Pistoleer Archive

Thread: Hills stop blaster bolts on test! Terrain collision now in.

Styphathal
Tue Nov 04, 2003 3:35 am
#14

it's about friggin time. maybe it will actually be possible to jump and fall of cliffs and stuff soon too.
veritas80
Tue Nov 04, 2003 4:55 am
#15

who sees a "im a rifleman and my bullet should go through ::insert imposible amount here:: nerf everyone else because i have to be in an actual tactical spot now. whine whine whine" post coming?



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EasyMcRhinopants
Tue Nov 04, 2003 5:16 am
#16

I really like the idea for SL's to have to ability to shoot through rock
Laeren
Tue Nov 04, 2003 7:00 am
#17

Now maybe there will be actual skill involved in pvp, rather than the radar-lockon-shootuntildead crap that's going on now. Sneaking around behind hills may mean something, for instance.




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Dyriel
Tue Nov 04, 2003 10:02 am
#18

If you're still on radar even when we can't see you, it won't change a lot our way to fight ppl, it will for sure change our habits to sneak to them.

And yes, it will hurt a lot Riflemen, they'll need some compensation, for sure.
DiLune
Tue Nov 04, 2003 10:46 am
#19

it will make ranger's cammo even more effective.
LLJK_Griz
Tue Nov 04, 2003 1:05 pm
#20






Dyriel wrote:

Not sur it is a very good thing because it will bring many bugs. LOS have never been something easy to implement, can't stop thinking about Everquest where you have to see the feet of your target to hit his head.

Wait and see, quite biased for sure but not really hoping this to happen too fast.





That's what it's like now on TC,you aren't able to shoot things unlessyou can see the bottom part, so low ground has the best "visibility"


There's also a lot of pathing problems and potential exploits, hopefully they'll leave it on TC until it's fixed instead of pushing it out in the next patch.




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QuickDrawQwuichay
Tue Nov 04, 2003 4:37 pm
#21

HELL YEAH! Now we can use those trenches on Tatooine and the foxholes near our PA hall!



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