Pistoleer Archive

Thread: Any one eles buying FWG5/ Also talking about nerf's and rifleman in this post,

IcE1933
Fri Nov 07, 2003 3:49 pm
#1

Since the nerf patch any one buying crates of 62-210 1.8 fwg5's? "StarSider"



i heard the patch is only going to take effect on pistol's made after the patch, so all the Fwg'5 stay the same, i have 25 atm lmao if they get nerf'ed o well, but i am willing to take the chance



and to top it off i don't understand this bull%^&* in PvP if some 1 has a brain and uses armor, i use my stun gun with 3.4 delay and i almost always get owned, but if they are to dum to buy some cheap armor, or something with some heat % thats there fault, and half the good mobs have AP and % to heat, whyare they nerfing this pistol? and are they going to make DX2 better and make the AP work? but if they do that, then they will wanna nerf that? **edit** is going on with this class, I am going to hit Master soon, I hope they fix up some stuff at my rate of XP i should be hitting Master b4 monday WOOT for me, i am going to post WOOT on the site when i hit it I have had aton of fun with pistoleer, i really hope after the major patches i can still injoy it as much as i have been,



I have also been a "near" Master Rifleman, "4-3-4-4" and that was ton's of fun once you get high on that tree your uber, But i wanted to change it up, I still miss my T21 and Lazer rifle, but i wanted to run around, rifleman I love you all, but your fighting the wroung class, you should just demand to get your bug's fixed like we want are's fixed, once they fix the grip's tree and fix modz, people get better, half the crap in rifleman don't work, no wounder it took me forever to get as high as i did in rifleman tree, and its the same thing in pistoleer tree, once everything get's fixed and works then we can think about whats just not right.... untill then why break more glass over glass? let's clean it up and then find all the little dot's we missed



I just wanted to get some info

Dyriel
Fri Nov 07, 2003 5:14 pm
#2

They fixed FWG5 because it wasn't intended to be that powerful. Now for sure, they should FIRST fix what is caled down and then, what is too efficient.

And yes, Master Rifleman is more powerful than Master Pistoleer, of course it is.
rogi
Fri Nov 07, 2003 9:36 pm
#3

im all ready... i got 60+ fwg's gun (does not include krayt guns)

EasyMcRhinopants
Sat Nov 08, 2003 12:49 am
#4

Yep, I ended up getting krayt FWG's for everyone else in our (small) guild, and have several stockpiled.


Actually, I think the general "nerf" of the dual power-handler/projectile weapons was a good thing, assuming there really is going to be some loot that's a good enhancer for projectile weapons. My only gripe in the case of the FWG is that it needs its base stats boosted, just a little bit, to compensate for the lots of stats on normal, everyday FWG's.

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