Pistoleer Archive
Thread: Any idea as to when dual wield is being implemented?
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flabajaba2213
Thu Apr 22, 2004 1:47 pm
#14
There is only one problem with dual wield.....
What if you can use any two guns? Lets say that you have a SR Combat Pistol, and a DX2. They have different speeds and damages. Lets say that you use health shot 3. Will you use it with both pistols, or just one of them? Also, how will they deal with the speed caps and timings?
These are things that I am worried about. Of course, if you can only use dual wield with identical weapons that have the same stats, then I can see how the problem will be a little less.
WesBelden
Thu Apr 22, 2004 8:11 pm
#15
Raptor2k1 wrote:
It could be possible, it's already been done on an X-Wing with Heavy Acid Rifles!
http://www.lucasarts.com/games/swgalaxies_lightspeed/images/concept_art/3.jpg
Ooooh! Oooh! They have concept art for space stations!
- think they'll be in at release? Here's hoping.. and as for the acid rifles, I truley hope that's NOT going to be a customization option..
Manbush
Fri Apr 23, 2004 12:11 am
#16
hahaha, agreed.
The name is just too Buzz Lightyear for me, it makes me want to shout "to infinity, AND BEYOND!"
I'll stick to calling it the SE thanks. How many of you ever say that you're goingto playa game of "An Empire Divided"?
LgEnder
Fri Apr 23, 2004 12:32 am
#17
*can't wait*
As long as the guns don't have to be of the same type I'm floored. acid one hand heat toher? or maybe energy? stun? ahhhhh
Kevie
Fri Apr 23, 2004 12:28 pm
#18
"And I'd sooner trap my more sensetive parts in a drawer then call the SE "Jump to Lightspeed" which is the worst title for a Star Wars product since The Phantom Menace."
you mean attack of the clones 
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