Pistoleer Archive

Thread: A Petition to have tha ability to whield Dual Pistols! Sign here!

CederickF
Sun Jan 18, 2004 8:02 am
#53

/sign for all five of our characters


only as a MASTER skill though.


combine dual wielding pistols with working special attacks and suddenly you have a reason to want to be a Master Pistoleer. Hunting just got twice as fun.




________________________________

Runzwiff Skissorz [A G], Novice Pistoleer/Doctor | Ahazi
DaHumAn
Sun Jan 18, 2004 8:33 am
#54

i dont see it as overpowering, who ever typed that. ham cost would be 2x and there are other ways to do it, for example you do maybe 80% damage on each pistol when you dual wield.



--------------------------------------------------------------------------------





MDE, my old nightmare, it will haunt me forever.
Pistolcollector
Sun Jan 18, 2004 9:00 am
#55

Sign



Rebecca Sunfire

Mastered Pros- Pistoleer,Medic, Smuggler, Commando, Teras Kasi, Swordsman, Marksman, Combat Medic, Architecht, Artisan, Rifleman-


-Peace to all-
Harry-Dawg
Sun Jan 18, 2004 9:14 am
#56

/sign



teh w00t
cubby2112
Sun Jan 18, 2004 3:22 pm
#57

/sign


This is what I pictured pistoleers doing during beta.

Moongoose
Sun Jan 18, 2004 4:57 pm
#58

/sign


Ayse Starstrider




Ayse Starstrider
jinez
Sun Jan 18, 2004 5:09 pm
#59

people think...........


to make it fair either you wou8ld have to decrease the speed greatly becuase of the duel wield or you would have to decrease the accuracy greatly. you cant just add it without subracting to make it fair. and why should pistols be duel wield only. what about fencers getting 2 swords like jedi get 2 lightsabers? what about TKs getting 2 VKs and for fun lets add spiked knee pads and some vibro edged boots.


it will be way too overpowering. there have been about 600000 petitions on this board already like this. they have all failed and were never looked at by devs or mods prolly.




Aepoc


Bounty Hunter ~~ Teras Kasi Master


~Pay me and I'll leave you alone~



Brutha
Sun Jan 18, 2004 5:20 pm
#60

/sign




Dindo Yolgo The Short Purple Rodian
n00b

One Tequila, Two Tequila, Three Tequila, Floor

Abelos
Sun Jan 18, 2004 5:47 pm
#61

/sign!




Abelos - Master Artisan/Master Weaponsmith

BigAbe - Mater Commando/Teras Kasi Master
Confusion12345
Sun Jan 18, 2004 7:50 pm
#62

My opinion on how dual pistols should be:


-Each gun fires at the same rate, and alternate


-HAM costs of specials and effects of specials remain the same. ONLY the primary gun can use specials.


-Second gun can be locked on to another target while you are fighting with your primary gun


-Second gun can ONLY fire regular shots.


-Accuracy penalty.


That's my opinion, and I also think that fencers should get dual swords and TKM get dual vibro knuckles.


I would say maybe decreased damage, but that would make less sense than accuracy, since a gun already has a set amount of damage, and with one handed weapons you are swinging with one hand whether you use one weapon or two =].


Oh, and for dual weapons for the fencer, I think a cool move would be where you use a scissor attack on the enemy's head




-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
Confusion12345
Sun Jan 18, 2004 7:52 pm
#63

Oh...I would also think there is a chance that at first dual weapons will either be too powerful, because they were not properly balanced, or they will be not powerful enough, because the devs went overboard on trying to balance them...but they can be fixed later..





-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
miatch
Sun Jan 18, 2004 9:45 pm
#64

/sign



Miatch

Master Shipwright

Eclipse
LordKAS2000
Sun Jan 18, 2004 11:51 pm
#65

/sign


Lothor Crestingwalker


Pistoleer/Creature Handler/ Medic


Corbantis

Page 5 of 100