Pistoleer Archive

Thread: Dual Pistols An elite-elite profession?

Tavesd
Tue Aug 19, 2003 5:14 am
#14

I saw in someone's signature something to the effect of:


BH...our weapon certs are broke.


Commando...our profession is broke.


Artisian...our factories are broke.


Pistoleer...I want a pony.


Now I'm a pistoleer too, and I think that duel wield, holstering moves and the like are a good idea. But given the status of other professions, and the real bugs contained within ours, this seems like a petty concern. The Devs have addressed these concerns, and not some of the more pressing ones.Granted, it was only "hey good idea, we'll look into it."But do we really need to distract the Devs at this point? This isn't intended as a flame, really. I would like to see these implemented someday. I just think we should band together and force the real concerns to the front of the Devs attention.


-Tav




Tav Descro
The ability to destroy a planet is insignificant next to the power of the Funk.



Drop any auction winnings off on my vendor near Mos Entha 1790, 4106
Taallyn
Tue Aug 19, 2003 6:01 am
#15

Dual wielding will not be a simple patch fix they can add when they "get the time". It will require a whole new set of animations with motion captured imagry. If they add it, it would be most likely as part of an expansion where they can actually devote the resources to it and also be able to put the animations on a CD rather than a patch download. We might possibly see it in the Space Expansion.
David665
Tue Aug 19, 2003 10:56 am
#16

Actually, anyone with some pistol skill can dual-wield pistols. You may not be very fast, but it is accomplished easily enough. I think we could gain the dual-wield ability in the Pistol Special Abilities tree, as detailed below:


Dual-Wield: Single Opponent - Gained in Advanced Pistol Abilities. The pistoleer can fire both weapons at one opponent. To offset this, the pistoleer may not use any other special while two pistols are equipped, and the Pistoleer may suffer an additional-15 to hit. There are as of now, no special ability gained in this block.


Dual-Wield: Double Opponent - Gained in Master Pistol Abilities. The dual-wielding Pistoleer can target 2 opponents, say in a 45 degree arc in front of him, and fire one pistol at each target. The pistoleer may not use any other specials with this ability either, and may suffer an additional-25 to hit. There is also no special abilitiy gained in this block.

Kubernetes
Tue Aug 19, 2003 12:10 pm
#17

Are you guys kidding? You think the devs will give you this? Out of the three weapon classes, pistols are already owning the battlefield. You'll get dual pistols when carbineers get .5 speed carbines or riflemen get 128m range.



Hasdrubal Carthago/ KNR/ Valcyn

Master Doctor/ Novice TKA/ ex-Master Carbineer
Doctors' Motto: Stop the Tumble Monkeys!
Tavesd
Wed Aug 20, 2003 3:39 pm
#18

I hear ya Ridds. Just trying to reign in the horses before this thread stays at the top of the forums. Hmm...not that this reply is helping.


-Tav




Tav Descro
The ability to destroy a planet is insignificant next to the power of the Funk.



Drop any auction winnings off on my vendor near Mos Entha 1790, 4106
Ypiana
Wed Aug 20, 2003 4:16 pm
#19

Just make it so you need an additional 3 million pistol xp and 1 million combat xp, then you can dual wield no problem with no additional penalties.


But they'll have to make elite-elite rifles too. When they had bolt-action rifles guys who used them for years could pull trigger with their pinky and move the action with their thumb. Soldiers who could do this were using bolt actions almost at the speed of semi-automatics. So the elite-elite for rifles could be a massive increase in their firing rate.


Maybe the elite-elite for Caribineers could be a carbine with a machine-gun rate of fire.


And the elite-elite for Bounty Hunters is easy - Jetpacks and the ability to fire while using them.


-- YP




I killed my parents... You're next!
/godmode 1
TylerDurdenOfKauri
Wed Aug 20, 2003 5:29 pm
#20

but, that would require more skill points...
Ypiana
Wed Aug 20, 2003 5:52 pm
#21

The elite-elite could be made to take one skill point. I'm almost master in ranger and pistoleer and I'll have 4 whole points left over. Yay. If they could be put to an elite-elite I'd start grinding away.


-- YP




I killed my parents... You're next!
/godmode 1
HeadRoll
Fri Aug 22, 2003 1:16 am
#22

*I have never seen a Pistoleer use duel weapons in the star wars series*.


*Is there an example of this*?


You are correct, there is no such thing in the Starwars Universe, books, movies, about duel wielding Pistollers.


This is the type of requests when goings are good. Which is why HOLO needs to nerf this profession to the upper extreme.


Most of the people in agreement with this are Cowboot wearing Hillbillies. The rest are wannabe's who just got done watching the DVD Widescreen movie, TOMBSTONE


AngryVader
Mon Aug 25, 2003 1:06 pm
#23

Headroll,


I resent what you said about people agreeing with this post essentially being a bunch of Western lovingHillbillies. I don'tlike Westerns, nor am I a Hillbilly. Couldn't it be possible that people like this idea becase it's fun? If you have nothing constructive to say, then don't say anything. What you said is very narrow-minded.


Saying there's no example of a dual pistol weilding pistoleer in the Star Wars universe is nit-picking. There are two examples of dual weild in the movies: Anakin and Jango. What does it matter what profession they where? Dual weilding is present in all role playing games and it's present in the Star Wars universe. If you really want to be nit-picky, then half the professions in SWG should exist because there's no mention of them. Where there really any true pistoleers, cabineers, or riflemen in the movies? Combat Medics? Do you see the point I'm making?


And mind you, this profession is not overpowered. I actually ditched Pistoleer over the weekend because of how bad I think all the specials and weapons are. I'm now unsure which combat profession to take as they all appear to be pretty screwed up.


AngryVader







Chozan Won

Master CH/Novice Pistoleer on Ahazi
Need radioactive power? Send me a /tell or email.
Tape_Dispenser
Mon Aug 25, 2003 3:26 pm
#24

Headroll


Let me begin by stating that I am not even a "pistoller," so don't think I'm justtrying to defend my class or something here. To say that a profession needs to be nerfed simply because the members of that class have nothing to complain about is completely absurd. I mean, you're saying that because their class actually works as it was meant to, unlike most of the other combat professions, it needs to be broken? That's just ridiculous. How about focusing on fixing the other professions rather than breaking the ones that work and weakening everyone?



..."pistoller"...lol

Bebop_Cola
Mon Aug 25, 2003 8:12 pm
#25

Here's my idea. Instead of making dual-pistols an elite-elite profession just make it a cosmetic thing when you reach master pistoleer. It could have no benefits whatsoever cept for the fact you can reduce some pistol deterioration by switching off shots. Maybe add in some gun twirls and special flourishes. Instead of trying to make it have more powerful shots, the devs should just fix the problems with the current special moves..like making body shot3 have a much higher dps then 2 (after all it takes alot longer to get and as of now is useless) maybe addinga ranged knockdown (i suggest it having no damage cause otherwise pistol whip would be a waste) and fixing multi-target shot. What do you guys think?



Bebop Cola
Master Combat Medic
Master Gunfighter
Helld0g
Wed Aug 27, 2003 5:47 am
#26

worst idea ever, then we can go on and balance all combat classes out again -> u ever seen the matrix? Neo uses 2 carbine-type weapons too there at one point.....



if its like a drain 50 health/attack round and weapons getting heavily damaged maybe yes.... but still I'm not for the idea and I think we have to balance combat up and sure we all want our profession to be the best and having the sweetest things..............




Helldog
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