Pistoleer Archive

Thread: Master Pistol what gun!

raz1337
Mon Nov 08, 2004 10:56 am
#14

Yeah, after I made that post, I remember one trip as a rifleman to the squill cave, they seemed to rub my fire from my laser rifle off their shoulders like it was water, then I noticed they were vulnerable to heat, so I got my berserker rifle. Needless to say, I found them to not like the berserker at all


On Janta/Mokk missions on dantooine though, I just equip a full set of armor, get my highest damage gun that I don't value that much, like a 380 damage republic blaster, and I just spam stopping shot on the lair until it dies, go to the next mission, rinse and repeat.



Annoka Starkep ~~~~~~ Danielle Sevi


Jedi are like ants in an ant farm, you watch them work and play, and if one is being bad, you squish them
Dharma812
Thu Nov 11, 2004 11:04 am
#15


someone asked when heat damage was appropriate..


I use an uber FWG for taking out heat vuln NS and anything else that has a low heat res. Even tho the FWG has no AP, it still hasgood damage output (mine is near 400 max) and can be very effective given the correct situation.



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2ndSun
Fri Nov 12, 2004 3:35 am
#16

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raz1337
Sat Nov 13, 2004 10:02 am
#17

There's a heat vuln NS?



Annoka Starkep ~~~~~~ Danielle Sevi


Jedi are like ants in an ant farm, you watch them work and play, and if one is being bad, you squish them
AldaronTavish
Sun Nov 14, 2004 1:59 am
#18



JemyM wrote:
If you are a master pistoleer and not learned the power of using the right gun for the right moment, you should remove the "master" from your title and put back Novice.
There is no such thing as the "best pistol"... you should know that. The entire point with being a pistoleer is the ability to use different guns in different events!!!
You can have the best uber Scatter Pistol in the game, but it will not even scratch a Night Sister Elder.
The very same Scatter Pistol will be best thing to use against a Super Battle Droid.
What follows is NOOB stuff... if this is too complicated for you, consider another profession:
Get a Scatter or DX2 (Acid), FWG5 (Heat), Republic Blaster or DE-10 (Energy), Geonocian Blaster (Stun) and a Striker pistol (Kinetic).
Attach /examine on a quickkey, and use this whenever you meet a new monster. First look at their ARMOR. It will say "None" "Light" "Medium" or "Heavy".
Republic Blaster/FWG5/Geonocian Blaster/Striker are NOT Armor Piercing. This means that:
When you fight stuff with NO armor the damage will be changed with 0%
When you fight stuff with LIGHT armor the damage will be REDUCED -50% damage
Medium Armor: REDUCED -75% damage
Heavy Armor: REDUCED -87,5% damage
DE-10 / DX2 or Scatter are LIGHT Armor Piercing. This means:
When you fight stuff with NO armor the damage will be BOOSTED +25% damage
When you fight stuff with LIGHT armor the damage will be changed with 0%
Medium armor: REDUCED -50% damage
Heavy Armor: REDUCED -75% damage
Now after knowing this, look at their resistances to find out which weapon will do most damage against each type of resistance.
For example, a Nightsister Elder is 100% resistant against Kinetic/Acid/Stun/Heat ... so you must use Energy damage.
A Nightsister Protector on the other hand is 100% resistant against Acid/Stun/Heat/Energy ... so you must use Kinetic damage.





You might want to put you Novice tag back up too. Repub blasters are AP1.



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TweekTweek
Thu Dec 23, 2004 2:49 pm
#19






2ndSun wrote:

Rebel Rebel, you've torn your dress
Rebel Rebel, your face is a mess
Rebel Rebel, how could they know?
Hot tramp, I love you so!


David Bowie?








Haha someone gets it




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TwilekKilla
Thu Dec 23, 2004 4:27 pm
#20



TweekTweek wrote:
I have been killing death watch wriaths and Ghosts for a while at the 0,0 spawn and at DWB and have had no luck looting a barrel or anything else..
I would sell my little brother to get my hands on one.




Try killing the Black Sun, that's what I looted a barrel off of.



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Kevie
Thu Dec 23, 2004 7:43 pm
#21

wow this thread is so full of blatant misinformation and a lot of good stuff

i feel bad for anyone who can't differentiate between the two


/twitch



on a more helpful note..... please check out the FAQ's before taking very much from this thread as truth




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Shin-Ryu
Fri Dec 24, 2004 2:51 am
#22






JemyM wrote:


You can have the best uber Scatter Pistol in the game, but it will not even scratch a Night Sister Elder.

The very same Scatter Pistol will be best thing to use against a Super Battle Droid.


Get a Scatter or DX2 (Acid), FWG5 (Heat), Republic Blaster or DE-10 (Energy), Geonocian Blaster (Stun)and a Striker pistol (Kinetic).


Attach /examine on a quickkey, anduse this whenever you meet a new monster.First look at their ARMOR. It will say "None" "Light" "Medium" or "Heavy".


FWG5/Geonocian Blaster/Striker are NOT Armor Piercing. This means that:

When you fightstuff with NO armor the damage will be changed with 0%

When you fightstuff with LIGHT armor the damage will be REDUCED -50% damage

Medium Armor: REDUCED -75% damage

Heavy Armor: REDUCED -87,5% damage


Republic Blaster/DE-10/DX2 or Scatter are LIGHT Armor Piercing. This means:

When you fightstuff with NO armor the damage will be BOOSTED +25% damage

When you fight stuff with LIGHT armor the damage will be changed with 0%

Mediumarmor: REDUCED-50% damage

Heavy Armor: REDUCED-75% damage


Now after knowing this, look at their resistances to find out which weapon will do most damage against each type of resistance.

For example, a Nightsister Elder is 100% resistant against Kinetic/Acid/Stun/Heat ... so you must use Energy damage.

A Nightsister Protector on the other hand is 100% resistant against Acid/Stun/Heat/Energy ... so you must use Kinetic damage.


Message Edited by JemyM on 12-24-2004 09:55 AM






Pistoleers definantly dont have a "I win" button like other professions.


One thing I find disturbing in this whole post, and someone correct me if I am wrong, is that with all the different pistols in our arsenal, I always use a fwg5 pistol.


I find using this pistol the most will cause the most damage, regardless of resistance, unless whatever I am fighting has 100% resist against heat.


I used every other pistol, except de-10 which is overrated , and using the fwg against an enemy that has higher resist against heat as oppose to my dxr which is acid, still does higher doses of damage, even the dps is higher...


Does anyone else feel this way too?


By the way I have been Master Pistoleer since early launch,switched to Master BH, then added Master Pistoleer, then dropped BH to be triple threat.


For all of those flamers out there..





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JemyM
Fri Dec 24, 2004 3:33 am
#23






One thing I find disturbing in this whole post, and someone correct me if I am wrong, is that with all the different pistols in our arsenal, I always use a fwg5 pistol.




Ok. Have fun with nightsisters





Does anyone else feel this way too?




The combat log does not show adjusted damage. Look at the numbers that float on top of a monsters head when you shoot it, and you will see the real damage.


FWG5 is a good weapon that often deal out quite alot damage, and it rocks inside the Squill cave. It can now be boosted with Gorax Bones making it possible to go past 350 max damage.

Against everything with Armor Rating the Scatter/DX2/Republic Blaster is a better pick. People likes to drag me with them when fighting Super Battle Droids and Nightsister Elders since I deal out decent damage against them. Just try a Republic Blaster next time you end up with one of thoose pesky Voritor's and you will note the difference.

When hunting Janta/Mokk the FWG5 deals great damage vs Mokk but barely scratches Janta. In thoose hunts I use the Geo instead.


And then when the Stalker or Protector pops up from nowhere, im glad I carry my striker, since the rest of my arsenal do 0 damage against their 100% vs everything but kinetic. Now with Gorax Bones it's almost possible to solo one of thoose.



I am rather extreme in my ways to challenge everything and do alot of testing. When I resigned I had one weapon of each doing 300 damage, except for the Striker (this was before the Gorax patch). The Scatter was extremely expensive, so I naturally did not use it for grinding.

Message Edited by JemyM on 12-24-2004 11:38 AM



Besides that, I also have an annoying sig that looks like part of the post.
BadgerSmaker
Fri Dec 24, 2004 4:42 am
#24

You can find out what pistol you should use when by doing /examine on the mob you are about to blast or are blasting.


Different mobs call for different weapons. Most of the time, an AP1 gun like the DX2, DE-10 or Republic are favorable for the AP bonus, but, say you are hitting a mob with low resistance to stun, high resists to everything elseand ap1, you're still better off using a Geo.


Same goes for a FWG5.


For an example, run out of the reaseach outpost on endor... take with you a DE-10, a Geo, a DX2, and FWG5.


The arachnids tend to have low stun resists and the geo works best on them.


Mantigrue's (sp) have high resists to everything but energy, so the DE-10 is best on them.


There are a few mobs who's resistance to heat is low so it's time for the FWG5.


Acid damage and AP1 from the DX2 is good for most things, but you still have to check the mob's resistances to see if any of your other guns will do more damage.


This is pretty important due to our relatively low damage output, bind a key to "examine target" and use it before you attack anything conning yellow or over and you'll find out what gun to use.



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JemyM
Fri Dec 24, 2004 1:56 pm
#25

fixed my post at least



Besides that, I also have an annoying sig that looks like part of the post.
breati
Sun Dec 26, 2004 11:19 pm
#26






2ndSun wrote:

What is the best gun a master pistol can get?

I saw that there are many more pistols in the game then in the profession tree anounced. Is this a bug or is a master pistol not able to use all pistols in the game?






There is no best gun!!!! But everyone here has given you some good info.




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