Pistoleer Archive

Thread: Bullets.

Kevie
Wed Sep 15, 2004 8:27 pm
#14

the tusken king's rifle is still kinetic...... and some early-day tusken rifles were kinetic, but that was changed very shortly


the striker still remains the only accessable kinetic-damage ranged weapon, and with a little work, you can find yourself a pretty nice one (gorax bone shards, spider fangs, looted barrels, etc.)

i've got a few that are pretty fast (1.6 speed) and one that's over 200 dmg- plus they look cool with scopes on them






Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Zandergeef
Thu Sep 16, 2004 10:08 am
#15

I guess the tusken rifle is energy.. must have gotten confused from long ago. My bad.. lol



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

Cassinko
Thu Sep 16, 2004 7:21 pm
#16

there is no cert for the tusken king rifle though....



aEebika
{Rogue}
{HELM}
Hakai
Thu Sep 16, 2004 8:03 pm
#17

quite honestly i'd rather have an upgrade system. You have swappable parts that give different bonuses depending on what you have.


get a blaster focal lense that is 10% more efficient and you have a longer range with less accuracy (since the focal point is now smaller).


i understand our powerups are about the same. but honestly i'd reather have a semi permanent swapping capablility. More like KOTOR (since i'm lacking a better example).


you add in certain parts to gain more capabilities but are disadvantaged on a different thing.



Better damage, but slower firing rate.


Faster firing rate, less accuracy and damage


maybe a +10 against specific types of critters....etc....


but then they'd have to change the way our armor and effectiveness system works.


i'd like to have a pistol i'd be proud to call "Custom".



Hakai Youkai
==================================
Hakai's Hardware
(-211, -5812) (6197, 4326)
Hunting outfitter since 9/22/03
Anchorhead, and Mos Tyrenia, Tatooine
==================================
RoboFish
Fri Sep 17, 2004 1:00 pm
#18



_Paclya_ wrote:
and the tusken rifle.




And the FWG5's

According to Ulitmate guide to Weapon and Technology the FWG5 is a fletchet gun it fires armor pieceing shards of metal. So of liek a shot gun.



In-game name is Kahless!
Master Nerf Herder
If you avoid the truthe, you pay for your lies. A lie always does the most harm to the person who tells it.
~ Karen Moline, "Belladonna"

R.I.P Tivo Tenook and SkyPreacher1 who went out fighting the good fight for CH's everywhere
Beast meetings on Radient at 4pm EST

Blackjack2060
Sat Sep 18, 2004 10:23 pm
#19

Blasters just don't use battery packs, they have a small canister of spin-sealed tibanna (usually) gas, that the power back ignites to make the energy reaction that creates the blaster bolt.



Ayden Storm-"Sure, anything is possible, it might just cost a bit more"

"May the fires of rebellion spread."

"Hey...it's me, what could possibly go wrong."
BillyBobthe50th
Sun Sep 19, 2004 5:05 pm
#20

As for a consumeable for the melee weapons, well, what do most of them (save for the stun baton and a couple polearms) have in common? A BLADE! So how about after a while of use thier blades get dull and do greatly reduced damage unless they get some sort of sharpening device or a replacement blade. The stun baton could use energy packs as well, while the polearms (wood and reinforced staff) well, they already stink.



TYTACK SECAC-SCYLLIA GALAXY
CEO OF TYTACKS DISCOUNT DROIDS
LOCATED AT STC, NABOO
Page 2 of 2