Pistoleer Archive

Thread: I find it hillarious

Freylocke
Fri Feb 20, 2004 11:27 pm
#14

And ww2 keeps getting better and better. I am a chess enthusiast with a chess rating lol of 1754 us chess fed. Although uo has a very refined pvp system; to bad the graphics on the best mmorpg game hasnt advanced with the game mechanics. uo has easily 3 years of game material(swg has maybe 6 months so far , if you are slow and new to the genre) Dont get me wrong i like swg im just pissed they cant seem to realize the games potential due to seemingly inexperiened developers.
bknugga
Sat Feb 21, 2004 3:31 am
#15


I agree with the points on master pistoleer being useless in pvp, atm im master smuggler master pistoleer. I pvp ALOT and i can say i depend more on thinking fast and skill. When i go against a rifleman ill close in on him litterally runing arond him in circles hehe and if he switches too melee, thats what my 80% kinetic comp is for as i move away kitting.


Now problem that ive encountered is we may shoot the fastest but our damage SUCKS!!. Random damage is not use full at all in pvp battles when everyone is buffed and armored, main thing ive noticed is with buffs and comp on seems as if people regen fast enough then we put out the damage.


What we need is to be able to do ishard damage as all other classes are able to and have a choice off what HAM to target as everyone else does, this would greatly improve our proffession in pvp.


Another issue ive seen is with out buffs specials chew up all 3 of my hams, so spamming anything without buffs is a nono.







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Mizi/Chu Minatti ~HoB/HoB-P~


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