Pistoleer Archive

Thread: Are you maxed in speed at master?

Uthyr
Mon Apr 11, 2005 10:56 am
#14

Hehe, yeah that would sure do it, BadgerSmaker. I'm glad you told me before I found out the hard way myself. It will be a real shame if my nicely loaded (and ADK'd)comp gloves are useless after the CU. I wouldn't mind so much if they would give us the option of unloading armor pieces of any attachments and ADK's before they're converted.



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

BadgerSmaker
Tue Apr 12, 2005 1:38 am
#15






hamhamthe3rd wrote:





BadgerSmaker wrote:

Wearing gloves in live with other armour, like a set of bracers is bugged. You will take full damage due to the gloves creating an armour hole.


Something to bear in mind... hope it is fixed on TC.







im not sure i understand what youre talking about. not wearing armored gloves of course willcause you to take full damage when you are hit in that location. i have never had a pair of gloves not do their job when using bracers or shoulder armor.


anyway my first reply was to the changes that are suppose to be made. hands and feet will no longer be valid damage zones to make things a bit more fair to species who cant wear gloves or boots.the armored gloves and boots on the frogs dont seem to have any stats on them but they still need a cert to wear.








What I was saying was:


Clothing gloves+ Bracers and/or Biceps = Armour Hole.


Wearing no bracers or biceps, just armour gloves= full protection for that area.


Wearing no armour gloves,no biceps buttwo bracers = full protection for that area.


Not tested it, but I guess wearing no gloves and no bracers, just the two biceps= full protection for that area.


My cynical point being that this bug may carry over to the CU and even though hands and feet will not be a valid hit location, you may find that you have to be careful what you equip for those areas.




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