Pistoleer Archive

Thread: Speed Enhancements, Caps, and Skills

Katana_Blade
Thu Jun 10, 2004 2:06 am
#1

Hey all, I am currently trying to find armor attachments so that I can fire any pistoleer special and Smuggler special as fast as possible. I have searched FAQs and the boards and cant seem to find these answers even though I know I've seen them before. Basically heres what I'm asking:

1) What is the +pistol speed cap (is there one?)
2) what is the fastest I can fire specials at (I think this is 1 second)
3) Can I reach the (1 second?) speed cap with specials like stopping shot, fan shot, and Last ditch.
4) what speed mod/pistol speed would I need to have to hit the speed cap with these specials.

Another Question: Can someone please explain to me how defense works? Like, I have seen something about a patch making defense not stack. What does that mean? Do I still get defenses from TKA when I have a pistol equipped? What are the defense caps for Pistoleer and do they change as I add different professions? If so, How do they change?

I'm sorry if this post is insanely redundant and I would be more than happy if I was just given a link to a post that could answer my questions. Also I know enough about math that if someonoe gives me a formula I can figure it out. I also apologize if this post is completly incoherent. I will try to clarify if anything you cant understand.

Thanks in Advance!



Whats Worse than grinding a profession?
Grinding a broken proffesion.
gunner4life
Thu Jun 10, 2004 2:31 am
#2






Katana_Blade wrote:
Hey all, I am currently trying to find armor attachments so that I can fire any pistoleer special and Smuggler special as fast as possible. I have searched FAQs and the boards and cant seem to find these answers even though I know I've seen them before. Basically heres what I'm asking:

1) What is the +pistol speed cap (is there one?)
2) what is the fastest I can fire specials at (I think this is 1 second)
3) Can I reach the (1 second?) speed cap with specials like stopping shot, fan shot, and Last ditch.
4) what speed mod/pistol speed would I need to have to hit the speed cap with these specials.

Another Question: Can someone please explain to me how defense works? Like, I have seen something about a patch making defense not stack. What does that mean? Do I still get defenses from TKA when I have a pistol equipped? What are the defense caps for Pistoleer and do they change as I add different professions? If so, How do they change?

I'm sorry if this post is insanely redundant and I would be more than happy if I was just given a link to a post that could answer my questions. Also I know enough about math that if someonoe gives me a formula I can figure it out. I also apologize if this post is completly incoherent. I will try to clarify if anything you cant understand.

Thanks in Advance!




i can answer the questions about speed .


the way the speed equations in the game work , if you have a pistol speed mod of +100 then you can fire any special , using the slowest possible weapon at the cap of once per second . therefore having pistol speed greater then +100 is overkill .


as things stand a master pistoleer ( without master marksmen ) gets +74 pistol speed . with this pistol speed mod you will only be able to fire last ditch / stopping shot once per second if you have a weapon that is 1.0 speed . with a regular republic or dx-2 that is 2.5 speed you will fire stopping shot once every 2.6 seconds .


with +90 pistol speed you will fire stopping shot and last ditch with a 2.5 speed weapon at the cap of 1 shot per second . i recently acquired a de-10 pistol that is 3.6 speed , i can fire any special at once per second because i have +93 pistol speed .



oahep acto





iii captain oahep acto iii
lll sepaku lll
mrmark200000
Thu Jun 10, 2004 6:38 am
#3






Katana_Blade wrote:
Hey all, I am currently trying to find armor attachments so that I can fire any pistoleer special and Smuggler special as fast as possible. I have searched FAQs and the boards and cant seem to find these answers even though I know I've seen them before. Basically heres what I'm asking:

1) What is the +pistol speed cap (is there one?)
2) what is the fastest I can fire specials at (I think this is 1 second)
3) Can I reach the (1 second?) speed cap with specials like stopping shot, fan shot, and Last ditch.
4) what speed mod/pistol speed would I need to have to hit the speed cap with these specials.

Another Question: Can someone please explain to me how defense works? Like, I have seen something about a patch making defense not stack. What does that mean? Do I still get defenses from TKA when I have a pistol equipped? What are the defense caps for Pistoleer and do they change as I add different professions? If so, How do they change?

I'm sorry if this post is insanely redundant and I would be more than happy if I was just given a link to a post that could answer my questions. Also I know enough about math that if someonoe gives me a formula I can figure it out. I also apologize if this post is completly incoherent. I will try to clarify if anything you cant understand.

Thanks in Advance!





for the defences: all defences have a cap of 125, the Def vs <state> are stackable and will combine with professions, but defencie acuity from tka would not work with a pistol equiped. and only dodge would. you also have no need for more than 100 pistol speed. about defences not stacking, i'll clarify, a pistol, while equiped will use the Dodge stat. not defence acuity from tka, not counterattack from heavy swords or carbineer, or block from rifleman or pike if you had all of the dodge from pistoleer, and where a novice fencer, the dodge mod would still work, if you mastered both pistoleer and fencer. your dodge would be over 125, but the cap is 125, so even if you HAVE more than 125, it will be looked at as 125 in the system. so, dodge works with only onehanded weapons and pistols. and with some dodge food, you'd be pretty easy to miss with 125 dodge



Smugger alliance Pilot.





Jedi In the NGE. I like. cool Melee

need some tips for the CU? want to learn good tatics for group fighting and soloing? send me a tell, mrmark, eclipse server.

Katana_Blade
Thu Jun 10, 2004 11:09 am
#4

Thanks guys, Does anyone know the speed formula?



Whats Worse than grinding a profession?
Grinding a broken proffesion.
Javac
Thu Jun 10, 2004 11:27 am
#5

From Rem's guide:

$speed = ($S * $D) * ((100 - $P)/100.0)

speed: the actual rate between attacks, in seconds. caps at 1.0
S: the speed rating of the weapon you are using
D: the delay modifier of the special attack you are using. This is speed multiplier for how long you have to wait in between attacks.
P: Your character personal weapon speed modifier. For example, a +30 rifle speed modifier.



Calis Exud - Droid Engineer Extrodianre - Retired
Katana_Blade
Thu Jun 10, 2004 11:44 am
#6

Thanks Javac!



Whats Worse than grinding a profession?
Grinding a broken proffesion.
Hardthrust
Tue Jun 15, 2004 3:49 am
#7

someone posted this link before, but here it is


http://killyourpc.org/swg/swg_dps.php?weapon_min=160&weapon_max=240&weapon_speed=1.8&pc_speed=90&class=Pistol
Page 1 of 1
Previous Next