Pistoleer Archive
Thread: DX 2 problem
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Bobofell
Thu Aug 21, 2003 5:56 am
#1
When is the DX 2 pistol going to be fixed? Weaponsmiths that I have talked to say the pistol is bugged and the best one right now is the Fswg5. Any ideas?
Wolfe1027
Thu Aug 21, 2003 6:02 am
#2
I just got a DX2 last night.
85-134 damage/2.1 speed
Forgot the HAM costs, but they were not bad
After slicing:
107-168 damage
2.1 speed
Pistol works for me..I was hitting NPC's for about 450-650 damage
Kevlan Wolfe
Combat Medic/Pistoleer
Gorath
85-134 damage/2.1 speed
Forgot the HAM costs, but they were not bad
After slicing:
107-168 damage
2.1 speed
Pistol works for me..I was hitting NPC's for about 450-650 damage
Kevlan Wolfe
Combat Medic/Pistoleer
Gorath
Jamor_MilDe
Thu Aug 21, 2003 6:03 am
#3
What did they say was wrong with it?
I was curious if the piont blank range was correct on the pistol?
Spinepuller
Thu Aug 21, 2003 6:07 am
#4
Yes the DX2 pistol has its optimal range set to 0 right now so if you are not point blank you are getting negatives.
YetiIronfist
Thu Aug 21, 2003 6:40 am
#5
The DX2 claims to have an ideal range of 8 meters (that's what the second range entry after the "Ideal:" label seays), but is has a negative accuracy modifer at 8 meters, and actually has its best accuracy at 0 meters.
Spinepuller
Thu Aug 21, 2003 6:49 am
#6
Yeah that is right... I am not at home so I could not look. I know that if something is ranged I am a negative modifier until they are on top of me.
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