Pistoleer Archive

Thread: Holo's the only reason to Master Pistoleer

Anu1
Sun Dec 14, 2003 5:45 pm
#1

If it was not for a holo I would have never gone past stopping shot. Pistoleer is the weakest combat class there is! Rifleman shoot faster and 3x times harder. All of the brawler classes will out damage 3 & 4xand some even out defend!


There is no combat class that has more broken specials than Pistoleer. I am so ticked at it that I wellshoot off fire works when I drop all these wasted skillpoints! Im sure I will be a Master Pistoleer long enought to log out and log back in to open a new holo!


I see a lot of players that say Pistoleer is great when you combine it with another combat profession! We should put it will it below's in the Support Class Professions. Make it Tree off of Medic.



Sorry for there I just had to rant a bit.

Zyam
Sun Dec 14, 2003 5:53 pm
#2

This has been tested and re-verified SO many times, I thought this was an accidetal re-post of the other 1 million or so posts that have proven this. Not only do people have this opinion, yet page after page of hard data has proven this to be undisputed. AND, with the recent nerf on weapons (see pistols especially) this has become the one topic, and anyone who attempts to dispute it, seems as if their parents had one to many drugs before conception.
KeemeMurrat
Sun Dec 14, 2003 8:30 pm
#3

I feel your pain. Was really enjoying my carbineer specials when the almighty holocron said pistoleer. Takes me 2x as long to kill anything.


Pistols are supposed to be fast, but i was firing just as fast with my carbines and doing much more damage w/ much better specials.


Oh yeah, and now i have to be right next to anything to knock it down for 2 seconds.


Boo hoo.



Keeme Murrat


Wanderhome




Keeme Murrat TB
Wanderhome

"This is my BOOMSTICK!"
PaxRomana
Mon Dec 15, 2003 3:15 pm
#4

Holo pistoleer here. I had to drop TKM to pursue this profession. Don't sweat it. Just finish as soon as possible and move on. Not every profession is as effective for differing playstyles.





Pax Romana, M.D.
Philosopher1976
Mon Dec 15, 2003 4:17 pm
#5

All I can say is that I feel your pain.





Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


Dinian
Mon Dec 15, 2003 5:43 pm
#6

We all do.


My pistol is basically my "anti-kiting" and bleed support for TKA




Dinian :: Master Swordsman - Teräs Käsi Master - Force Adept
Retired producer of fine weapons for Kong Technologies
Meister_Architekt
Mon Dec 15, 2003 9:00 pm
#7

The almighty Holo spat forth apon me the words "Master Pistoleer". Then i wept.....



Masters: Brawler (Holo 4), Commando, Marksman, Pistoleer (holo 1), Architect, Armoursmith, Artisan, Droid Engineer, Weaponsmith, Scout, Combat Medic, Doctor (holo 3), Medic (holo 2), Dancer, Entertainer, Image Designer, Musician, Carbineer,Tailor,Chef,Rifleman,TKM,Ranger,Squad Leader, Swordsman, Pikeman,
Fencer,CH,Bio Engineer (unlocked) 29 total proffesions

Unlocked 4:50AM 04/02/04
Jedi Initiate 0 0 0 0
DaHumAn
Mon Dec 15, 2003 9:03 pm
#8

hey man at least ur holo didn't say master de HAHAHAHAHAHA. i don't know what i was thinking but im master de and master pistoleer rofl. impressed that im still playing the game arent ya? =)



--------------------------------------------------------------------------------





MDE, my old nightmare, it will haunt me forever.
Efour
Tue Dec 16, 2003 4:28 am
#9

well TKM overpowered, Rifleman Overpowered not pistoleer Underpowered.. wheres the fun in PvP when its over in one KD/dizzy and some TKMs 5 style macro?!


They need to re balance PVP so much i hope this damage mitigation crap makes it better.




Tarrasch - DJK
Efour - Master Smuggler And Merchant
SanTsu
Tue Dec 16, 2003 11:08 am
#10

Well With master smuggler Master pistoleer is great. Mixing up panicshot and fanshot I can take out as many as 6 whites at a time as long as i have room to kite. Being able to shot last ditch at 1 ever 1.2 seconds mean I do serious damage as much as 12500 in 10 seconds thats not to shabby.


Once they do the combat balance and fix all the broken specials I think Master Pistoleer will be a very good profession. Right now you need to augment it with either BH or smuggler to really get its full value.




______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
Philosopher1976
Tue Dec 16, 2003 12:01 pm
#11






SanTsu wrote:

Well With master smuggler Master pistoleer is great. Mixing up panicshot and fanshot I can take out as many as 6 whites at a time as long as i have room to kite. Being able to shot last ditch at 1 ever 1.2 seconds mean I do serious damage as much as 12500 in 10 seconds thats not to shabby.


Once they do the combat balance and fix all the broken specials I think Master Pistoleer will be a very good profession. Right now you need to augment it with either BH or smuggler to really get its full value.





The problem right now, San, is that Pistoleer ONLY works right now if you are a Smuggler or a BH. Pistoleer should work for players who don't have the powerful specials from other professions because they want to be something besides a Smuggler or BH.


Hopefully, as you said, they'll fix Pistoleer in the upcoming combat balance.






Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


BigZoo
Wed Dec 17, 2003 1:54 am
#12

I agree that the pistol specials should all be fixed, and that our guns' damages shouldbe upped,but I do pretty well being a master pistoleer (it just takes a little while longer). I was never just master pistoleer though, so I may be a little biased. I was master combat medic before (and still am)and can solo quite a bit (that's solo without pets). The other night I took out 7 stormtroopers and 2 stormcommandos with ease, but I have the luxury of being able to heal myself and to inflict area poisons on my enemies.


I disagree with people who say don't use armor, I'm always wearing a near full ubese or composite suit, and rely on my auto fire when I know I'll be low on mind soon.


PvP is a lot harder for a master pistoleer though as mobs are pretty predictable.


I rarely have trouble with master riflemen and master carabineers, or plain master bh's (not bh/master pistoleer hybrids, or master pistoleer/smuggler hybrids), and I'm 50/50 with commandos (all of this is estimation, of course). All of these situations are one-on-one deals, being duels or random encounters with opposing overt members.


But again, please fix the specials devs, I'm tired of relying on only a few specials.




Leiniad Itaip
Master Pistoleer
Soon-to-be Master Fencer
WinStar
Wed Dec 17, 2003 12:30 pm
#13

I think the one thing that needs to be fixed for all things is Weaknesses. Why are we gonn ahve pistols that differ from Heat, to Acid, etc.. When they all do the same damage. If I attack something stong against Acid, my DX2 pistol does the same damage as if they were weak to it. It make no sense.


I haqve to admit, I am going master pistoleer in hopes it fixes up. Mainly because with master doctor, I don't have enough points to go up Smuggler or BH as well. I hope they implement a dual wield so we can hold to pistols. (Of course if they do that they will nerf the attack speed and make it take twice as long to fire.)

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