Pistoleer Archive

Thread: What pistols would you get made with Krayt Tissue?

MCPrimetime2
Fri Apr 02, 2004 12:42 pm
#14

I believe DX2's take multiple Krayt tissues FYI.



MCPrimetime
Jrockin
Jingles
Imperial Armor Vendor: -107 -5537
***Currently Serving a Forum Ban for Necro Posting***
StilesDSylk
Fri Apr 02, 2004 3:03 pm
#15

i have a Krayt FWG5 and DX2 on Eclipse that i paid 100k each way way way back lol.



Stiles D'Sylk
RogSq Co-Founder/XO
A Pilot's PA
haun
Fri Apr 02, 2004 4:16 pm
#16






realvorda wrote:

because most people still use the pre nerfs.. I've got a crate or 2 of them.. and they rock in pve the min dmg is way to low to be of any value in pvp though..



the reason why they were so popular before the nerf is that they were fairly cheap, and because they were so easy to use krayt with... I've got a 360 max krayt fwg.. it rocked in pvp before the dmg mit. now they really suck



still my fav pve gun (that is, if I still used it.. its just in my house now..)









still a 360 max guy with an 80 min sucks against just about everything. mitigation - forget it.


might be good for pve but a scatter/ dx2 will win, even with a mob with a vuln to heat, ar1 will make the dmg better.



they look crappy too




--------------------------------------------------------------------------
"Everything seems calm here..."
Javac
Fri Apr 02, 2004 4:38 pm
#17

Yeah, DX2's take 5 tissues, so I most I could get one made. Thinking 1 DX2 and 2 Republics at the moment, since I've got no Sonic schematic.



Calis Exud - Droid Engineer Extrodianre - Retired
realvorda
Sat Apr 03, 2004 1:59 am
#18

because most people still use the pre nerfs.. I've got a crate or 2 of them.. and they rock in pve the min dmg is way to low to be of any value in pvp though..



the reason why they were so popular before the nerf is that they were fairly cheap, and because they were so easy to use krayt with... I've got a 360 max krayt fwg.. it rocked in pvp before the dmg mit. now they really suck



still my fav pve gun (that is, if I still used it.. its just in my house now..)





Vorda Treygath
Synergy
[Original Mandalorian Warrior]
OryxHoth
Sat Apr 03, 2004 12:02 pm
#19

If you're into PVP, put it in a geo blaster. If you do PVE like me (I'm a pistoleer, guess I have to), DX2 is the way to go. Lots of targets are vulnerable to acid damage, plus it's AP1 and has good low-end damage. It takes five krayt tissues to make one, however; much higher than most other pistols. That's why you don't see too many floating around like scouts, Republic blasters and FWG5s.



"It must be Obvious Day at Camp Stupid."
-- Master Shake
Jpshaff01
Sat Apr 03, 2004 12:51 pm
#20

ok i didn't finish the last few posts but here is how it works.There are two different ways to enhance your pistols.


One is blaster power handler enhancements such as krayt tissues and high powered capacitors. The capacitors are jusr +20 max damage and can be looted off of nym's on lok. The krayt tissues can go from -1.5 speed +200 damage to the generic -.3 +30


Here is how many you need for each gun that can take them. I will list how many it will take to make one single gun including the one tissue used to make a schematic for the powerhandlers used in the gun. So if you are making more than one gun at once then take 1 tissue off the guns that require 1 or more, because you can make a schematic for the handlers with one tissue and have enough handlers for a couple guns considering they are all the same serial tissues.


DX2: 5 tissues


Sonic blaster: 5 tissues


Republic Blaster: 3


Scout: 1


DH17: 1



The second way is for the reamining guns, you can use feed mechinism enhancements which are gorax bones fromt he gorax, and spider fangs from the fire spider in the geo caves. Not sure exactly ont he stats but i had some crappy spider fangs that were -.1 speed +14 damage and had them made into fwg5. Not quite sure on the numbers but i think each gun takes one enhancement.


Tangle


FWG5 (current)


Striker


SR Combat



For anyone that didn't know this, fwg5 used to be able to take krayt tissues but can't anymore so they can no longer be made. I'm sure WS are already sick of having people ask them about it.


In your case though i would get a sonic blaster, 2 republic blasters and a scout. Which can be done if you have them made all at the same time byt the same weaponsmith. If you can't get a sonic schem than get a dx2 made instead.







-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Javac
Sun Apr 04, 2004 8:29 am
#21

Thanks for all the suggestions, guess I will go with a sonic (or dx2) and two republics. Can't get a scout done since 1 tissue gets used in making the powerhandler schematic so there's really only 9 to be used.



Calis Exud - Droid Engineer Extrodianre - Retired
Jpshaff01
Sun Apr 04, 2004 11:19 am
#22

oh yeah i new i messed something up.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



BZebub
Sun Apr 04, 2004 1:53 pm
#23

get a Krayt CDEF!


MjrHole
Mon Apr 05, 2004 2:31 am
#24

How much better is a Krayt DX2 than a regular DX2 made with good materials. Some stat examples would be very helpful. Thanks!


Bofi


Master Ranger, Master Pistoleer

hase2
Mon Apr 05, 2004 3:49 am
#25

you can get the scout.


the amounts posted included the costs for the schamnitc.


you end up with 9 identical handlers.


geno/DX2 - 4 handlers

rep - 2 handler * 2 = 4

scout 1

Javac
Mon Apr 05, 2004 4:21 am
#26



MjrHole wrote:

How much better is a Krayt DX2 than a regular DX2 made with good materials. Some stat examples would be very helpful. Thanks!

Bofi

Master Ranger, Master Pistoleer






Depends on the tissue. The ones I've got are the generic kind that add 30 damage speed it up by 0.3. I've seen exceptional tissues with +100 or so damage.



Calis Exud - Droid Engineer Extrodianre - Retired
Page 2 of 3