Pistoleer Archive

Thread: Which Attack is the Pistoleer's Knockdown?

Elzaa
Mon Nov 03, 2003 7:35 am
#14

Lol, you are funny. I like how you just decide that bodyshot 3 is 600 damage, and TK targeted attacks are 800. I'm willing to bet my finger that you have absoloutly no data backing that up.


First of all, this does ofcourse depend on your weapon. Most TK don't even use a weapon so they can't even go out and buy an uber weapon. And if they were to use VK's there isn't much to choice from. You are sure as hell not going to find 500+ damage VK's even if you have hundreds of millions to burn. Damage of styles/skills are as far as i know all calculated as multiplers, keep that in mind.


Also, TK range is NOT 10m... I don't know where you got that from. We have one style that has longer range that we get at novice brawler but that's it. The rest is 5m range.


And i mean seriously, if you think you should be able to do more damage AND have more range then you clearly have no sense of balance. Would maybe work fine in a single player game, but in a game where you can run and fire at the same time while a TK is chasing you doing no damage at all that just simply doesn't work. Not to mention, you don't have to deal with server lag and out of range messages when the target is right in front of you.




Elza (Bloodfin)
FSCS slot opened December 3rd


PSchirf
Mon Nov 03, 2003 10:37 am
#15

If PistolMeleeDefense1 is the pistoleer's only knockdown what does PistolMeleeDefense2 do?



|=o=| [=o=] |=o=|
Shamera Kye, Tempest
Mayor of Kosatsu Falls (Metropolis), North of the Dantooine Jedi Temple
Philosopher1976
Mon Nov 03, 2003 11:31 am
#16






PSchirf wrote:
If PistolMeleeDefense1 is the pistoleer's only knockdown what does PistolMeleeDefense2 do?




Nothing. Random HAM melee damage with a high HAM cost. No knockdown, no state effect (stun, dizzy, blind, etc).





Samra Hael
Master Pistoleer • Expert Bounty Hunter
KOTOR • Scylla


destinycalling
Mon Nov 03, 2003 12:03 pm
#17

Yay for PistolMeleeDefense2!


I can't tell you how disappointed I was after earning this skill. I suspected it would increase the chance to KD a target over PistolMeleeDefense1 but noooOOOooo. Instead it does not KD, costs more to use than the first version but does more damage to a random pool.


I suggest we fix this by removing KD from PistolMeleeDefense1, makingit cost more HAM than 2 and make it do less damage... What do you say guys are you with me?



-Bel (Master Doctor, Pistoleer 3/4/4/3 - Scylla)

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