Pistoleer Archive

Thread: Anybody loot and craft the DE-10 on live servers yet?

Kevie
Tue Apr 27, 2004 3:36 pm
#14

endor




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Raptor2k1
Tue Apr 27, 2004 5:50 pm
#15

Nah, closer to 2.5 weeks I'd say than a month.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Datchery
Wed Apr 28, 2004 12:15 am
#16

Anyone think that'll piss off the commandos when they can't do that much with a rocket launcher which takes more and rarer resources than an MSE?
LordJitt
Wed Apr 28, 2004 12:41 am
#17






Datchery wrote:

Anyone think that'll piss off the commandos when they can't do that much with a rocket launcher which takes more and rarer resources than an MSE?






Yes.




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DRWolfe
Wed Apr 28, 2004 2:10 pm
#18


Kevie wrote:

comandos only need to spend six more skill points to be able to use them /shrug
i don't really see what the big problem is

and i thought the ID mini-publish and the death watch cave were all rolled up into one mini-publish?



Screenshot of the one made on Eclipse said Master Pistoleer only. I'm workin' on it. Be there before too long!



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

iseinip
Wed Apr 28, 2004 2:38 pm
#19

omg did you see the speed on that thing?


yah the damage is nice and yah it looks cool, but COME ON. The last thing we need is a weapon that we have no chance of firing at speed cap. I say if you want to help our prof out increase the speed we get at master from +74 to +84 or something that +10 will help out alot. And increase the damage on some of our specials.


I was looking at the 8-11 publish thing and i see nothing about Pistoleer revamp.


They give us new weapons but thats not what we really need.





Expect the worst and hope for the best and you'll never be disappointed.
BZebub
Wed Apr 28, 2004 3:27 pm
#20






iseinip wrote:

omg did you see the speed on that thing?


yah the damage is nice and yah it looks cool, but COME ON. The last thing we need is a weapon that we have no chance of firing at speed cap. I say if you want to help our prof out increase the speed we get at master from +74 to +84 or something that +10 will help out alot. And increase the damage on some of our specials.


I was looking at the 8-11 publish thing and i see nothing about Pistoleer revamp.


They give us new weapons but thats not what we really need.








combat balance, not pistoleer revamp. new state of the game address says the next 2 months.
Fsmith010
Wed Apr 28, 2004 4:30 pm
#21




iseinip wrote:

omg did you see the speed on that thing?


yah the damage is nice and yah it looks cool, but COME ON. The last thing we need is a weapon that we have no chance of firing at speed cap. I say if you want to help our prof out increase the speed we get at master from +74 to +84 or something that +10 will help out alot. And increase the damage on some of our specials.


I was looking at the 8-11 publish thing and i see nothing about Pistoleer revamp.


They give us new weapons but thats not what we really need.









you shouldn't be expected to use any gun and fire stopshot at the cap. Go bh/pistol if its too slow for you. Atleast the bh speed has an advantage now.


Oh, and +10 pistol speed isn't that hard to come by, you can easily hit that 84 number you suggested. Eitther way you might have to work for it....wahhh


Mattrekie
Wed Apr 28, 2004 4:58 pm
#22

If you read further in the post you will notice after the screenshot it was speed sliced down to 2.5 Speed



Sanaddilla Rimuca
Scylla Galaxy
mafiree
Wed Apr 28, 2004 8:21 pm
#23

Nice!!!!!



Golfballer
Sunrunner Riflemen/TKM (nOOb)

Vileakaomei Eclipse Swordsmen/Doctor (ECHO)
Atmosk Jedi ????? (ECHO)
NaKitNa
Wed Apr 28, 2004 9:01 pm
#24

Ican only imagine the cost of a krayt DE-10. well over 10 mil with the current crafters/bidders. Too bad we arent tough enough to actually go through the deathwatch dungeon as pistoleers

Ocaigann
Wed Apr 28, 2004 9:08 pm
#25

Yeah. On Eclipse. Through killing bugged NPCs that are warping out of the dungeon.
Ehecu
Wed Apr 28, 2004 10:18 pm
#26

Meh... it's a nice gun, and I appreciate them making it Master Pistoleer only, but K'MON, they give us yet another loot-only pistol, and the only reason this is good is because of the kryat tissues! This is the exact same thing that happened with the Geonoaisn Sonic Blasters, and look how much they sell for! 800k apiece, non-kryat! And at the same time, riflemen get their acid rifle that can be obtained simply by TALKING to someone. You don't even have to shoot anything, thus it's easier to get the schematic, and thus I keep finding these rifles at less than half the price of a sonic blaster! What's with this devs? Is it now against the rules to *gasp* give Weaponsmiths a new weapon that they have a permanent schematic for that's obtained in their tree and not from camping nut cases who quite obviously either have no job or no life at all! Uhg... and a big **edit** at a whopping 61 action cost. My RB has about 51 and I take over 100 action damage per shot, so I can imagine this one will take me down at least 120 per shot. Good thing it's so friggin slow! This isn't a Pistoleer weapon, it's yet another gift for BH/Pistoleer hybrids. We can't do jack with this piece of crap... and that's if we can afford it in the first place...



Ehecu
Rebel Alliance
Warrant Officer Second Class


"Yes I know my enemies, they're the teachers who taught me to fight me."
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