Pistoleer Archive
Thread: Can there be a stronger pistoleer if....
LadyMalice wrote:
I pulled this from the bottom of another thread because I don't think it got seen..... And i'm really hoping for some response
I had been debating over the past couple weekswhether staying master pistoleer (after 7 months) was a smart move. I am virtually uselss in pvp as I am a dedicated MCH. A pistol was the first gun I ever picked up, and while climbing up CH I inadvertantly climbed pistols as well, figuring wth, might as well train it. Now i'm master at both, and although I can take out a good majority of stuff on my own w/ a lvl 69 razor cat, it still seems i'm rediculously unefficient for things like pvp, and when up against things like SBD's and DW wraiths, and even force crystal hunters. No matter if fully buffed, on brandy/canape, ent buffs and all the other extras.
I admit I do retain novice medic and pharma 3.....keeping my high ham pets healed during combat makes life easier (and gives me more time to run away should I get in too deep). I'm not ready to drop pistoleer, i'm proud to have mastered it, and enjoy it for the most part. What I want to know is, would sacrificing novice medic (and essentially the ability to double heal a 12k ham pet), and picking up 0040 in smuggler make me more effective...not really in pvp persay, because CH will probably always be little more thanuseless for that, but as a combat pistoleer in general. Given my situation could the sacrifice be worth it? Are the gains such as intimidate and low blow and last ditch enough to make pistoleer morepowerful (and maybe more fun)? Does it add some sort of defense mechanic? Or should I just give up and go TKM? I love fighting beside my pets, so rifles isnt an option And with the combat rebalance not so far off (from what i've read screwing up all professions except CH which got it's shot in the ass in Jan),is iteven smart to be dabbling in new profs right now since they will all be different soon enough?
I am just trying to keep the game fun for myself...holding me over until JTL. I will never drop CH, so dont bother suggesting it lol. But any other advice would be greatly appreciated.
I would keep pharm 3. The smuggler dirty fighting line isn't worth it to your pets. I feel this very strongly.
I am TKM/MP/MS and i can tell you that there is no intimidation move for smugglers. Last ditch is only good on fast guns or people close to 90-100 pistol speed. Master pistoleers have +74 pistol speed. Considering the nerf to panic shot and even the nerf to feign death (it draws every creature in a 200 meter radius to you that you previously had aggroed), dirty fighting is useless.
You get near Last Ditch damage with Stopping Shot. FanShot and HealthShot2 are very very nice pistol specials in PvE.
About dropping pistoleer.. I am in the exact same boat as you except I'm considering dropping my triple mastery for BH pistols/MPist with investigation 3 and rifle dabbling just for defenses. If you love pistoleer then stay with it as I think pistoleers will get major love with the combat balance happening. TKM is however a very very nice alternative however....
Ternque01 wrote:
i can tell you that there is no intimidation move for smugglers.
That is why CH got its nerf in the first place.
YOu have a PVE Template, therefore it is not great for pvp..duh.
Sorry to sound like a jerk, but im tired of people complaining they cant solo high end mobs. Its a fluke that some can do it...not that you cant.
Current Template - Pistoleer, TKA, Dirty 4, and 4/0/0/0 Fencer.
Any thoughts?
LadyMalice wrote:
I pulled this from the bottom of another thread because I don't think it got seen..... And i'm really hoping for some response
I had been debating over the past couple weekswhether staying master pistoleer (after 7 months) was a smart move. I am virtually uselss in pvp as I am a dedicated MCH. A pistol was the first gun I ever picked up, and while climbing up CH I inadvertantly climbed pistols as well, figuring wth, might as well train it. Now i'm master at both, and although I can take out a good majority of stuff on my own w/ a lvl 69 razor cat, it still seems i'm rediculously unefficient for things like pvp, and when up against things like SBD's and DW wraiths, and even force crystal hunters. No matter if fully buffed, on brandy/canape, ent buffs and all the other extras.
I admit I do retain novice medic and pharma 3.....keeping my high ham pets healed during combat makes life easier (and gives me more time to run away should I get in too deep). I'm not ready to drop pistoleer, i'm proud to have mastered it, and enjoy it for the most part. What I want to know is, would sacrificing novice medic (and essentially the ability to double heal a 12k ham pet), and picking up 0040 in smuggler make me more effective...not really in pvp persay, because CH will probably always be little more thanuseless for that, but as a combat pistoleer in general. Given my situation could the sacrifice be worth it? Are the gains such as intimidate and low blow and last ditch enough to make pistoleer morepowerful (and maybe more fun)? Does it add some sort of defense mechanic? Or should I just give up and go TKM? I love fighting beside my pets, so rifles isnt an option And with the combat rebalance not so far off (from what i've read screwing up all professions except CH which got it's shot in the ass in Jan),is iteven smart to be dabbling in new profs right now since they will all be different soon enough?
I am just trying to keep the game fun for myself...holding me over until JTL. I will never drop CH, so dont bother suggesting it lol. But any other advice would be greatly appreciated.