Pistoleer Archive
Thread: Duel Pistols?
staplesman88
Wed Mar 23, 2005 9:00 pm
#14
Domo321 wrote:bringing Dual weild into swg would mean redoing all of its animations,graphics and pros and cons plus they would be bugs... then more bugs, then ofcourse more bugs
That is what the TEST SERVER is for,
Domo321
Thu Mar 24, 2005 12:23 am
#15
staplesman88 wrote:
Domo321 wrote:
bringing Dual weild into swg would mean redoing all of its animations,graphics and pros and cons plus they would be bugs... then more bugs, then ofcourse more bugs
That is what the TEST SERVER is for,
They would release it too early from test centre with like 1 week testing then people will be finding bugs a mounth slater.
Message Edited by Domo321 on 03-24-2005 07:24 AM
Jpshaff01
Thu Mar 24, 2005 3:14 pm
#16
We have been talking about this for years. In 2003 they claimed they were working on the animation for it. Just forget about it and be suprised if it happens ten years from now.
Yaurrada
Thu Mar 24, 2005 7:25 pm
#17
It's been talked about for a while now, like the post above said. Still no word though.
NoStyleGuy
Thu Mar 24, 2005 10:33 pm
#18
i think they should add dual pistols. Jango fett had them so they have a star wars reference. and they could balance it out by making u do more damage, but less accuracy. idk seems very do'able.
Crash752
Fri Mar 25, 2005 1:24 am
#19
As much as I would like to use 2 pistols, I would like to have a holster first.
Ascal
Fri Mar 25, 2005 1:45 am
#20
hell yeah for holsters , plus rifles slung on your back over shoulder would be good .
staplesman88
Fri Mar 25, 2005 10:51 am
#21
What about TK? And Fencer? Should they use two weapons? these are the questions they are asking as well. Now think about the other professions, Swordsman good damage crapy defs, rifleman good damage but bad defs. But with Pistoleer you do med damage but got good defs. So if you have two pistols you will to more damage, but i think it could be done with a little balancing. Which i am working on one now that i think will work,
Kevie
Fri Mar 25, 2005 11:25 am
#22
Domo321 wrote:bringing Dual weild into swg would mean redoing all of its animations,graphics and pros and cons plus they would be bugs... then more bugs, then ofcourse more bugs
the animations have already been done for dual wield
DancinMonkey
Fri Mar 25, 2005 9:30 pm
#23
Kevie wrote:
Domo321 wrote:
bringing Dual weild into swg would mean redoing all of its animations,graphics and pros and cons plus they would be bugs... then more bugs, then ofcourse more bugs
the animations have already been done for dual wield
any clarification on this?
Mcgreag
Sat Mar 26, 2005 4:49 am
#24
DancinMonkey wrote:
Kevie wrote:
Domo321 wrote:bringing Dual weild into swg would mean redoing all of its animations,graphics and pros and cons plus they would be bugs... then more bugs, then ofcourse more bugs
the animations have already been done for dual wield
any clarification on this?
Not animations but motion captures, try searching for motion capture and dual.
Actairr
Sat Mar 26, 2005 8:41 am
#25
I want rifles and carbs slung to our backs, hips holters, shoulder holsters twirling pistol emotes, cigars, and anything else that makes me feel more like I am actually a gunslinger.
Kmfdmkid
Sun Mar 27, 2005 10:31 pm
#26
i want a cowboy hat and some of those cool pants so i feel like a gunslinger too