 5:48 pm
#2
CDEF pistol energy AP0 no certification
D18 pistol energy AP0 novice marksman
DL44 Pistol energy AP0marksman pistols I
DL44 Metal Pistol energy AP0 marksman pistols I
DH17 Pistol energy AP0 marksman pistols II
Scout Blaster energy AP0 marksman pistols II
Power 5 Pistol energy AP0 marksman pistols III
Striker Pistolkinetic AP0 marksman pistols III
Tangle Pistol stun AP0 marksman pistols IV
SR Combat Pistol energy AP1 marksman pistols IV
FWG5 Pistol heat AP0 marksman pistols IV
DX2 Pistol acid AP1 novice pistoleer
Republic Blaster energy AP1 novice pistoleer
Scatter Pistol acid AP1 novice bounty hunter
Launcher Pistol blast AP0novice commando
Featherweight FWG5 heat AP0 (i assume marksman pistols IV)
modified republic blaster energy AP1 marksman pistols III
geonosian sonic blaster stun AP0 pistol techniques II
DE-10 firefly energy AP1 master pistoleer
Message Edited by Kevie on 05-16-2004 08:56 PM
Waste93
Sun May 16, 2004 5:50 pm
#3
I'm collecting weapons data on all the weapon in the game. I would like your help in completing what I have. I'm trying to confirm what I have and to fill in the gaps. Also I may have missed some weapons as the new weapon certs are not showing in the skill trees in game and I've found errors on websites. So here is what I have so far. Please post any corrections, gap fillers, or weapons I missed. Thank you.
WeaponDamage TypeArmor PiercingCertification
CDEF Pistol Energy None
D18Energy None Marksman - Novice
DE-10 Energy Light Pistoleer - Master
DH17 PistolEnergy None Marksman - Pistol II
DL44 Energy None Marksman - Pistol I
DL44 Metal Energy NoneMarksman - Pistol I
DX2 Acid Light Pistoleer - Novice
FWG5 HeatNone Marksman - Pistol IV
Geo Sonic Pistol Stun None Pistoleer - Techniques II
Power5 Energy None Marksman - Pistol III
Republic Blaster Energy Light Pistoleer - Novice
SR Combat Pistol Energy LightMarksman - Pistol IV
Striker Kinetic None Marksman - Pistol III
Tangle Pistol Stun None Marksman - Pistol IV
That's what I have so far. Again any help wold be greatly apprecitate. Thanx.
Message Edited by Waste93 on 05-16-2004 07:44 PM
RandomSHO
Sun May 16, 2004 6:28 pm
#6
do you mean just pistoleer pistols?
scatter is AP1 and does acid damage.
launcher is AP1 and does blast damage.
Raptor2k1
Sun May 16, 2004 7:23 pm
#7
These are running in each forum, so I think it's proffession specific.
Kevie
Sun May 16, 2004 7:52 pm
#8
RandomSHO wrote:
do you mean just pistoleer pistols?
scatter is AP1 and does acid damage.
launcher is AP1 and does blast damage.
well i replied with all of them...... and the launcher is AP0
Waste93
Mon May 17, 2004 4:08 am
#9
Thanx everyone. I'm only missing the cert for the NS Energy Lance. Once I get that I'll combine all the lists and post the master list. I'll also breakdown some of the data. List how many professions have each damage type, number of weapon certs per profession, stuff like that.
Mr_Wibble
Mon May 17, 2004 4:48 am
#10
Waste93 wrote:
Thanx everyone. I'm only missing the cert for the NS Energy Lance. Once I get that I'll combine all the lists and post the master list. I'll also breakdown some of the data. List how many professions have each damage type, number of weapon certs per profession, stuff like that.
Should be useful. I had a look through a couple of the related threads (specifically rifleman and carbineer) and they confirmed a few things; such as riflemen having just as many damage types as pistoleers, the same bar one: We get kinetic, while they get cold 
Waste93
Mon May 17, 2004 4:52 am
#11
The only other info I'm waiting on is the list of which weapons are consumables from the Commandos. I'd like to tag those weapons as such in the Master list.
Waste93
Mon May 17, 2004 5:52 am
#13
Bridonar wrote:
the launcher pistol is AP0?
Yes. Blast damage and AP0.
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