Pistoleer Archive

Thread: New tests on Disarming Shot 1 & 2, and What to use when shooting rocks with laser guns

SuperchargedDai
Wed Feb 18, 2004 3:53 pm
#14

I think it would be better if the attack actually did something name related....like maybe it could throw the weapon in the inventory and make it unselectable for a brief time period..bonus to killing lairs and vehicles..well i dont see how a disarming shot would do that..the name relates in no way...damaging the weapon would be too much....but knocking it into you inventory and making it unselectable would be a good thing....and ofcourse there would have to be defense againt it....or they should make it hard to hit....if you dont hit ,you just dmg their health pool.. since the hand is close to health pool body parts...
that would make much more sense....please SOE put my idea into testing



//ArDOr
can you feel the disturbance?
[Zabrak][Teras Kasi]


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