Pistoleer Archive

Thread: Fan Shot/Stopping shot vs. Last Ditch

Thepimpmonk
Wed Sep 01, 2004 7:56 pm
#14

Last ditch is the shiznit



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Julio Torres
Cassinko
Wed Sep 01, 2004 8:38 pm
#15






SolrFlare wrote:

Fanshot (cone attack)


Stopping shot(higher damage mod, slower, single target)


Last Ditch(even higher damage mod and even more slow. Also single target).



Always use fanshot if you are attacking multiple targets at once, otherwise use the others depending on how high a pistol speed mod you have, and how low speed a pistol you have. Whichever attack you can get off fastest, use it.





there ya go, i was gonna say that if no one had said that


Fanshot is faster than Stopping shot with just master pistoleer and smug line.....so you end up with more DPS than stoppingshot or last ditch (of course i really havnet checked this often, since i got the speed cap fast)





aEebika
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Kevie
Wed Sep 01, 2004 10:48 pm
#16






SolrFlare wrote:

Fanshot (cone attack)


Stopping shot(higher damage mod, slower, single target)


Last Ditch(even higher damage mod and even more slow. Also single target).



Always use fanshot if you are attacking multiple targets at once, otherwise use the others depending on how high a pistol speed mod you have, and how low speed a pistol you have. Whichever attack you can get off fastest, use it.







almost entirely true....... last i checked last ditch and stopping shot had the same delay, but last ditch has a 6x dmg modifier (andthat chance to stun)while stopping shot onlyhas 5x
either way, fanshot canSTILL bemore damaging after your speed is capped if you can fire at fish in a barrel so-to-speak, especially with a built-in DOT pistol, as you can affect many mobs at once





Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
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put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Niklesnitz
Thu Sep 02, 2004 3:55 pm
#17

I'm still up in the air about last ditch. Yes it does more damage, but it seems to hit pools more randomly thanfanshot and stopping shot.



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SpunkyKuma
Thu Sep 02, 2004 7:28 pm
#18

Lastditch is very powerful at speed cap alongside fanshot for wiping out AOE, I rarely use stoppingshot since it decays the gun too quickly but once in a blue moon I have killed PVE in a single shot from stopping shot (a full health Mokk for eg). Lowblow+lastditch or pistolmeleedefense1+multishot is an extremely good combination.



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blaketheone
Fri Sep 03, 2004 4:34 am
#19

LAST DITCH!!!!!!!!

well it depends if ur not speed caped i g uess fanshot but if speed caped last ditch all the way



--------------------------------
Jundon jundon- lvl 90 Sith Lord
Melee Stacker from Pre-Cu and CU
#14 out of 100 on "Wanderhomes Hall-of-Fame"

Svisxo- Ex Pre-Cu Jedi (Banned)
djswift2k
Mon Sep 06, 2004 6:15 am
#20


if you are not speed capped, stick to health shot 2 and fan shot, if you are speed capped add last ditch in if u have the skill points. you need around +16 speed in attachments over master pistoleer to cap most pistols on all specials. pistoleer is very slow, unless you stack it with bh.

Message Edited by djswift2k on 09-06-2004 09:15 AM

Jaydenel
Tue Sep 07, 2004 10:10 am
#21

hehe...how wr4ong you are my friend...

while last ditch does do more dam., it also has a delay effect afterwards,therefore making stopping shot better...not as much dam, but you can hit faster with it

and yes fan shot is the best for multiple targets



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Kevie
Tue Sep 07, 2004 1:08 pm
#22






Jaydenel wrote:

hehe...how wr4ong you are my friend...

while last ditch does do more dam., it also has a delay effect afterwards,therefore making stopping shot better...not as much dam, but you can hit faster with it

and yes fan shot is the best for multiple targets







all special delays take place after the special


even if it was before stoppingshot, how is that better?
it still has the SAME delay as last ditch, only less damage and no chance to stun, the only disadvantage i see is the skill point investment just to use last ditch effectively vs. using stopping shot effectively





Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

MonoAtreides
Tue Sep 07, 2004 1:37 pm
#23

As an Elite Pistoleer(all pistol skills) I found myself using LowBlow/TorsoShot(for high-end PvE)/LastDitch. I think that most people are not taking into account that LastDitch stuns which means a 25%reduction in damage output and defense for your opponent. Stack that with intimidation(50%reduction) and you get a 75% total reduction. Also stun negates CenterOfBeing. Not to mention that /FeignDeath is absolutely amazing, especially if you are going solo at places such as Geo Caves and Death Watch Bunker. Anyway, I hope this is useful to someone.



Paulus Atreides:Crimson Alliance
Master_Pistoleer
Tue Sep 07, 2004 1:54 pm
#24






Ryngs wrote:
Last ditch is the best thing that has happened to me in PvP. when i PvP i start with my geo eye shot (usually it does not work). i then use last ditch with the geo, most of the time this is enough. but in the off chance those fail (along with other tactics such as DOTs etc.) last ditch with a launcher pistol is unstoppable (dont like to use LP unless last resort cause sometimes it will lag me so bad i get whuped). It can take down an "uber 1337" melee defense stacker in literally seconds, not to mention how wonderful it is on a turret.

getting back to the point...most people say speed is an issue with this attack but it really isnt. with a mediocre speed pistol (say 3.0 or lower) you will have no problem reaching cap so long as your skill mods are capped. It is definately worth the additional SP for that extra couple hundo dmg.

Ryngs





why is the launcher pistol so good? it doesnt have any ap nor a high dmg. i have the "elite pistoleer" tamplate which gives me every pistol, it would make more sense to me that the geo pistol would do better then the launcher.



Name: -Skorn-
Server: Shadowfire
Guild: Legend of a New Republic
Master Pistoleer / Bounty Hunter 0034 / Smuggler 0040 / TKA 4000
blaketheone
Tue Sep 07, 2004 2:53 pm
#25






Jaydenel wrote:

hehe...how wr4ong you are my friend...

while last ditch does do more dam., it also has a delay effect afterwards,therefore making stopping shot better...not as much dam, but you can hit faster with it

and yes fan shot is the best for multiple targets






hello friend just to tell ya why would u use last ditch witout bh pistols i mean dammmmmmmmmmmm slow as hell. if ur spead caped use last ditch over stoping shot anytime. and plus last ditch stuns



--------------------------------
Jundon jundon- lvl 90 Sith Lord
Melee Stacker from Pre-Cu and CU
#14 out of 100 on "Wanderhomes Hall-of-Fame"

Svisxo- Ex Pre-Cu Jedi (Banned)
blaketheone
Tue Sep 07, 2004 2:54 pm
#26






Master_Pistoleer wrote:





Ryngs wrote:
Last ditch is the best thing that has happened to me in PvP. when i PvP i start with my geo eye shot (usually it does not work). i then use last ditch with the geo, most of the time this is enough. but in the off chance those fail (along with other tactics such as DOTs etc.) last ditch with a launcher pistol is unstoppable (dont like to use LP unless last resort cause sometimes it will lag me so bad i get whuped). It can take down an "uber 1337" melee defense stacker in literally seconds, not to mention how wonderful it is on a turret.

getting back to the point...most people say speed is an issue with this attack but it really isnt. with a mediocre speed pistol (say 3.0 or lower) you will have no problem reaching cap so long as your skill mods are capped. It is definately worth the additional SP for that extra couple hundo dmg.

Ryngs





why is the launcher pistol so good? it doesnt have any ap nor a high dmg. i have the "elite pistoleer" tamplate which gives me every pistol, it would make more sense to me that the geo pistol would do better then the launcher.





i use launcher pistols all the time. LAGS PPLE TO DEATH LOL



--------------------------------
Jundon jundon- lvl 90 Sith Lord
Melee Stacker from Pre-Cu and CU
#14 out of 100 on "Wanderhomes Hall-of-Fame"

Svisxo- Ex Pre-Cu Jedi (Banned)
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