Pistoleer Archive
Thread: Master Pistoleer/Rogue/Desperado finally.....
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Wisky
Fri Oct 15, 2004 8:37 am
#40
I just got last ditch and now my template is complete. Soon I should get a mind fire geo pistol and then my arsenal will be complete. In my tool bar I have a 3 geo pistols health posion health fire mind posion and soon mind fire. I key maped a macro to my tab key the macro looks like this /torsoshot;/bleedshot;/healthshot1;/healthshot2; I click this twice with the health posion pistol its 180 stregth so i want this to stick asap. I then equipt the mind posion and will hit tab key one more time just in case none of the special dots stuck. I usually dont use the health fire pistol unless I notice they dont heal the health. After the combat Q is empty I will switch to DE-10 456 max damage click lowblow then se where they are low if mind obviously eyeshot. If health I do use bodyshot3. If it is about even I will spam last ditch. with some pie in my stomach I usually dont get hit that often I also have +22 in dodge seas so this helps. IF i notice the DE-10 is not doing the usual damage I may switch to 379 geo or the 402 launcher. Even my 305 scatter works good sometimes. I like to have a varity of damage types and 6 dots help bigtime. as far as getting knocked on your back. BAH I have seen peeps with +100 on def vs dizy kd and pd and still end up floppin. Its all the role of the dice. I will stay as far away as possible. being able to Intimidate helps alot too when u dont have alot of melee defense or mitigation. So far I like this temp I will see what happens. I also had a +13 carbine accuracy while moving CA and a carbine speed +8 CA with this I can stick a stun and dizzy pretty fast if I se that dizzy I will get low blow out asap. Then just spam last ditch
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