Pistoleer Archive

Thread: Slienced Shot. Pistoleer's answer to Sniper Shot

Tlk
Mon Apr 12, 2004 1:05 pm
#14

Actually, if you go strictly by descriptions, stopping shot should be equivalent to the sniping shot, give us a oneshot incap. While not DB from a distance, it certainly gives us a unique ability that we currently are lacking. Also, thought disarm shot was going to be renamed to lair shot due to the actual effect of double dmg on stationary objects?
Confusion12345
Tue Apr 13, 2004 8:53 pm
#15

I think a unique thing for disarming shot that would be kinda cool is to make the enemy's offensive actions twice as slow for a short amount of time, and to prevent spamming of this special, it could have a very high delay



-Confusion12345

"The shroud of Confusion has fallen. Begun, the Dumb War has."
-Jedi Master Stupid
Tlk
Wed Apr 14, 2004 10:34 am
#16

Nice Confusion, sort of like a stun affect? or pre change panic shot/Warcry. I like it. But the current effect for disarm shot is really a lair shot as it does double dmg to stationary objects, I would prefer not to lose the current ability it has, perhaps make disarm shot 2 this way, or change another redundant shot to do what the current disarm shot does.
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