Pistoleer Archive
Thread: The real reason why Bounty Hunters are more powerful than Pistoleers (IMPORTANT READ)
IMHO smuggler pistol is a lot weaker than we all thought a while ago. Sure it has the dirty tricks but you can get superior specials by mastering the pistol tree. I think that the specials are powerful enough to suit a smuggler in combat, and the other skills serve to add some interesting non-combat aspects so you can relax in town and slice or slang rock (spice)and not constantly have to grind xp like combat classes.
and to Reso: i too was seeing how fast i could master scout and marksman. after 2 days i have all but carbine and rifle spec and 2 bars of survival. and this was without anything besides pistol and hunting skills before. so yes aryus it DOES matter how long it takes. when it takes a week (tops)to reach BH from scratch most people are going to take the easy route and go that way and wind up with a class that competes too closely with a class that could take a month to master for many people. and again i see the argument that since pistoleer can have more skill points left they can be somehow better. I dont know about you but i chose my server (bloodfin)for the PvP. And PvP now is all about the first shot. not about healing.not aboutsicking pets on someone. so since with PvP in its current shape the pistoleer and BH are too close in power for comfort to many of the people that chose the harder of the 2 routes.
blanco--master pistoleer--bloodfin
BH missions / marks being too hard is DEFINITELY not a valid argument for changing something that affects class balance. Balance the classes and the game. If (*IF* - I'm not saying BHs are overpowered or should be nerfed, but presenting a hypothetical) you had two options - either make marks easier to kill, or destroy game / class balance in general by making BHs tougher because of one specific detail, which one is really the correct solution to the problem?
I think something that a lot of my fellow pistoleers fail to see is that upon becoming a Master Bounty Hunter you are left with a measly 33 skill points. That's a little less than half of another profession to support yourself. As a Master Pistoleer I can pick up nearly 2 other professions to support myself such as Medic, Ranger, or Entertainer. Another thing my fellow Pistoleers are forgetting is that a Bounty Hunter recieves none of the Defensive Bonuses we do. They are pure offensive killing machines. Nothing more. Pistoleers can be more. We are more felxible and able to pick up more.
Once you realise that you'll be quick to notice that Bounty Hunters aren't all that great when faced with drawn out battles. They may hit hard, but they're also hit harder themselves. ![]()
But you weren't required to get Master Marksman and Master Scout....you chose to do that...that's the point I believe the previous post was making. If you want to do something else beside combat, you've got the points to do them...a BH does not. I could really care less how long it takes to master those skills...it's the end character that I'm looking at. Compare these 2 specs: the first one can be Master Bounty Hunter and a half spec of something else. The second one can be a Master Pistoleer, Master Rifleman, anda Master Carbineer. We're just playing with points here for an end-game character, so time shouldn't be involved....just spec points, character mods, and special moves.
I myself am going the Master Pistoleer/BH route. I do believe that BS3 shoulddo better damage than Torso shot, considering the wounds that Torso shot does on top of the damage. I also agree that Pistoleer should get some more mods for Speed and Accuracy while moving. I believe the latter should be the class defining attribute of a Pistoleer besides the special moves.
I'm in the boat of improve Pistoleer, not nerf Bounty Hunters. They each serve their purpose and most people just aren't figuring out the purpose.
could a smuggler/pistoleer beat a bh?
dirty fighting and all the pistoleer abilities seems uber in conjunction.
im a artisan and with out tryinf just doing newbie missions on gorgs i have mastered scout and have combat 4 pistoleer and smuggler riffle specialist and carbine expert never oncec grinding at those skills just killing level 9 difuculty monsters..
Chef is the tree that I grind and grind at and still havent mastered
Wow, what an important read! You found the real reason #5,002,102 of the day!
*rolls eyes.*
I don't understand why you are comparing a BH vs a Pistoleer...
First of all a Pistoleer gets some great skills such as Stopping Shot and get a ton of resists/defenses.
A BH gets no real major DMG atk for pistol and we have no defenses whatsoever.
On a further note... a Pistoleer can master the Pistoleer tree... and then almost completey master 2 other trees. Even go and get the Smuggler skill Lowblow (ranged Knockdown).
A BH is left with 33 points... which he can pick up 1 row of a tree or a couple skill boxes here and there.
I don't see the problem?
Smugglet's DF skills aren't much to compare to pistoleer skills. Unless Last ditch can outdo stopping shot, the only perks to DF is panic shot and feign death. But I'd rather use Disarm2 then panic shot.
Actually..
the picture of a Bh only having small amounts of know how using a pistol is falwed.
Yes we spend less pistol exps in general but.. We have to spend more points to invest into the bh line.
A pistoleer/carbineer/rifleman is something for a crafter to take up to be good at fighting also.
BH/Commando
Are things people take up to be PURE fighters and tie up ALMOST all your spec points.
A bh does not have the option of being a master architect or master anything else. A master BH is just that A MASTER BH..
A master pistoleer is a MASTER Pistoleer, MASTER crafter, MASTER whatever the hell other basic skill he wan'ts to pick up.
Its about difficulty but more so about SPEC points used.