Pistoleer Archive
Thread: The new ultimate combo
why have you got rogue in there? I'm a smuggler myself and unless you have skill tapes you'll never hit the speed cap for last ditch, only usefully thing would be the stun of last ditch. TKM, Mater Pistoleer, Fencer 0-4-4-0 and novice medic I would think would be a better combo. You still get the cap on dodge andclose to caps on most of the states as well. However you get more melee defence with TKM than you would with fencer. I think you'd be better dropping rogueand getting novice medic
Just my thoughts.
To each their own, but I've caused more mischief with Low Blow and Panic Shot than with Last Ditch. The KD and delay can be used to close into range for a further delay using Warcry, then once you get into melee range, you follow up with a dizzy. Rogue has some very nice specials. You don't necessarily need to be capped in order to find use for them. Novice medic is useful stuff though. Not sure I would want to get along without 2/0/0/0 medic.
EnderUK wrote:
why have you got rogue in there? I'm a smuggler myself and unless you have skill tapes you'll never hit the speed cap for last ditch, only usefully thing would be the stun of last ditch. TKM, Mater Pistoleer, Fencer 0-4-4-0 and novice medic I would think would be a better combo. You still get the cap on dodge andclose to caps on most of the states as well. However you get more melee defence with TKM than you would with fencer. I think you'd be better dropping rogueand getting novice medic
Just my thoughts.
ErwinRommel wrote:
I have a fond memory of using my uber pre nerf fwg5 (530 max) on a group of unarmored rebels who attacked the dant imp outpost, used fanshot, 1 hit incapped em all. Ah, those were the days. But now, we have to armor to worry about!
Last ditch is great, it is the strongest pistoleer damag attack in the game and with a good pistol can devestate an unbuffed opponent and seriously hurt per shot a buffed one.
except it's not a pistoleer special ![]()
however..... fanshot has a higher dps unless you have a very fast pistol (1.2 or faster)
last ditch is very useful for the stun effect though..... my recomendation is use last ditch until a stun sticks, then switch to fan shot
TalonnKorr wrote:
EnderUK brought up being a 0-4-4-0 fencer for pvp usage. The problem with that setup is you wouldnt have Scatterhit2. This is the most used attack for pvp as it causes mind damage.