Pistoleer Archive

Thread: +Best Pistols Post CU

WranglerDekar
Wed May 25, 2005 8:03 pm
#14

I'm running a nice 435dps renegade right now...love it



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Nifty
Thu May 26, 2005 6:25 am
#15

that second scatter is really nice. If that speed is the base speed and not modified, it won't make much of a difference, and that SAC definitely will be more important in any event.


I need to go tissue and shard hunting here soon and get some new weapons made. My converts aren't bad with max damages in the 860's, but I'd like a 900+ damage weapon. As long as the SAC is under 100, I'll be happy with it (as I can slap a stock on it.)





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Black-Sun
Thu May 26, 2005 8:37 pm
#16

yeah i also have a 375un mod dps scatter on my char, its verry posibly one of the best scatters on my server atm. only drawback is that it has 106 sac 8/ but its easly countered with food and spice.

Message Edited by Black-Sun on 05-26-2005 11:41 PM



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RedSpawnBravado
Thu May 26, 2005 9:54 pm
#17

Doh... wish the server was up so I could look at mine...



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Lotussutol
Mon Jun 06, 2005 8:15 pm
#18

My FWG5 is


speed 1.98

dmg 368-862

wound 4.93%

DPS 311.23

SAC 84


with a speed PU on it I get this...

Speed 1.4

DPS 439.87


I am a respec rifleman but I miss pistols since I have been pistols since launch...probably coming back with the final respec...
JediInitate
Mon Jun 06, 2005 8:35 pm
#19

Funny thing is I own a Featherweight FWG Max 989 Max no PUP SAC 84 and I bought this off the bazaar for 6k pre cu what are the odds




:::::::::::::::::::::::::::::::::::::::::: Rocee Firewind
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::::::::::::::::::::::::::::::::::::::::::  NSA

::::::::::::::::::::::::::::::::::::::::::  ~ 12pt Master Armorsmith ~ Master Smuggler ~
:::::::::::::::::::::::::::::::::::::::::: 
guessit
Tue Jun 07, 2005 12:26 am
#20


"i have a dmg capped Dl 44xt. sliced for speed and with a powerup for speed it hits with my mods (125 spd) 810dps."


I hate to resurrect a 2 week old thread, but I am of the opinion that dps means SQUAT!


All those fancy speed mods dont really make a big noticable difference with raw dmg output. Its only as fast as you hit the keys yet lets say I just go with a rifleman/ACCURACY stacker template; 3 shots dead... and I fired my shots damn near the same amount of time, except while as a pistoleer i am stuck with a minute long fight and running out of action pool... with rifle, i have killed 5 others before needing to rest.


Andto say that "states" are the benefit pistol/smugg get, thats a joke; the same acc stacker template has a knockdown, startle shot... all of these styles actually WORK, whereas panic shot, low blow, etc... do not.


To make a long story short; pistol smuggler is more gimped than ever, and the only real upgrade i see are that people cant armor smash you, and that they get a decent root.


















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bgold4
Tue Jun 07, 2005 4:21 am
#21






JediInitate wrote:
Funny thing is I own a Featherweight FWG Max 989 Max no PUP SAC 84 and I bought this off the bazaar for 6k pre cu what are the odds




you sure??? i thought featheweights capped at like 966 max



; Silentone Ikeef ;
r Master Pistoleer r
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BadgerSmaker
Tue Jun 07, 2005 4:29 am
#22

I'm beginning to think that the cap on the guns max damage depends on the tissues and shards you use, there doesn't seem to be a hard cap on any gun.


Damage will cap when crafting and allow no further increase with experimentation, but different max damage tissues/shards give different caps.




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1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
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Wimpanzee
Tue Jun 07, 2005 6:43 am
#23

i will be liking my trandoshan supressor pistol. it will have about 870 max, i think, once elemental damage goes live, and with a reinforced stock, it hits 57 SAC. lots and lots of torso/bosy/adv critical shots...


i have a nice scatter, but with the 105 SAC (80 pupped) it still runs my action down when using brandy and pixie.
Scatter:
1.81 speed
921 max
(worthless) modded dps is 607

Message Edited by Wimpanzee on 06-07-2005 01:06 PM




PAK

population regulation committee
velocity-x
Tue Jun 07, 2005 9:37 am
#24



Wimpanzee wrote:
i will be liking my trandoshan supressor pistol. it will have about 870 max, i think, once elemental damage goes live, and with a reinforced stock, it hits 57 dps. lots and lots of torso/bosy/adv critical shots...


i have a nice scatter, but with the 105 SAC (80 pupped) it still runs my action down when using brandy and pixie.
Scatter:
1.81 speed
921 max
(worthless) modded dps is 607




omg I love the supressor pistol, i LOVE it. Looks like force lightning shooting out of your gun.



Morbious Nemes



Wimpanzee
Tue Jun 07, 2005 11:07 am
#25

yes, it does look rather nice. for as good as they are, and easy to obtain, i have yet to see anyone else using one.




PAK

population regulation committee
bgold4
Tue Jun 07, 2005 11:48 am
#26






BadgerSmaker wrote:





Hcrista wrote:
Just selling in the trade forum, made from 140+ gorax shards

Item name: FWG5 Pistol
Spd: 1.95
Accuracy bonus: 17
Wound: 28.75%
Dmg: 377-926
Dps: 334.5
SAC: 116





For comparision, my Featherweight came out at:


Item name: FWG5 Pistol
Spd: 1.96
Accuracy bonus: 17
Wound: 13.8%
Dmg: 393-936
Dps: 339.51
SAC: 100


Made with 150+ Gorax shards.








did they experiment in speed instead of efficiency?? I tried making one yesterday... put 9-10 pts into efficiency on the sub-components, rest into damage.. and on the gun 10 into damage, 2 into effiency and got 928 max, 83 SAC.. but a speed above 2



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