Pistoleer Archive
Thread: Pistoleer dodge since the last patch
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Javac
Sun May 16, 2004 6:32 am
#14
Well, I ran a dozen missions or so last night on voritorsand didn't notice a single dodge (81 skill) standing/kneeling or prone.
Cidem_Relaeh
Sun May 16, 2004 9:49 am
#15
RazaelDemron wrote:
Javac wrote:
Well, I ran a dozen missions or so last night on voritors and didn't notice a single dodge (81 skill) standing/kneeling or prone.
The animation is gone.
It really does help if you read the whole thread. They're talking about it showing up in the combat log, not the character animation.
RazaelDemron
Sun May 16, 2004 7:00 pm
#16
Cidem_Relaeh wrote:
RazaelDemron wrote:
Javac wrote:
Well, I ran a dozen missions or so last night on voritors and didn't notice a single dodge (81 skill) standing/kneeling or prone.
The animation is gone.
It really does help if you read the whole thread. They're talking about it showing up in the combat log, not the character animation.
I did read the whole thread. What "they're" talking about was settled already. It's called evade. What this person is talking about would only be applicable if he was talking about the more noticeable animation. But, since this person is not the same person actually talking about the combat log, you cannot make the assertion that this person is talking about the combat log. Merely that he or she may or may not be talking about the combat log or the visible aspect of it.
Javac
Mon May 17, 2004 4:43 am
#17
I was talking about the combat log. I colored both 'dodge' and 'evade' to help spot them last night. I did have a couple, but entire fights could go by without one.
Anyone else miss the animation on the dodging for stand/kneel/prone? Not while not running of course.
Anyone else miss the animation on the dodging for stand/kneel/prone? Not while not running of course.
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