Pistoleer Archive

Thread: Is Damage Mitigation working?

smw356
Sun Dec 21, 2003 8:15 pm
#1

yes it works



------------------------------------
Dolemite - "Goon Squad" - (Bol: 1 - Miyuki: 0)
Snitch - Master Chef / Master Weaponsmith
Militia Food and Weapons (-3119, 976) City of Fate, Naboo
Militia Food (-2556 , -4477) Tatooine (South of Bestine)
mokai
Mon Dec 22, 2003 1:00 am
#2

I am a Master Pistoleer with ranged mitigation 3. I really don't see any
diffrence in the damage I take from ranged weapons. I had a carbineer buddy
of mine shoot me a couple times with a laser carbine, I then had him shoot my
other character who has no damage mitigation at all. On both character he was
still hitting for around the exact same damage, both in combat window and in
numbers that float off your head.

From what I understand damage mitigation is supposed to lower the damage
range of your weapon, which should of made me take alot less damage than
my alt with no ranged mitigation at all.

Anyone else noticing this problem?
Randonb
Mon Dec 22, 2003 1:18 am
#3

maybe? I'm sure philosopher will test it at some point. Of course, nothing's stopping us from testing it for him. I'll see what I can do next time I play and have friends around.





"...You're going to find that many of the truths we cling to depend greatly on our own point of view." biwan:
Former Pistoleer Correspondent (02/04/04 - 09/05/04)
Sleksheea
Mon Dec 22, 2003 12:36 pm
#4

I was killed in two hits by fanshot (me, as a master pistoleer fighting another pistoleer) both hit for 500+ and 600+ damage points of damge... doesn't this seem a bit high considering I have mitagation 3?



I TOLD them they should have made our spherical space station out of the same magnetically shielded walls as the garbage compactor! -Sleksheea
SanTsu
Mon Dec 22, 2003 10:28 pm
#5

Mitigation only effects the max damage a weapon does So if they have a good min damage then you wont see much difference.



______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
vGeist
Mon Dec 22, 2003 10:37 pm
#6

DX2s are king all the sudden, who woulda thunk
smw356
Mon Dec 22, 2003 11:46 pm
#7






vGeist wrote:
DX2s are king all the sudden, who woulda thunk




not really have fun ever touching a rifleman or a fencer etc with those crappy range mods



------------------------------------
Dolemite - "Goon Squad" - (Bol: 1 - Miyuki: 0)
Snitch - Master Chef / Master Weaponsmith
Militia Food and Weapons (-3119, 976) City of Fate, Naboo
Militia Food (-2556 , -4477) Tatooine (South of Bestine)
kinuvan
Tue Dec 23, 2003 12:33 am
#8

Lol ya ran a test with a friend master rifleman/tka and defense lines of fencer. As a master pistoleer I was hitting him one hit every 8 or so if he was moving around. Ridiculous really.


And you guys forget that carabine/rifles have armor piercing which increase damage too... My friend hit me for 680 with a full composite on and ranged mitigation 3.... Thanks to armor rating 3 ( +75% dmg and totally negate composite chance to trigger).


Anyway, classes are so out of balance in this game its sad. Pistoleer is up there with pikeman in the weakest combat profession in pvp.

Taewyn
Tue Dec 23, 2003 6:26 am
#9

Yah with TKA/fencer defense line+rifle its *extreamly* hard to hit somone, however, the power upI was using, which does help is...


+33% min, and -16% action cost....


This power up will increase your max damage as well with mit 3, as well as take the edge of spamming specials....


Dmg slixed DX2 135-214...with the lower end power-up, the min damage is 180ish-214, wich cuts a big chunk off how much mit will help them....





Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


vGeist
Tue Dec 23, 2003 1:13 pm
#10

I've been using my DX2 and doing good with it, of course I switch to unarmed at every opportunity though. Consistantly get 200-250 hits with stopping shot against people with ranged mit 3.
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