Pistoleer Archive

Thread: PISTOL MELEE DEFENSE 2

EcadMistflier
Tue Feb 10, 2004 2:32 pm
#27

Yeah i was kinda taken aback by that too. After coming to the forums i realized that MD2 just doesn't work so I just put MD1 back in the tool bar.



Ecad Mistflier
Force Wielder and Old School Disturber of the Peace
:: Ex Master Smuggler :: DEC 15 = BYE BYE SoE :: Ex SWG Jedi ::

"There is more stupidity than hydrogen in the universe, and it has a longer shelf life."
Frank Zappa
tirin
Wed Feb 11, 2004 1:02 am
#28

does this not have a knockdown component like pistol melee 1? it's not giving me a message of failing to knockdown and the target isn't getting knocked down.


if anyone knows, is this a known issue or is it intentional?



Kemon Triles
{}Section One{}
Master CH
Rebel
cron1: brawler
cron2: armorsmith
cron3: silent
-Naritus-
tirin
Wed Feb 11, 2004 1:06 am
#29

so go with pistol melee 1 for now then. got it.



Kemon Triles
{}Section One{}
Master CH
Rebel
cron1: brawler
cron2: armorsmith
cron3: silent
-Naritus-
DoctorGriggs
Wed Feb 11, 2004 1:11 am
#30

Man, and this whole time I thought it was just me doing something wrong. PMD1 works pretty well and I remember I was psyched to get PMD2, but after having it for a few weeks I put PMD1 back onto my toolbar.




Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Hawaii5_o
Wed Feb 11, 2004 1:13 am
#31

PMD1 is a good attack. Too bad the KD doesn't last longer and stun, but hey, at least it works. Actually, PMD1 is the only attack that makes the DX2 Useful.



Arogalt Torgalt - Master Gunfighter
Kettemoor Phalanthropist
Bzzzz
Wed Feb 11, 2004 1:53 am
#32

Onix
Fri Feb 27, 2004 5:21 pm
#33

What does it do, it doesnt knock down your target like pistol whip





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Ubpudu
Fri Feb 27, 2004 5:34 pm
#34

It is broken.


It only does damage, but not aKD.






UBPUDU
Life Is just sudden death overtime, and the clock is ticking
Ubpudu
Fri Feb 27, 2004 5:35 pm
#35


It is broken.


It only does damage, but not aKD.






UBPUDU
Life Is just sudden death overtime, and the clock is ticking
Ommadon1369
Fri Feb 27, 2004 5:35 pm
#36

and also less damage than pistolwhip. go figure



Ommadon
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Proud Member of Jedi Praxium
'Rules were made to be broken, but u can't make broken rules!!!'
Jarkatoo
Wed Apr 07, 2004 11:20 am
#37

ok i just got this special thinking oh cool this is gonna kick ass. Is this a sick joke or what. i tested it out, went to a mob used nothing but 1 and 2 to compare. This is what i got istol whip 3-500 damage and KD 50% of the time, ok 2 i got about 3-700 damage and it is called pistol smash. is this intended to do KD because not once did it work. i know this special is broken but is 2 only supposed to be damage, and if it is, why would we use it. the damage isnt that much different from 1 and 1 has a chance to KD. am i totally off base here or what.



nnJarkatoo Karkanan nn Elder Jedi Noob Againnn
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Silverjohn
Wed Apr 07, 2004 10:58 pm
#38

When the game first came out Melee Defense 2was overpowered. I read one account of a Master Pistoleer who was able to keep a Krayt Dragon flattened foran entire fight while the rest of his group killed it without taking a scratch. It was over powered but then got over balanced and apparently hasn't been looked at since.


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Javac
Thu Apr 08, 2004 12:50 am
#39

Yea, it just does damage. Been 'broke' for a long long time, there's really no point to using it.



Calis Exud - Droid Engineer Extrodianre - Retired
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