Pistoleer Archive

Thread: Kryated Geo Pistol fun

Anti44Hero
Sun Dec 05, 2004 2:37 pm
#27

yea but wat if they have 90% armor with 38% stun(or watever the higher number for stun % in armor is) and a good 47%+ psg. de10 wouldnt help much would it since the psg also has energy protection? ive heard just to pull out your scatter and that is a faster way to take down psgs. i havent really had the chance to try these tatics but i was also wondering how you know when there psg is down. theres not much time to switch between geo and other weapon to keep testing so is there a certain amount of shots or time when the psg will break? how much condition does each shot take if im doing last ditch?



Anti Hero
Master Pisoleer
BH 0040, Smuggler 0040, Novice Commando
D3st0r
Mon Dec 06, 2004 10:58 pm
#28

I just had a geo crafted today, using +133dmg krayt tissue, a 25dmg yellow geo cube, a looted Exceptional Advanced Blaster Pistol Barrel with -1.27 speed and +27 range mods. It got a 25% damage slice, and came out as 472dmg @ 1.7 speed with +86 ideal range mod, no powerup. About 628dmg with a pup.




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