Pistoleer Archive

Thread: grinding advice

schmokay1
Sun Apr 17, 2005 4:22 pm
#14

you have very little time grind until your fingers bleed to unlock and get as far through the padawan trials as you can !!



then grind harder for the CU cometh and that right soon!!




________________________________________________



Naadah & Schmokay
SpaceJawa
Sat Oct 01, 2005 7:08 pm
#15

I'd say at least 2h saber first, then whatever you wanted...Maybe defense and some healing.

Message Edited by SpaceJawa on 10-01-2005 07:09 PM

SpaceJawa
Sat Oct 01, 2005 7:10 pm
#16

also, the tech line in sabers would help you craft a better one, so that should be early too.
LanceOberon
Sat Oct 01, 2005 7:14 pm
#17

/agreed, tech line is very key to crafting a good saber, as well as good perals.



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Ka-oan
Sat Oct 01, 2005 7:19 pm
#18






CRGoldeneye wrote:

My Jedi template will be MLS, Def 444x, Heal 4xxx, and Enh 3xx2 and I was hoping someone can give me advice on the best order to train these skills in.






Depends on how you plan on grinding, really. Do you have a group of guildmates you can be sure are available to assist you the entire way? A dedicated healer, tank, damage dealer? Or are you going to run with groups out of the MO and take your chances? What's your current template?


Way to many variables and not enough background info to formulate a good plan.. but how's this sound:


I would probably work my way up to 0020 saber and then move to 0020 defender,than finishing witheither 0002 channel or 2000 healer (your previous template should have kept you at a high enough CL to use stims the whole time)... all of which can be done solo, should you need to. From there, you have a very basic template, with enough backbone to keep you alive in most PvE situations as long as you're grouped with people. You'll have 250 ranged/melee defense, a HOT and force heal, channel, head hit, armor break, and power hit.





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