Pistoleer Archive

Thread: how good are master pistoleers

GeorgeWashingtonII
Thu Jul 01, 2004 10:50 am
#1

are thebetter at pve or pvp? and how good are they in death watch bunker



ccccggggggggggHOSKA ASREEN OF ECLIPSE "your bakeryproducts are weak old man"ggggggggggccccWhen people refer to something that is Star Wars canon, they are referring to the "official story" of Star Wars.

George Lucas says (love it or hate it) that only the Star Wars movies are truly canon - that is, that only the movies offer the true story of what happened in the Star Wars galaxy. According to George, all the events that appear in the Expanded Universe - comics, novels, games - did not actually happen in the Star Wars galaxy, but are only additional tales that provide "what if" scenarios and events.

Many people hate George Lucas for this, since even though he personally approves all Expanded Universe material, markets it under LucasFilm, LucasBooks, LucasArts, and profits greatly from it, he still says it is not canon.
Koth_Ablon
Thu Jul 01, 2004 10:54 am
#2

wellm for your first question i would say none of the above for starters, but if i had to choose, i would say PvP IF they have multi classes smug or BH. Otherwise i consider it a toss up. As far as the DWB goes, terrible, absolutly terrible.



Ane Sake --Gunslinger--
-|Dark|-





"Give the guy a gun and he's Superman, give him two and he's God."
- Hard Boiled

Xytroncore
Thu Jul 01, 2004 10:54 am
#3

We're the most useless out of any class in the DWB, and you're useless in PvP without smuggler and more deffences from fencer and TK.



_________________________________________________________
Manimal : Gunslinger
trajen2
Thu Jul 01, 2004 1:06 pm
#4

For the most part I'm gonna have to disagree with the others who posted here. I went to DWB with a group of mostly fencer/brawler types. While they tank the SBDs I took care of the Black Sun with my DX2 without problem. No ONE prof. is 'good' in the DWB; it has to be a team effort. The master should also be able to stand well in any other PvE scenario be it solo-group missions or other bunkers. . . I did fine in the hermit's cave against all the squills.


As for PvPaloneMasterpistoleer alone will die more often than the others b/c we're pretty susceptible to dizzy and KD, however if u get a group of masters encircling the battle spamming fan shot while you do well. . .


Inat-

RBN





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

Xytroncore
Thu Jul 01, 2004 1:35 pm
#5






trajen2 wrote:

For the most part I'm gonna have to disagree with the others who posted here. I went to DWB with a group of mostly fencer/brawler types. While they tank the SBDs I took care of the Black Sun with my DX2 without problem. No ONE prof. is 'good' in the DWB; it has to be a team effort. The master should also be able to stand well in any other PvE scenario be it solo-group missions or other bunkers. . . I did fine in the hermit's cave against all the squills.


As for PvPaloneMasterpistoleer alone will die more often than the others b/c we're pretty susceptible to dizzy and KD, however if u get a group of masters encircling the battle spamming fan shot while you do well. . .


Inat-

RBN






Being able to tank AND do MORE damage then us (fencer/TKs) in the DWB means they're better then us there, and there's no question that a carbineer or riflemen will outdamage us there, so you're kidding yourself if you think we're just as good as everyone else is in the DWB.



_________________________________________________________
Manimal : Gunslinger
Laelaus
Thu Jul 01, 2004 2:10 pm
#6



its like Detroit, where the weak are killed and eaten...metaphor.




A stupid statment.

It should read, It's like detroit LAYING THE SMACK DOWN ON THE WEAK LA LAKERS!!!!!





-------------------------------------------------------------------------------------
Laelaus - Wookie Fencer/Pistoleer
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LadyMalice
Thu Jul 01, 2004 3:36 pm
#7

The coolest thing (to me) about being a master pistoleer with a large group of tankers in the DWB is almost everytime I go in, I am the only one to make it out alive, or the last one to die. The tankers are able to get hit by them things over and over for a full buff duration, but they take massive loss' on armor, causing one of our tankers to purchase 20 brand new sets of composite every other week! The other higher damaging class' like rifle, BH, commando...it seems since they do a lot more damage, they attract more of the random aggro pops when the whole grp is already focused on a certain target or 3 (**just seems that way...im not claiming thats how it is**). I can just stand back and shoot all night long rarely ever catching agro, and when I do I have my pet to take over that agro for me. So when everyone's buffs wear off and or armor is shot to hell, and the tankers start dropping like flies,im still in good health and can either high tail it out of there when the order to flee is given by my leader...or use that last opportunity to do a burst run farther into the dungeon to see what we havent seen yet, getting a good idea of whats ahead for next time before that mob catches up with me and takes me out.


Pistoleer may not be greatly effective in there, but theres atleasta small advantage as i see it



bMalice'b
Master Pistoleer Extraordinaire
vCount the bodies like sheep to the rhythm of the war drumsv

dead_hippasus
Fri Jul 02, 2004 12:12 am
#8

Not sure that anything, save maybe jedi now, is really that good at the DWB...its like Detroit, where the weak are killed and eaten...

so really asking whether a profession can pwn the bunker is asking a similar question as to whether an single kaadu can take down a Rancor...or some such metaphor.



-----------------------------------------------------------
Meelock Ruub, now with glow in the dark, smelly fish action...
trajen2
Fri Jul 02, 2004 6:10 am
#9






Xytroncore wrote:


Being able to tank AND do MORE damage then us (fencer/TKs) in the DWB means they're better then us there, and there's no question that a carbineer or riflemen will outdamage us there, so you're kidding yourself if you think we're just as good as everyone else is in the DWB.





Oh I never said that I was as good as anyone else in the DWB; I know better. I have my role there and stick to it. . .

I think something everyone misses is that Master Pistoleer is great as part of a group but sux solo in PvP and high-level PvE.

In my opinion, all professions should be the same way. . . not great solo but an integral part of a group.


inat-

RBN





Inat Mivea - Elder Jedi
"
It ain't braggin' if you can do it . . ."

Froggoy
Fri Jul 02, 2004 6:12 am
#10

Lets just stay this Bh can't survive with pistoleer and psitoleer cant survive with bh you need both,the bh for atatck pwoer and the psitoleer for defence power



Dossk

Bounty Hunter 0/0/4/0

Master pistoleer

Novice Squad Leader
Tlk
Fri Jul 02, 2004 7:50 am
#11

Everyone here is wrong, and everyone here is right. It all depends on how you play and how you spend the rest of your skill points. There are absolutely no PvP templates out there that consists of a sole master elite profession. As a master pistoleer, I am terrific in PvE solo and in groups. I am much better in groups. I hate crafting, so I am able to spend points in useful skills to augment my template, take fencer for melee and range defenses and double my state defences (I hardly ever get a state on me other than intimidate). I took dirty fighting one in smuggler for feign death to save me if I get over my head. I am currently working on getting meditate for the powerboost. So to be an effective master pistoleer, it all really depends on what you want to be effective at. As forthe DWB, no one I know of can solo it. you must be in a group. Pistoleers do well there, as a support role. As any other combat class, it is your other skills in the bunker that will determine your success (healing, skill tapes, etc). In PvP, I do fairly well, 50% wins, and losses. All depends on who I am fighting, whether I am prepared and whether they are prepared. The key to PvP is knowing how to PvP your template. To me, a loss in PvP is if you end up in the cloning center, a retreat is a strategy to allow you to fight another day.
jh4073
Fri Jul 02, 2004 8:16 am
#12

Currently with out multiclass temps the MP is good for pve. I didnt have much luck in pvp with just MP.
Wrrlychewabevyr
Fri Jul 02, 2004 9:05 am
#13






trajen2 wrote:



I think something everyone misses is that Master Pistoleer is great as part of a group but sux solo in PvP and high-level PvE.

In my opinion, all professions should be the same way. . . not great solo but an integral part of a group.






Gasp! You mean having professions in a MMORPG that actually have to depend on each other and work together? What a novel idea!!! Too bad the Devs don't read these posts or maybe we'd actually have a game that works the way it should. Maybe the combat rebalance will correct this.





Master Bounty Hunter biwan: Jedi Padawan biwan: Master Shipwright

"Do or do not, there is no try" Master Yoda

Wrrlyworks Fine Spacecraft and Components on Naboo, just outside of Theed at -3594 5043
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